Compara los precios de Burly Men at Sea en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Brain&Brain. Publicado por Brain&Brain. Lanzado el 29/9/2016. Disponible en PC, Mac. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 82/100.

Twelve branching folktales squeezed into a single afternoon, made by two people who clearly love old books more than they love making things easy for you. Gentle, handcrafted, and quietly unforgettable.

I have a soft spot for games that feel like they were carved out of something personal, and Burly Men at Sea is exactly that kind of object. Husband-and-wife studio Brain and Brain built this while living as nomads, and you can feel that rootless, wide-eyed curiosity threaded through every scene. What you are getting is a branching interactive folktale sitting somewhere between a point-and-click adventure and a picture book that someone animated very carefully. There are no puzzles in the traditional sense, no fail states, and no inventory to juggle. The three brothers, Brave Beard, Steady Beard, and Hasty Beard, step off their fishing boat and into a world populated by creatures drawn from Scandinavian mythology, and the choices you make reshape which corners of that world you visit. Each run through the story lasts somewhere between twenty and forty minutes, and the game holds twelve distinct endings across its branching structure. The choices are not complicated to execute. A draggable viewport lets you nudge the brothers left or right through each scene, and a single button handles most interactions. What gives it texture is not mechanical depth but narrative consequence: decide whether to sit with the sea nymphs inside the whale's belly, and you get a completely different island and a completely different creature. Turn down that same invitation and the map pulls you elsewhere. One path takes you to a friendly but not particularly bright troll who just wants to share flowers; another has you transforming into seals to swim deeper waters. The folkloric register stays consistent throughout, never winking too hard at its own strangeness. The sound design deserves its own paragraph. The score shifts under your feet as the setting changes, moving from banjo to something that sounds like a Nordic ballad depending on where the brothers have washed up. What makes it genuinely strange and genuinely wonderful is that vocal percussion stands in for ambient sound: doors creak in human voices, ground rumbles through someone's throat. It should be gimmicky. It is, instead, the thing you remember most after the credits roll. The honest limitation is runtime versus repetition. That first playthrough lands with full force. The writing is dry, warm, and self-aware in exactly the right proportions, and the minimalist art style, all soft pastels and clean silhouettes, earns every compliment it has received. But the middle runs, after the initial wonder fades and before you have tracked down the final few endings, can feel slightly thinner. You are covering familiar ground and the emotional charge does not always carry at the same voltage. Players who want agency over every pixel will also find the interactivity genuinely light. This is closer to reading than playing, and if that distinction matters to you, factor it in. For what it is, though, Burly Men at Sea is a rare thing: a short game that knows exactly what it is, commits entirely, and leaves you with something that sits in the back of your head for a while. It made TIME's top ten games of 2016 and Rock Paper Shotgun's best story list that same year, and both of those calls hold up. The Steam audience is split, but the critics who love it describe the exact feeling I am trying to name here. If you have two hours and any tolerance for the slow-burn magic of a well-told folk tale, this is worth your afternoon. Kai, Scout Team

Burly Men at Sea

Burly Men at Sea

29 sept 2016Brain&Brain
GamerScout opina

Twelve branching folktales squeezed into a single afternoon, made by two people who clearly love old books more than they love making things easy for you. Gentle, handcrafted, and quietly unforgettable.

PCMac
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.92

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.9223 Jun 2026
Keyshops
€0.86€0.91€0.95€1.007 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Acerca de Burly Men at Sea

I have a soft spot for games that feel like they were carved out of something personal, and Burly Men at Sea is exactly that kind of object. Husband-and-wife studio Brain and Brain built this while living as nomads, and you can feel that rootless, wide-eyed curiosity threaded through every scene. What you are getting is a branching interactive folktale sitting somewhere between a point-and-click adventure and a picture book that someone animated very carefully. There are no puzzles in the traditional sense, no fail states, and no inventory to juggle. The three brothers, Brave Beard, Steady Beard, and Hasty Beard, step off their fishing boat and into a world populated by creatures drawn from Scandinavian mythology, and the choices you make reshape which corners of that world you visit. Each run through the story lasts somewhere between twenty and forty minutes, and the game holds twelve distinct endings across its branching structure. The choices are not complicated to execute. A draggable viewport lets you nudge the brothers left or right through each scene, and a single button handles most interactions. What gives it texture is not mechanical depth but narrative consequence: decide whether to sit with the sea nymphs inside the whale's belly, and you get a completely different island and a completely different creature. Turn down that same invitation and the map pulls you elsewhere. One path takes you to a friendly but not particularly bright troll who just wants to share flowers; another has you transforming into seals to swim deeper waters. The folkloric register stays consistent throughout, never winking too hard at its own strangeness. The sound design deserves its own paragraph. The score shifts under your feet as the setting changes, moving from banjo to something that sounds like a Nordic ballad depending on where the brothers have washed up. What makes it genuinely strange and genuinely wonderful is that vocal percussion stands in for ambient sound: doors creak in human voices, ground rumbles through someone's throat. It should be gimmicky. It is, instead, the thing you remember most after the credits roll. The honest limitation is runtime versus repetition. That first playthrough lands with full force. The writing is dry, warm, and self-aware in exactly the right proportions, and the minimalist art style, all soft pastels and clean silhouettes, earns every compliment it has received. But the middle runs, after the initial wonder fades and before you have tracked down the final few endings, can feel slightly thinner. You are covering familiar ground and the emotional charge does not always carry at the same voltage. Players who want agency over every pixel will also find the interactivity genuinely light. This is closer to reading than playing, and if that distinction matters to you, factor it in. For what it is, though, Burly Men at Sea is a rare thing: a short game that knows exactly what it is, commits entirely, and leaves you with something that sits in the back of your head for a while. It made TIME's top ten games of 2016 and Rock Paper Shotgun's best story list that same year, and both of those calls hold up. The Steam audience is split, but the critics who love it describe the exact feeling I am trying to name here. If you have two hours and any tolerance for the slow-burn magic of a well-told folk tale, this is worth your afternoon.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscloud-savestier:aaaBranching NarrativeCyclical Story LoopA Cappella SoundtrackScandinavian FolkloreInteractive FictionDraggable ViewportShort-Session FriendlyPicture Book AestheticNo Fail States

Requisitos del sistema

Mínimos

OS
Windows 7 SP1+
Memory
4 GB RAM
DirectX
Version 10
Storage
275 MB available space
Processor
SSE2 instruction set support

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on Burly Men at Sea.

Reseñas y valoraciones

Metacritic
82

Información del juego

Desarrolladora
Brain&Brain
Distribuidora
Brain&Brain
Fecha de lanzamiento
29 sept 2016

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Burly Men at Sea →

Preguntas frecuentes sobre Burly Men at Sea

¿Cuánto cuesta Burly Men at Sea?

El precio de Burly Men at Sea cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Burly Men at Sea más barato?

Compara los precios de Burly Men at Sea en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Burly Men at Sea?

Burly Men at Sea está disponible en PC, Mac.

¿Cuándo se lanzó Burly Men at Sea?

Burly Men at Sea se lanzó el 29 de septiembre de 2016.

¿Quién desarrolló Burly Men at Sea?

Burly Men at Sea fue desarrollado por Brain&Brain.

¿Merece la pena comprar Burly Men at Sea?

Burly Men at Sea tiene una puntuación Metacritic de 82/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.