Compara los precios de Borderlands 2 - Headhunter 3: Mercenary Day en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gearbox Software. Publicado por 2K Games. Lanzado el 17/12/2013. Disponible en PC. Géneros: Single Player, Multiplayer, Local Co-op, First Person, Platform.

A bite-sized Christmas detour for Borderlands 2 - one snowy zone, one boss, two loot chests. Thin on content, but those post-kill train chests are a legitimate farming tool.

Mercenary Day is the third Headhunter Pack for Borderlands 2, and if you walk in expecting anything close to a full story expansion you will be disappointed inside of twenty minutes. This is a holiday-skinned side excursion: one new area called Frost Bottom, a frozen village named Gingerton, and a short quest chain that sends your Vault Hunter after a missing shipment of Marcus's guns. The writing leans into the Borderlands brand of absurd holiday humor - snowmen variants of standard enemies, yetis reskinned as Snow Yetis, bandits dressed for the occasion, and a psycho in a scarf running a stage show that is exactly as chaotic as it sounds. It does not overstay its welcome. It also does not really arrive. The mechanical hook, and the main reason people keep this DLC installed, is the boss and what comes after. Tinder Snowflake is a large snowman boss summoned at a frozen lake by ringing bells on a cliffside dock. He is resistant to slag, corrosive, and shock damage but melts to incendiary - fire weapons clean him up efficiently. Notably, he does not drop loot or grant XP until you knock his hat off, which is a nice little two-phase wrinkle on what is otherwise a straightforward fight. Beat him, and Marcus rewards you with two loot-filled train chests carrying a wide general loot pool. In UVHM those chests can produce pearls and legendary class mods, making the run a go-to farming loop for players who want chest-based RNG rather than boss-specific drop tables. The boss fight itself is repeatable, which is the entire point for most people who revisit this content. From a pure shooter standpoint there is nothing here that pushes Borderlands 2's movement or gunplay in new directions. TTK is the same as the base game, enemy variety is shallow, and the single new zone is medium-sized at best. The level scaling locks to whatever tier you are when you first enter (capped at 35 in Normal Mode), which is useful if you want to build a gear set at a specific level - a genuine community-noted benefit for alts and co-op runs. The co-op experience holds up fine: nothing in Frost Bottom is structurally broken in multiplayer, and farming the train chests with a friend is a low-friction activity that fits comfortably between longer sessions. The honest bottom line is that Mercenary Day is a convenience purchase, not a content purchase. One story mission, one optional mission, one boss, two farmable chests, and a holiday skin plus head for each class. The level design is functional rather than memorable. Community reception has always been mixed for this reason - the loot farming loop is real and efficient, but players looking for new quests or zones to explore will find the package thin. If you are already deep into Borderlands 2 and want a low-effort loot farm with seasonal flavor, it earns its keep. If you have untouched major DLCs like Tiny Tina's Assault on Dragon Keep sitting in your library, start there instead. Fred, Scout Team

Borderlands 2 - Headhunter 3: Mercenary Day
Single PlayerMultiplayerLocal Co-opFirst PersonPlatform

Borderlands 2 - Headhunter 3: Mercenary Day

17 dic 2013Gearbox Software2K Games
GamerScout opina

A bite-sized Christmas detour for Borderlands 2 - one snowy zone, one boss, two loot chests. Thin on content, but those post-kill train chests are a legitimate farming tool.

PC
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Acerca de Borderlands 2 - Headhunter 3: Mercenary Day

Mercenary Day is the third Headhunter Pack for Borderlands 2, and if you walk in expecting anything close to a full story expansion you will be disappointed inside of twenty minutes. This is a holiday-skinned side excursion: one new area called Frost Bottom, a frozen village named Gingerton, and a short quest chain that sends your Vault Hunter after a missing shipment of Marcus's guns. The writing leans into the Borderlands brand of absurd holiday humor - snowmen variants of standard enemies, yetis reskinned as Snow Yetis, bandits dressed for the occasion, and a psycho in a scarf running a stage show that is exactly as chaotic as it sounds. It does not overstay its welcome. It also does not really arrive. The mechanical hook, and the main reason people keep this DLC installed, is the boss and what comes after. Tinder Snowflake is a large snowman boss summoned at a frozen lake by ringing bells on a cliffside dock. He is resistant to slag, corrosive, and shock damage but melts to incendiary - fire weapons clean him up efficiently. Notably, he does not drop loot or grant XP until you knock his hat off, which is a nice little two-phase wrinkle on what is otherwise a straightforward fight. Beat him, and Marcus rewards you with two loot-filled train chests carrying a wide general loot pool. In UVHM those chests can produce pearls and legendary class mods, making the run a go-to farming loop for players who want chest-based RNG rather than boss-specific drop tables. The boss fight itself is repeatable, which is the entire point for most people who revisit this content. From a pure shooter standpoint there is nothing here that pushes Borderlands 2's movement or gunplay in new directions. TTK is the same as the base game, enemy variety is shallow, and the single new zone is medium-sized at best. The level scaling locks to whatever tier you are when you first enter (capped at 35 in Normal Mode), which is useful if you want to build a gear set at a specific level - a genuine community-noted benefit for alts and co-op runs. The co-op experience holds up fine: nothing in Frost Bottom is structurally broken in multiplayer, and farming the train chests with a friend is a low-friction activity that fits comfortably between longer sessions. The honest bottom line is that Mercenary Day is a convenience purchase, not a content purchase. One story mission, one optional mission, one boss, two farmable chests, and a holiday skin plus head for each class. The level design is functional rather than memorable. Community reception has always been mixed for this reason - the loot farming loop is real and efficient, but players looking for new quests or zones to explore will find the package thin. If you are already deep into Borderlands 2 and want a low-effort loot farm with seasonal flavor, it earns its keep. If you have untouched major DLCs like Tiny Tina's Assault on Dragon Keep sitting in your library, start there instead.

Fred
Fred · Scout Team

Shooters

Etiquetas

steamLoot FarmingHoliday ThemedBoss RushShort-Form DLCChest FarmingCo-op FriendlyLevel-Scaled Content

Requisitos del sistema

Mínimos

Memory
2 GB RAM
Storage
8 GB
Graphics
512 MB VRAM - GeForce 8500 GT / Radeon HD 2600 XT
Processor
2.4 GHz Core 2 Duo / Athlon 64 X2 Dual Core 4600+
System requirements
Windows XP SP3

Recomendados

Memory
2 GB RAM
Storage
20 GB
Graphics
1024 MB VRAM - GeForce GTX 560 / Radeon HD 5850
Processor
2.13 GHz - Core 2 Quad Q6400 / Athlon II X3 440
System requirements
Windows 7 64Bit

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Información del juego

Desarrolladora
Gearbox Software
Distribuidora
2K Games
Fecha de lanzamiento
17 dic 2013

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¿En qué plataformas está disponible Borderlands 2 - Headhunter 3: Mercenary Day?

Borderlands 2 - Headhunter 3: Mercenary Day está disponible en PC.

¿Cuándo se lanzó Borderlands 2 - Headhunter 3: Mercenary Day?

Borderlands 2 - Headhunter 3: Mercenary Day se lanzó el 17 de diciembre de 2013.

¿Quién desarrolló Borderlands 2 - Headhunter 3: Mercenary Day?

Borderlands 2 - Headhunter 3: Mercenary Day fue desarrollado por Gearbox Software y publicado por 2K Games.