Compara los precios de Battle for Orion 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Infinite Loop Games. Publicado por Infinite Loop Games. Lanzado el 23/3/2017. Disponible en PC, Mac, Linux. Géneros: Indie, Strategy.

A lean real-time space strategy with genuine build-order thinking under the hood, though its campaign AI leans on resource cheats rather than smarts. Worth a look if your Sins of a Solar Empire install needs a lighter companion.

I came into Battle for Orion 2 expecting a throwaway mobile port dressed up for Steam, and I was only half wrong. The mechanical foundation is more considered than its indie price tag implies. You are controlling solar systems in real time, orbiting each planet with a ring of modules: refineries pull in metal, factories crank out ships, relays push your population cap higher, turrets hold the perimeter, and research stations unlock upgrades. Different planet types carry different module bonuses, which means your build order genuinely changes from system to system. For a low-budget RTS that sits comfortably below the ten-hour mark, that is a respectable layer of decision-making. The campaign scales difficulty in an unusual way: enemy factions simply start each mission with more solar systems already under their control, creating a resource disadvantage you have to manage from the first minute. It is a blunt tool, but it keeps early missions accessible while mid-to-late missions push real time pressure. A randomized skirmish mode and a built-in map editor extend the replayability past the campaign's runtime, and the adjustable game speed means you can crank things up once you know what you are doing. None of that will satisfy players hungry for Stellaris-level systemic depth, but it is a legitimate toolkit for the scope. Here is what holds it back from a stronger recommendation. The AI is the game's biggest structural problem. In campaign, opponents benefit from an economic head start rather than smarter decision-making. Your own ships will automatically attack nearby enemies, which sounds helpful until you notice that friendly fleet formations have no threat prioritization at all. Front-line ships will ignore a turret chewing through them to charge off after a distant frigate. Micromanaging around that is possible but tedious, and it undermines the otherwise clean empire-management loop. The 2D visual style is functional, not impressive, and the unit models lack the detail you would expect if you are used to even mid-tier RTS releases. As a beginner entry point into real-time space strategy, Battle for Orion 2 is actually defensible. The interface gives you a useful system-level overview when zoomed out, automation handles the grunt work of resource collection and basic defense, and the early campaign missions introduce mechanics at a reasonable pace without a manual-sized tutorial. Someone who bounced off Sins of a Solar Empire's initial complexity could build genuine RTS intuition here before stepping up. The problem is that experienced players will hit the ceiling fast. There is no faction asymmetry, no diplomacy system worth speaking of, and mod support appears non-existent. The campaign wraps up before any deep late-game economy logic can develop. Bottom line: this is a competent, compact RTS that punches at flyweight. The module-placement decisions give it more texture than a pure mobile port, but the weak AI and shallow fleet combat prevent it from landing as a go-to recommendation for anyone who already owns the genre's heavier hitters. Diego, Scout Team

Battle for Orion 2

Battle for Orion 2

23 mar 2017Infinite Loop Games
GamerScout opina

A lean real-time space strategy with genuine build-order thinking under the hood, though its campaign AI leans on resource cheats rather than smarts. Worth a look if your Sins of a Solar Empire install needs a lighter companion.

PCMacLinux
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.14

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.1414 Jun 2026
Keyshops
€1.09€1.27€1.44€1.6210 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Battle for Orion 2

I came into Battle for Orion 2 expecting a throwaway mobile port dressed up for Steam, and I was only half wrong. The mechanical foundation is more considered than its indie price tag implies. You are controlling solar systems in real time, orbiting each planet with a ring of modules: refineries pull in metal, factories crank out ships, relays push your population cap higher, turrets hold the perimeter, and research stations unlock upgrades. Different planet types carry different module bonuses, which means your build order genuinely changes from system to system. For a low-budget RTS that sits comfortably below the ten-hour mark, that is a respectable layer of decision-making. The campaign scales difficulty in an unusual way: enemy factions simply start each mission with more solar systems already under their control, creating a resource disadvantage you have to manage from the first minute. It is a blunt tool, but it keeps early missions accessible while mid-to-late missions push real time pressure. A randomized skirmish mode and a built-in map editor extend the replayability past the campaign's runtime, and the adjustable game speed means you can crank things up once you know what you are doing. None of that will satisfy players hungry for Stellaris-level systemic depth, but it is a legitimate toolkit for the scope. Here is what holds it back from a stronger recommendation. The AI is the game's biggest structural problem. In campaign, opponents benefit from an economic head start rather than smarter decision-making. Your own ships will automatically attack nearby enemies, which sounds helpful until you notice that friendly fleet formations have no threat prioritization at all. Front-line ships will ignore a turret chewing through them to charge off after a distant frigate. Micromanaging around that is possible but tedious, and it undermines the otherwise clean empire-management loop. The 2D visual style is functional, not impressive, and the unit models lack the detail you would expect if you are used to even mid-tier RTS releases. As a beginner entry point into real-time space strategy, Battle for Orion 2 is actually defensible. The interface gives you a useful system-level overview when zoomed out, automation handles the grunt work of resource collection and basic defense, and the early campaign missions introduce mechanics at a reasonable pace without a manual-sized tutorial. Someone who bounced off Sins of a Solar Empire's initial complexity could build genuine RTS intuition here before stepping up. The problem is that experienced players will hit the ceiling fast. There is no faction asymmetry, no diplomacy system worth speaking of, and mod support appears non-existent. The campaign wraps up before any deep late-game economy logic can develop. Bottom line: this is a competent, compact RTS that punches at flyweight. The module-placement decisions give it more texture than a pure mobile port, but the weak AI and shallow fleet combat prevent it from landing as a go-to recommendation for anyone who already owns the genre's heavier hitters.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:sub-5Space RTSModule BuildingGalaxy ConquestSkirmish ModeMap EditorAdjustable Game SpeedBeginner-Friendly RTSSingle-Player Campaign

Requisitos del sistema

Mínimos

OS
Windows 7 or later
Memory
3 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Processor
Dual Core 2Ghz

Recomendados

OS
Windows 7 or later
Memory
4 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
2 GB available space
Processor
Quad Core 2Ghz

Sigue explorando

Community Discussion

Be the first to comment on Battle for Orion 2.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Infinite Loop Games
Distribuidora
Infinite Loop Games
Fecha de lanzamiento
23 mar 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Preguntas frecuentes sobre Battle for Orion 2

¿Cuánto cuesta Battle for Orion 2?

El precio de Battle for Orion 2 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Battle for Orion 2 más barato?

Compara los precios de Battle for Orion 2 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Battle for Orion 2?

Battle for Orion 2 está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Battle for Orion 2?

Battle for Orion 2 se lanzó el 23 de marzo de 2017.

¿Quién desarrolló Battle for Orion 2?

Battle for Orion 2 fue desarrollado por Infinite Loop Games.