Compara los precios de Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 2K Australia. Publicado por 2K Games. Lanzado el 13/10/2014. Disponible en PC. Géneros: Action, RPG. Puntuación Metacritic: 75/100.

Play as a Handsome Jack body double in Borderlands: The Pre-Sequel's most narratively juicy character DLC, with a clone-based skill tree that rewards aggressive positioning.

The Handsome Jack Doppelganger Pack is a character DLC for Borderlands: The Pre-Sequel, dropping you into the moon-shooter looter as Jack's own body double - a guy literally paid to look and sound like the most entertainingly awful man in the Borderlands universe. If you already own The Pre-Sequel and have even a passing fondness for Jack's particular brand of narcissistic villainy, this is the most personality-dense way to play through the base campaign a second time. Mechanically, the Doppelganger leans into a clone-and-distraction fantasy. The core skill tree centers on Expendable Assets, which lets you deploy Digi-Jacks - holographic Jack duplicates that fight alongside you and, when specced correctly, explode or trigger bonus effects on death. A second tree, Greater Good, rewards you for letting those clones die at the right moment, which creates a wonderfully cynical loop that suits the character perfectly. The third tree, Free Enterprise, pushes a money-and-economy angle, buffing your damage and survivability based on cash pickups. None of these trees are the deepest the franchise has offered, but the synergy between clone uptime and kill-skill activation gives mid-game builds a satisfying rhythm. The writing is where this pack either wins or loses you. The Doppelganger's lines are delivered with a knowing, self-aware humor - he's performing Jack, and the game is aware of that performance. If you care about character voice as a gameplay layer (and I absolutely do), hearing him comment on his own absurd situation throughout a full campaign run adds texture that most character DLC simply doesn't bother with. It rewards players who are already invested in the Pre-Sequel's origin-story framing for Jack's eventual heel turn in Borderlands 2. The caveats are real, though. The Pre-Sequel itself sits at a Mixed review consensus for reasons that haven't changed: the low-gravity traversal is fun for about four hours before it starts feeling like padding, the moon-base setting trades Pandora's visual variety for a lot of grey corridors and oxygen-management mechanics that some players find fiddly and others find forgettable. The Doppelganger doesn't fix any of that. If you bounced off the base game, a new character won't save it. And the skill trees, while thematically sharp, lack the ceiling that min-maxers get from some other vault hunters in the series. Past hour 40, build variety starts to feel limited compared to what BL2's roster offered. For an RPG-minded player who cares about whether a character's mechanics reflect their story role, the Doppelganger Pack is a small but well-constructed thing. It's not a standalone experience and it's not a reinvention of the base game. It is, however, the most honest way to experience The Pre-Sequel's central joke: that everyone in this universe is, in some way, performing a version of Jack. Monika, Scout Team

Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack

Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack

13 oct 20142K Australia2K Games
GamerScout opina

Play as a Handsome Jack body double in Borderlands: The Pre-Sequel's most narratively juicy character DLC, with a clone-based skill tree that rewards aggressive positioning.

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Acerca de Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack

The Handsome Jack Doppelganger Pack is a character DLC for Borderlands: The Pre-Sequel, dropping you into the moon-shooter looter as Jack's own body double - a guy literally paid to look and sound like the most entertainingly awful man in the Borderlands universe. If you already own The Pre-Sequel and have even a passing fondness for Jack's particular brand of narcissistic villainy, this is the most personality-dense way to play through the base campaign a second time. Mechanically, the Doppelganger leans into a clone-and-distraction fantasy. The core skill tree centers on Expendable Assets, which lets you deploy Digi-Jacks - holographic Jack duplicates that fight alongside you and, when specced correctly, explode or trigger bonus effects on death. A second tree, Greater Good, rewards you for letting those clones die at the right moment, which creates a wonderfully cynical loop that suits the character perfectly. The third tree, Free Enterprise, pushes a money-and-economy angle, buffing your damage and survivability based on cash pickups. None of these trees are the deepest the franchise has offered, but the synergy between clone uptime and kill-skill activation gives mid-game builds a satisfying rhythm. The writing is where this pack either wins or loses you. The Doppelganger's lines are delivered with a knowing, self-aware humor - he's performing Jack, and the game is aware of that performance. If you care about character voice as a gameplay layer (and I absolutely do), hearing him comment on his own absurd situation throughout a full campaign run adds texture that most character DLC simply doesn't bother with. It rewards players who are already invested in the Pre-Sequel's origin-story framing for Jack's eventual heel turn in Borderlands 2. The caveats are real, though. The Pre-Sequel itself sits at a Mixed review consensus for reasons that haven't changed: the low-gravity traversal is fun for about four hours before it starts feeling like padding, the moon-base setting trades Pandora's visual variety for a lot of grey corridors and oxygen-management mechanics that some players find fiddly and others find forgettable. The Doppelganger doesn't fix any of that. If you bounced off the base game, a new character won't save it. And the skill trees, while thematically sharp, lack the ceiling that min-maxers get from some other vault hunters in the series. Past hour 40, build variety starts to feel limited compared to what BL2's roster offered. For an RPG-minded player who cares about whether a character's mechanics reflect their story role, the Doppelganger Pack is a small but well-constructed thing. It's not a standalone experience and it's not a reinvention of the base game. It is, however, the most honest way to experience The Pre-Sequel's central joke: that everyone in this universe is, in some way, performing a version of Jack.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamCharacter DLCClone MechanicsKill-SkillsNarrative CharacterMoon SettingBuild SynergyLow-Gravity Combat

Requisitos del sistema

Mínimos

Processor
2.4 GHz Dual Core Processor
Memory
2048 MB RAM
Graphics
NVIDIA GeForce 8500 / ATI Radeon HD 2600
DirectX
Version 9.0
Storage
13 GB available space
Sound Card
DirectX 9…

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Processor
2.3 GHz Quad Core processor
Memory
2048 MB RAM
Graphics
NVIDIA GeForce GTX 560 / ATI Radeon HD 5850
DirectX
Version 10
Storage
20 GB available spac…

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Reseñas y valoraciones

Metacritic
75
Steam
79%(43,009)

Información del juego

Desarrolladora
2K Australia
Distribuidora
2K Games
Fecha de lanzamiento
13 oct 2014

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¿En qué plataformas está disponible Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack?

Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack está disponible en PC.

¿Cuándo se lanzó Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack?

Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack se lanzó el 13 de octubre de 2014.

¿Quién desarrolló Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack?

Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack fue desarrollado por 2K Australia y publicado por 2K Games.

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Borderlands: The Pre-Sequel - Handsome Jack Doppleganger Pack tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.