Borderlands 2 - Headhunter 5: Son of Crawmerax
The fifth and final Headhunter pack sends you to a tropical island resort where Sir Hammerlock gets snatched by a giant crab worm. A bite-sized farewell to Borderlands 2 with a lore-rich boss fight and just enough comedy to justify the trip.
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Son of Crawmerax is the last of the five Headhunter DLC packs for Borderlands 2, and Gearbox clearly wanted to close the book with some style. You fast-travel to Wam Bam Island, a visually distinct tropical resort full of white sandy beaches, jungle flora, and a volcanic backdrop that looks nothing like the grey wastelands of Pandora. Within minutes, Sir Hammerlock is snatched underground by a giant claw, and you are left to piece together what happened while pirates, savages, and craboids try to end your vacation early. The area itself is one of the prettier locations the series has put together, and the returning radio banter from Lilith, Mordecai, and Brick gives the whole outing a nostalgic, end-of-an-era feeling that franchise fans will appreciate. The main draw is the titular Son of Crawmerax, offspring of the original Borderlands raid boss from The Secret Armory of General Knoxx. He slashes, bites, and bores into the sand to generate shockwaves while a swarm of craboids tries to soften you up. As the most challenging of the Headhunter bosses, he genuinely demands co-op or a well-tuned solo build. Krieg players who lean into the Release the Beast skill tree will find the minion-heavy second phase much more forgiving than other classes. After finishing the main mission, you can return to The Deep, pay 20 Eridium, and trigger the full raid-boss version, which scales three levels above your Vault Hunter and unlocks a second treasure chamber hidden behind a waterfall. Fair warning though: the boss's personal loot pool is thin. Most of the worthwhile chests are in that post-kill treasure room, and the boss himself drops little beyond class-specific skins and heads, with no guaranteed legendary weapons tied to him. On the writing side, the optional mission starring Sparky Flynt, the vengeful son of Captain Flynt, is where the pack earns its comedy credits. It involves almost no mandatory combat but strings together a sequence of increasingly absurd reunions that land well if you have been following Borderlands 2 lore. There is also a quieter thread running through the ECHO dialogue: Mordecai processing grief and beginning to heal, with hints of where the character is heading next. As closing chapters go, it handles its lore housekeeping better than you might expect from a small Headhunter release. The pack also makes heavy use of enemies borrowed from Captain Scarlett and Sir Hammerlock's Big Game Hunt, including Witch Doctors who buff allies mid-fight and Coxswains who reflect gunfire back at you, which adds tactical variety beyond standard Pandora trash mobs. The honest caveat is scope. This is a short DLC, and it does not attempt to hide that fact. There is one main mission, one optional quest, a boss you can farm repeatedly, and a hidden syringe-and-drunk-varkid easter egg that leads to stacked loot chests if you are curious enough to find it. It rounds out Borderlands 2 with warmth rather than spectacle, and anyone hoping for the scale of Tiny Tina's Assault on Dragon Keep will be underwhelmed. This is comfort food for Vault Hunters who already love the game, not a standalone reason to revisit it.

RPGs
Etiquetas
Requisitos del sistema
Mínimos
- Memory
- 2 GB RAM
- Storage
- 8 GB
- Graphics
- 512 MB VRAM - GeForce 8500 GT / Radeon HD 2600 XT
- Processor
- 2.4 GHz Core 2 Duo / Athlon 64 X2 Dual Core 4600+
- System requirements
- Windows XP SP3
Recomendados
- Memory
- 2 GB RAM
- Storage
- 20 GB
- Graphics
- 1024 MB VRAM - GeForce GTX 560 / Radeon HD 5850
- Processor
- 2.13 GHz - Core 2 Quad Q6400 / Athlon II X3 440
- System requirements
- Windows 7 64Bit
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Información del juego
- Desarrolladora
- Gearbox Software
- Distribuidora
- 2K Games
- Fecha de lanzamiento
- 15 abr 2014
