
Blind Descent
A Martian survival sandbox that bets everything on 4-player co-op chaos and base-building, but launches in Early Access with a skeleton crew of features.
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I've got limited data on Blind Descent, so let me be straight: it's a co-op survival game set underground on Mars where you're salvaging tech, mutating to adapt, and building a functional base while hunting for a lost team. The premise is solid. Four players, tool crafting, progression via upgrades or genetic mutation. That's a reasonable loop if the AI and resource flow stay balanced. The catch is Early Access status and a tiny player base. Without Steam reviews or Metacritic coverage, I can't tell you if the progression curve works, whether multiplayer scaling holds up past hour ten, or if the base-building actually matters or is just busywork. Solo play is listed but likely not the intended experience. If you're after a co-op survival game and have three friends committed to the grind, it might click. If you want proof of concept first, wait for player feedback to accumulate.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Windows 11 64 Bit
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Network
- Broadband Internet connection
- Storage
- 40 GB available space
- Graphics
- DirectX12 Compatible GPU with 2 GB Video RAM
- Processor
- Intel Core i3
Recomendados
- OS
- Windows 11 64 Bit
- Memory
- 32 GB RAM
- DirectX
- Version 12
- Network
- Broadband Internet connection
- Storage
- 40 GB available space
- Graphics
- DirectX12 Compatible GPU with 6 GB Video RAM
- Processor
- i5 or higher
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Información del juego
- Desarrolladora
- Pokuch
- Distribuidora
- META Publishing
- Fecha de lanzamiento
- Por anunciar