Compara los precios de Bounty of One en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por OptizOnion. Publicado por OptizOnion. Lanzado el 8/9/2023. Disponible en PC, Mac, Linux. Géneros: Action, Casual, Indie, RPG.

Stop-and-shoot Wild West roguelite that flips the Vampire Survivors formula just enough to feel fresh, especially when three friends are shouting over upgrade picks on the couch.

My first hour with Bounty of One was spent relearning a reflex I did not know I had. Every other horde-survival game has trained players to keep moving at all costs. Here, your character only fires when standing still, which turns each encounter into a tense rhythm of planting your feet, pouring out shots, then sprinting clear before the tide swallows you. That single mechanical inversion is the whole personality of the game, and once it clicks, the loop becomes genuinely hard to put down. The roster of unlockable outlaws gives the stop-and-shoot idea real texture. Serra starts you off with a crossbow and is arguably the hardest character to master, despite being the tutorial pick. Jody throws twin Dancing Daggers. Madlyn's Scrap Gun loads projectiles based on distance moved, rewarding kite-heavy play. Ollin fires exploding cactus balls that spread spine shots in all directions on impact. R0B3RT has his own synergies built around item combinations. Each character demands a different read of the same upgrade pool, so runs feel meaningfully distinct rather than just stat-shuffled repeats. The upgrade system itself rewards experimentation: projectile size, homing rounds, spread multipliers, and items like the damage-boosting "Running on Fumes" that fires when your dashes are depleted all layer into builds that can swing from "barely surviving" to "the screen is full of my bullets" in a couple of lucky level-ups. The Infamy slider deserves a mention because it is doing quiet work. Before any run you can crank difficulty manually, and every point adds fifteen percent more enemies to the field. It means the game is genuinely accessible on entry, then scales into a sweaty endurance test for players chasing leaderboard positions or the achievement that demands three consecutive wins at max difficulty. Multiple modes unlock over time including a Daily Struggle mode that resets conditions every day and strips out persistent upgrades for a level playing field. Map variety is the thinnest part of the package; most arenas are open and directionless, and the mines DLC map stands out precisely because there is more environmental detail to orient around. Critics who found the base game shallow were not wrong, but players who kept going found the build space deeper than it first appears. The local co-op is the sleeper strength here. Up to four players share a single level-up bar, each picking a different upgrade from the same hand, which creates exactly the kind of low-stakes argument that makes couch sessions memorable. Downed players can be revived during upgrade screens in multiplayer, keeping the group together. The art is bright and readable even when the screen fills with projectiles and chaos, which matters more than it sounds in this genre. The soundtrack leans into twangy Western fiddle work and does its job without overstaying its welcome, though the sound effects could use more punch at default volumes. Bounty of One will not unseat the giants of its genre, and players who have exhausted those giants looking for equivalent depth may hit a ceiling faster than they hope. But for a small team's take on a crowded formula, the stop-and-shoot mechanic and genuine local co-op support carve out a real identity. If you have a couch, some controllers, and friends who enjoy yelling about whether to take the pierce upgrade or the homing rounds, this earns its place in the rotation. Kai, Scout Team

Bounty of One

Bounty of One

8 sept 2023OptizOnion
GamerScout opina

Stop-and-shoot Wild West roguelite that flips the Vampire Survivors formula just enough to feel fresh, especially when three friends are shouting over upgrade picks on the couch.

PCMacLinux
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €4.98

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My first hour with Bounty of One was spent relearning a reflex I did not know I had. Every other horde-survival game has trained players to keep moving at all costs. Here, your character only fires when standing still, which turns each encounter into a tense rhythm of planting your feet, pouring out shots, then sprinting clear before the tide swallows you. That single mechanical inversion is the whole personality of the game, and once it clicks, the loop becomes genuinely hard to put down. The roster of unlockable outlaws gives the stop-and-shoot idea real texture. Serra starts you off with a crossbow and is arguably the hardest character to master, despite being the tutorial pick. Jody throws twin Dancing Daggers. Madlyn's Scrap Gun loads projectiles based on distance moved, rewarding kite-heavy play. Ollin fires exploding cactus balls that spread spine shots in all directions on impact. R0B3RT has his own synergies built around item combinations. Each character demands a different read of the same upgrade pool, so runs feel meaningfully distinct rather than just stat-shuffled repeats. The upgrade system itself rewards experimentation: projectile size, homing rounds, spread multipliers, and items like the damage-boosting "Running on Fumes" that fires when your dashes are depleted all layer into builds that can swing from "barely surviving" to "the screen is full of my bullets" in a couple of lucky level-ups. The Infamy slider deserves a mention because it is doing quiet work. Before any run you can crank difficulty manually, and every point adds fifteen percent more enemies to the field. It means the game is genuinely accessible on entry, then scales into a sweaty endurance test for players chasing leaderboard positions or the achievement that demands three consecutive wins at max difficulty. Multiple modes unlock over time including a Daily Struggle mode that resets conditions every day and strips out persistent upgrades for a level playing field. Map variety is the thinnest part of the package; most arenas are open and directionless, and the mines DLC map stands out precisely because there is more environmental detail to orient around. Critics who found the base game shallow were not wrong, but players who kept going found the build space deeper than it first appears. The local co-op is the sleeper strength here. Up to four players share a single level-up bar, each picking a different upgrade from the same hand, which creates exactly the kind of low-stakes argument that makes couch sessions memorable. Downed players can be revived during upgrade screens in multiplayer, keeping the group together. The art is bright and readable even when the screen fills with projectiles and chaos, which matters more than it sounds in this genre. The soundtrack leans into twangy Western fiddle work and does its job without overstaying its welcome, though the sound effects could use more punch at default volumes. Bounty of One will not unseat the giants of its genre, and players who have exhausted those giants looking for equivalent depth may hit a ceiling faster than they hope. But for a small team's take on a crowded formula, the stop-and-shoot mechanic and genuine local co-op support carve out a real identity. If you have a couch, some controllers, and friends who enjoy yelling about whether to take the pierce upgrade or the homing rounds, this earns its place in the rotation.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooplocal-coopachievementscontroller-supportcloud-savestier:indieStop-and-ShootInfamy Scaling4-Player Local Co-opBuild SynergyDaily ChallengeCharacter UnlocksSteam Deck VerifiedCouch Co-op

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
4 GB RAM
Storage
3 GB available space
Processor
Intel Pentium 4 processor or later that's SSE2 capable

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Información del juego

Desarrolladora
OptizOnion
Distribuidora
OptizOnion
Fecha de lanzamiento
8 sept 2023

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¿En qué plataformas está disponible Bounty of One?

Bounty of One está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Bounty of One?

Bounty of One se lanzó el 8 de septiembre de 2023.

¿Quién desarrolló Bounty of One?

Bounty of One fue desarrollado por OptizOnion.