Compara los precios de Boomerang X en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por DANG!. Publicado por Devolver Digital. Lanzado el 8/7/2021. Disponible en PC. Géneros: Action, Indie. Puntuación Metacritic: 81/100.

Boomerang X is a kinetic arena shooter where your only weapon is a boomerang you can teleport to mid-flight. Fast, strange, and surprisingly graceful.

Boomerang X is the kind of game that sounds like a weird pitch and then you play it for four hours without blinking. DANG! built a single-player arena shooter around one core idea: you have a boomerang, you can throw it, and you can instantly warp to wherever it is in the air. That's the whole movement system, the whole combat system, and somehow it never gets old. The setting is an abandoned island with a deliberately cryptic atmosphere. Nobody is going to hand you a lore document. Crumbling structures, decayed ritual spaces, a heavy ambient soundscape that pulses and breathes under the action - it communicates dread and mystery without stopping the game to explain itself. For a game this kinetically loud, the quiet moments between arenas carry real weight. The art direction is spare but intentional. Environments feel like they were designed by someone who knew exactly which details to leave out. Combat is where Boomerang X fully earns its reputation. You unlock additional powers as you progress - spin modes that let the boomerang tear through clusters of enemies, a time-slow ability that rewards you for staying airborne, charged throws that punch through armored targets. The enemy roster escalates smartly. Early creatures teach you the fundamentals of throw-warp-reposition, then later waves demand you chain three or four mechanics together in the span of two seconds or you get swarmed. Difficulty spikes exist and they are real, but almost every death is readable. You made the wrong call. You hesitated. The game is honest about this. The rhythm of Boomerang X is closer to a good rhythm game than most shooters. There is a momentum to it. When a run clicks, you are gliding between enemies, popping a slow-time at the peak of an arc, slicing through six things at once, and landing in exactly the right spot for the next throw. It feels earned in a way that a lot of action games fake with flashy camera effects. The playtime is tight - somewhere around five to eight hours for a full clear depending on difficulty - and the game ends at the right moment. It does not outstay its welcome. That restraint is harder to pull off than it looks. The obvious criticism is that there is not much outside the core loop. No build variety in the traditional sense, no branching paths, no side content to speak of. If you want a game you will return to for dozens of hours, this is not the right fit. But for players who appreciate a focused, handcrafted experience that trusts one mechanic completely and executes it with care, Boomerang X is quietly one of the better action games to come out of the indie space in recent years. The 95% positive Steam rating from over a thousand reviews is not noise. People who find this game tend to feel strongly about it. Kai, Scout Team

Boomerang X

Boomerang X

8 jul 2021DANG!Devolver Digital
GamerScout opina

Boomerang X is a kinetic arena shooter where your only weapon is a boomerang you can teleport to mid-flight. Fast, strange, and surprisingly graceful.

PC
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €3.42

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Acerca de Boomerang X

Boomerang X is the kind of game that sounds like a weird pitch and then you play it for four hours without blinking. DANG! built a single-player arena shooter around one core idea: you have a boomerang, you can throw it, and you can instantly warp to wherever it is in the air. That's the whole movement system, the whole combat system, and somehow it never gets old. The setting is an abandoned island with a deliberately cryptic atmosphere. Nobody is going to hand you a lore document. Crumbling structures, decayed ritual spaces, a heavy ambient soundscape that pulses and breathes under the action - it communicates dread and mystery without stopping the game to explain itself. For a game this kinetically loud, the quiet moments between arenas carry real weight. The art direction is spare but intentional. Environments feel like they were designed by someone who knew exactly which details to leave out. Combat is where Boomerang X fully earns its reputation. You unlock additional powers as you progress - spin modes that let the boomerang tear through clusters of enemies, a time-slow ability that rewards you for staying airborne, charged throws that punch through armored targets. The enemy roster escalates smartly. Early creatures teach you the fundamentals of throw-warp-reposition, then later waves demand you chain three or four mechanics together in the span of two seconds or you get swarmed. Difficulty spikes exist and they are real, but almost every death is readable. You made the wrong call. You hesitated. The game is honest about this. The rhythm of Boomerang X is closer to a good rhythm game than most shooters. There is a momentum to it. When a run clicks, you are gliding between enemies, popping a slow-time at the peak of an arc, slicing through six things at once, and landing in exactly the right spot for the next throw. It feels earned in a way that a lot of action games fake with flashy camera effects. The playtime is tight - somewhere around five to eight hours for a full clear depending on difficulty - and the game ends at the right moment. It does not outstay its welcome. That restraint is harder to pull off than it looks. The obvious criticism is that there is not much outside the core loop. No build variety in the traditional sense, no branching paths, no side content to speak of. If you want a game you will return to for dozens of hours, this is not the right fit. But for players who appreciate a focused, handcrafted experience that trusts one mechanic completely and executes it with care, Boomerang X is quietly one of the better action games to come out of the indie space in recent years. The 95% positive Steam rating from over a thousand reviews is not noise. People who find this game tend to feel strongly about it.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamArena CombatTeleport MechanicsSingle Weapon MasteryTime-Slow AbilityAtmosphericShort and SharpHigh Skill CeilingCryptic Lore

Requisitos del sistema

Mínimos

OS
Windows 10 x64
Processor
Intel Core i5-4670K (4 * 3400) or equivalent
Memory
4 GB RAM
Graphics
GeForce GTX 660 ( 2048 MB)
DirectX
Version 11
Storage
10 GB available space

Recomendados

OS
Windows 10 x64
Processor
Intel Core i7-7700HQ (2 * 2800) or equivalent
Memory
8 GB RAM
Graphics
GeForce GT 1050Ti ( 4096 MB)
DirectX
Version 11
Storage
10 GB available space

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Reseñas y valoraciones

Metacritic
81
Steam
95%(1,353)

Información del juego

Desarrolladora
DANG!
Distribuidora
Devolver Digital
Fecha de lanzamiento
8 jul 2021

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¿En qué plataformas está disponible Boomerang X?

Boomerang X está disponible en PC.

¿Cuándo se lanzó Boomerang X?

Boomerang X se lanzó el 8 de julio de 2021.

¿Quién desarrolló Boomerang X?

Boomerang X fue desarrollado por DANG! y publicado por Devolver Digital.

¿Merece la pena comprar Boomerang X?

Boomerang X tiene una puntuación Metacritic de 81/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.