Compara los precios de Borderlands 2 - Tiny Tinas Assault on Dragon Keep en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gearbox Software. Publicado por 2K Games. Lanzado el 25/6/2013. Disponible en PC. Géneros: Action, Single Player, Multiplayer, Local Co-op, First Person, FPS / TPS, RPG.

A tabletop-within-a-shooter where Tiny Tina rewrites D&D rules to cope with grief. Chaotic loot, dragons, and surprisingly heavy feelings.

Tiny Tina's Assault on Dragon Keep started life as DLC for Borderlands 2, and it may be the best thing Gearbox ever shipped. The conceit is immediately clever: the vault hunters sit down to play a tabletop RPG called Bunkers and Badasses, with unhinged explosives enthusiast Tiny Tina acting as the Bunker Master. That framing device lets the game do whatever it wants with its fantasy setting - skeletons riding horses, orcs with shotguns, wizards casting actual elemental spells - while keeping one foot planted in the signature Borderlands looter-shooter loop you either love or tolerate. Under the chaotic surface this is a story about loss and denial, and it handles those themes with more sincerity than you might expect from a game where a dwarf yells profanity every thirty seconds. Tina's narration shifts the world in real time, NPCs contradict her rewrites, and returning characters from the base game show up in ways that carry genuine emotional weight if you have any attachment to Borderlands 2's story. The writing earns its payoff. It also earns the right to be genuinely funny, which is a harder balance to pull off than most games attempt. On the mechanical side, Dragon Keep plays exactly like Borderlands 2 proper. You pick from the same vault hunter classes - Gunzerker, Siren, Commando, Assassin, Mechromancer, or Psycho depending on what you own - and the same skill tree logic applies. Build variety is real but not infinite; a well-specced Maya still melts enemies faster than most, and Salvador remains obnoxiously powerful in co-op. The loot pool here includes some genuinely sought-after uniques, and the enemy variety gets a fantasy coat of paint without losing the underlying Borderlands feel. Skeleton knights wielding shotguns are absurd and that is entirely the point. Boss fights have clear mechanical hooks rather than being pure damage sponges, which puts them a step above a lot of the base game's late content. The DLC is tuned for level 30 and above, and if you push into True Vault Hunter Mode it scales accordingly. Solo players can clear it, but the final stretch at higher difficulty benefits from a co-op partner. Local co-op is supported, which is a legitimate selling point in 2024 when couch co-op is increasingly rare. Pacing is mostly sharp - filler quests exist but they are lighter on pure XP padding than Borderlands 2's weakest side content. The runtime sits around six to eight hours for the main quest and longer if you chase every optional encounter, which is a reasonable investment for a DLC that contains more narrative ambition than some full-price games. The one honest caveat: Dragon Keep is built around familiarity with Borderlands 2's cast. Someone coming in cold will still have a functional good time with the shooting and looting, but the emotional beats land hardest if you have spent real hours with the characters beforehand. This is not a standalone entry point into the series - it is a reward for people who already care. If you already care, it almost certainly exceeds what you are expecting. Monika, Scout Team

Borderlands 2 - Tiny Tinas Assault on Dragon Keep
ActionSingle PlayerMultiplayerLocal Co-opFirst PersonFPS / TPSRPG

Borderlands 2 - Tiny Tinas Assault on Dragon Keep

25 jun 2013Gearbox Software2K Games
GamerScout opina

A tabletop-within-a-shooter where Tiny Tina rewrites D&D rules to cope with grief. Chaotic loot, dragons, and surprisingly heavy feelings.

PC
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Acerca de Borderlands 2 - Tiny Tinas Assault on Dragon Keep

Tiny Tina's Assault on Dragon Keep started life as DLC for Borderlands 2, and it may be the best thing Gearbox ever shipped. The conceit is immediately clever: the vault hunters sit down to play a tabletop RPG called Bunkers and Badasses, with unhinged explosives enthusiast Tiny Tina acting as the Bunker Master. That framing device lets the game do whatever it wants with its fantasy setting - skeletons riding horses, orcs with shotguns, wizards casting actual elemental spells - while keeping one foot planted in the signature Borderlands looter-shooter loop you either love or tolerate. Under the chaotic surface this is a story about loss and denial, and it handles those themes with more sincerity than you might expect from a game where a dwarf yells profanity every thirty seconds. Tina's narration shifts the world in real time, NPCs contradict her rewrites, and returning characters from the base game show up in ways that carry genuine emotional weight if you have any attachment to Borderlands 2's story. The writing earns its payoff. It also earns the right to be genuinely funny, which is a harder balance to pull off than most games attempt. On the mechanical side, Dragon Keep plays exactly like Borderlands 2 proper. You pick from the same vault hunter classes - Gunzerker, Siren, Commando, Assassin, Mechromancer, or Psycho depending on what you own - and the same skill tree logic applies. Build variety is real but not infinite; a well-specced Maya still melts enemies faster than most, and Salvador remains obnoxiously powerful in co-op. The loot pool here includes some genuinely sought-after uniques, and the enemy variety gets a fantasy coat of paint without losing the underlying Borderlands feel. Skeleton knights wielding shotguns are absurd and that is entirely the point. Boss fights have clear mechanical hooks rather than being pure damage sponges, which puts them a step above a lot of the base game's late content. The DLC is tuned for level 30 and above, and if you push into True Vault Hunter Mode it scales accordingly. Solo players can clear it, but the final stretch at higher difficulty benefits from a co-op partner. Local co-op is supported, which is a legitimate selling point in 2024 when couch co-op is increasingly rare. Pacing is mostly sharp - filler quests exist but they are lighter on pure XP padding than Borderlands 2's weakest side content. The runtime sits around six to eight hours for the main quest and longer if you chase every optional encounter, which is a reasonable investment for a DLC that contains more narrative ambition than some full-price games. The one honest caveat: Dragon Keep is built around familiarity with Borderlands 2's cast. Someone coming in cold will still have a functional good time with the shooting and looting, but the emotional beats land hardest if you have spent real hours with the characters beforehand. This is not a standalone entry point into the series - it is a reward for people who already care. If you already care, it almost certainly exceeds what you are expecting.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamLooter-ShooterDLCDark ComedyCouch Co-opFantasy SettingNarrative-DrivenSkill TreesTabletop ParodyLoot Grind

Requisitos del sistema

Mínimos

Memory
2 GB RAM
Storage
8 GB
Graphics
512 MB VRAM - GeForce 8500 GT / Radeon HD 2600 XT
Processor
2.4 GHz Core 2 Duo / Athlon 64 X2 Dual Core 4600+
System requirements
Windows XP SP3

Recomendados

Memory
2 GB RAM
Storage
20 GB
Graphics
1024 MB VRAM - GeForce GTX 560 / Radeon HD 5850
Processor
2.13 GHz - Core 2 Quad Q6400 / Athlon II X3 440
System requirements
Windows 7 64Bit

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Información del juego

Desarrolladora
Gearbox Software
Distribuidora
2K Games
Fecha de lanzamiento
25 jun 2013

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¿En qué plataformas está disponible Borderlands 2 - Tiny Tinas Assault on Dragon Keep?

Borderlands 2 - Tiny Tinas Assault on Dragon Keep está disponible en PC.

¿Cuándo se lanzó Borderlands 2 - Tiny Tinas Assault on Dragon Keep?

Borderlands 2 - Tiny Tinas Assault on Dragon Keep se lanzó el 25 de junio de 2013.

¿Quién desarrolló Borderlands 2 - Tiny Tinas Assault on Dragon Keep?

Borderlands 2 - Tiny Tinas Assault on Dragon Keep fue desarrollado por Gearbox Software y publicado por 2K Games.