Compara los precios de Between Me And The Night en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por RainDance LX. Publicado por KISS Ltd.. Lanzado el 22/1/2016. Disponible en PC. Géneros: Action, Adventure, Indie. Puntuación Metacritic: 62/100.

A surrealist action-adventure about a boy trapped in a mysterious house, blurring the line between reality and psychosis. Slow, strange, and quietly affecting.

Between Me and the Night is a surrealist action-adventure from RainDance LX that puts you inside the deteriorating mind of a young boy confined to a strange, shifting house. You explore rooms, interact with objects, and periodically get pulled into chaotic action sequences that represent the boy's inner demons made physical. The whole thing runs about four to five hours, and it commits fully to its odd, dreamlike logic from the first minute to the last. The house itself is the real protagonist here. Each room feels handcrafted and deliberately strange, stuffed with details that reward attention without spelling anything out. The art direction leans into a scratchy, expressive visual style that sits somewhere between a graphic novel and a fever dream. The soundtrack does something similar - quiet and uneasy in the exploration sections, then abruptly fractured when the boy's mental state tips over into crisis. It is the kind of soundscape that sits in your ear for days after you finish. Where the game earns its Mixed Steam rating is in the action segments. They are blunt, repetitive, and not particularly inventive mechanically. You are clearly not here for tightly tuned combat, and if you approach it expecting that, you will bounce off hard. The controls feel loose in ways that seem intentional but are still occasionally frustrating. Some players will read the action sequences as a bold metaphor rendered in imprecise verbs; others will just find them annoying. Both readings are fair. The slow opening is worth defending, though. The game takes its time establishing the boy's isolation and the house's oppressive logic before anything dramatic happens. If you are the kind of player who can sit with ambiguity and let atmosphere do the work, the payoff in the later acts earns that patience. The narrative never explains itself cleanly, which will frustrate anyone looking for resolution, but the emotional throughline - loneliness, repression, the weight of things unsaid - lands with quiet force. This is a game for people who already loved Lone Survivor or Yuppie Psycho and want something similarly committed to mood over mechanics. It is a small, handmade thing with rough edges and a genuine point of view. Released in 2016 and largely overlooked, it sits in that category of indie games that deserved more attention than they got. If you can make peace with imprecise combat and an ending that asks more than it answers, there is something real here. Kai, Scout Team

Between Me And The Night

Between Me And The Night

22 ene 2016RainDance LXKISS Ltd.
GamerScout opina

A surrealist action-adventure about a boy trapped in a mysterious house, blurring the line between reality and psychosis. Slow, strange, and quietly affecting.

PC
ProtonDB Gold
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Mínimo histórico: €0.27

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Between Me and the Night is a surrealist action-adventure from RainDance LX that puts you inside the deteriorating mind of a young boy confined to a strange, shifting house. You explore rooms, interact with objects, and periodically get pulled into chaotic action sequences that represent the boy's inner demons made physical. The whole thing runs about four to five hours, and it commits fully to its odd, dreamlike logic from the first minute to the last. The house itself is the real protagonist here. Each room feels handcrafted and deliberately strange, stuffed with details that reward attention without spelling anything out. The art direction leans into a scratchy, expressive visual style that sits somewhere between a graphic novel and a fever dream. The soundtrack does something similar - quiet and uneasy in the exploration sections, then abruptly fractured when the boy's mental state tips over into crisis. It is the kind of soundscape that sits in your ear for days after you finish. Where the game earns its Mixed Steam rating is in the action segments. They are blunt, repetitive, and not particularly inventive mechanically. You are clearly not here for tightly tuned combat, and if you approach it expecting that, you will bounce off hard. The controls feel loose in ways that seem intentional but are still occasionally frustrating. Some players will read the action sequences as a bold metaphor rendered in imprecise verbs; others will just find them annoying. Both readings are fair. The slow opening is worth defending, though. The game takes its time establishing the boy's isolation and the house's oppressive logic before anything dramatic happens. If you are the kind of player who can sit with ambiguity and let atmosphere do the work, the payoff in the later acts earns that patience. The narrative never explains itself cleanly, which will frustrate anyone looking for resolution, but the emotional throughline - loneliness, repression, the weight of things unsaid - lands with quiet force. This is a game for people who already loved Lone Survivor or Yuppie Psycho and want something similarly committed to mood over mechanics. It is a small, handmade thing with rough edges and a genuine point of view. Released in 2016 and largely overlooked, it sits in that category of indie games that deserved more attention than they got. If you can make peace with imprecise combat and an ending that asks more than it answers, there is something real here.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamSurrealistPsychological HorrorAtmosphericSingle-Player NarrativeHand-Crafted ArtShort PlaytimeMental Health ThemesExperimental

Requisitos del sistema

Mínimos

Processor
Intel Core i3 or faster
Memory
3 GB RAM
Graphics
NVIDIA Geforce GT 640 or equivalent
DirectX
Version 10 Hard Drive: 1 GB available space
Sound Card
DX9.0c compatible

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Reseñas y valoraciones

Metacritic
62
Steam
76%(832)

Información del juego

Desarrolladora
RainDance LX
Distribuidora
KISS Ltd.
Fecha de lanzamiento
22 ene 2016

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¿En qué plataformas está disponible Between Me And The Night?

Between Me And The Night está disponible en PC.

¿Cuándo se lanzó Between Me And The Night?

Between Me And The Night se lanzó el 22 de enero de 2016.

¿Quién desarrolló Between Me And The Night?

Between Me And The Night fue desarrollado por RainDance LX y publicado por KISS Ltd..

¿Merece la pena comprar Between Me And The Night?

Between Me And The Night tiene una puntuación Metacritic de 62/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.