Compara los precios de Avadon: The Black Fortress en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Spiderweb Software. Publicado por Spiderweb Software. Lanzado el 17/8/2011. Disponible en PC, Mac, Linux. Géneros: Indie, RPG. Puntuación Metacritic: 75/100.

Thirty hours of morally tangled spy-work inside a crumbling empire, wrapped in deliberately austere presentation - if dense prose and turn-based tactics are your comfort food, Spiderweb's handcrafted world quietly delivers.

I want to be straight with you from the first sentence: Avadon is not trying to seduce you with spectacle, and the sooner you accept that, the sooner its particular kind of magic starts to work. Spiderweb Software has been operating out of a small Seattle studio since 1994, and this game wears that scrappiness like a badge. The isometric visuals are functional rather than beautiful, and there is, famously, almost no music - just ambient sound effects filling the silence where a sweeping orchestral score would normally live. Remarkably, after a few hours that absence stops feeling like a flaw and starts feeling like craft. The world breathes quietly. You lean in. The setup is politically rich in a way that larger-budget RPGs rarely bother with. You are a newly recruited Hand of Avadon, an agent of a secretive fortress that enforces the peace between five allied nations known as the Pact. Your commander, Redbeard, is an apparently ageless figure who inspires equal parts loyalty and dread - a man who has held the continent together so long he may have forgotten where duty ends and tyranny begins. The moral question running through the whole game is whether an institution can be both necessary and monstrous, and Avadon asks it with genuine seriousness. Side quests branch into their own small stories - an abandoned house with an unsettling history, wretch infestations in distant territories, companions whose personal agendas pull at the main plot. The world does not feel like a theme park. Combat is turn-based and grid-adjacent, switching modes the moment enemies spot your party. You create one character from four classes - the tanky blademaster who draws attacks and hits in area bursts, the sorceress for crowd-control spellwork, the utility-heavy shaman who can summon creatures and heal in the same breath, and the shadowwalker built around positioning and distraction - and then take two companion NPCs with you on missions. Those companions have opinions. They comment on quests, push back on your choices, and occasionally disappear on side-missions you must resolve to get them back. It is closer to a BioWare party structure than the blank slates of earlier Spiderweb entries, and it works. Skill trees are organised around utility, aggression, and passives, with a cooldown system on abilities that forces you to ration carefully. A single misused heal can flip a difficult fight into a reload. The mazelike level layouts and a minimap that omits quest markers and staircase icons are the most honest complaints the community raises, and they are legitimate - bring patience and save often. Where Avadon earns its place is in the writing and the weight of its choices. Multiple endings are not a marketing checkbox here; the story genuinely bifurcates based on where your loyalty lands. Veterans of Spiderweb's Avernum or Geneforge series may find the character customisation shallower than those games - no race selection, no custom party from scratch - and the skill trees, while functional, can feel uniform once you understand the passive-plus-one-aggressive pattern that optimises most builds. First-timers to the studio, though, will likely not notice the ceiling because they will be too busy reading. There is a lot of reading. That is the correct amount of reading. Kai, Scout Team

Avadon: The Black Fortress

Avadon: The Black Fortress

17 ago 2011Spiderweb Software
GamerScout opina

Thirty hours of morally tangled spy-work inside a crumbling empire, wrapped in deliberately austere presentation - if dense prose and turn-based tactics are your comfort food, Spiderweb's handcrafted world quietly delivers.

PCMacLinux
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.95

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.9526 Jun 2026
Keyshops
€0.88€0.93€0.99€1.046 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de Avadon: The Black Fortress

I want to be straight with you from the first sentence: Avadon is not trying to seduce you with spectacle, and the sooner you accept that, the sooner its particular kind of magic starts to work. Spiderweb Software has been operating out of a small Seattle studio since 1994, and this game wears that scrappiness like a badge. The isometric visuals are functional rather than beautiful, and there is, famously, almost no music - just ambient sound effects filling the silence where a sweeping orchestral score would normally live. Remarkably, after a few hours that absence stops feeling like a flaw and starts feeling like craft. The world breathes quietly. You lean in. The setup is politically rich in a way that larger-budget RPGs rarely bother with. You are a newly recruited Hand of Avadon, an agent of a secretive fortress that enforces the peace between five allied nations known as the Pact. Your commander, Redbeard, is an apparently ageless figure who inspires equal parts loyalty and dread - a man who has held the continent together so long he may have forgotten where duty ends and tyranny begins. The moral question running through the whole game is whether an institution can be both necessary and monstrous, and Avadon asks it with genuine seriousness. Side quests branch into their own small stories - an abandoned house with an unsettling history, wretch infestations in distant territories, companions whose personal agendas pull at the main plot. The world does not feel like a theme park. Combat is turn-based and grid-adjacent, switching modes the moment enemies spot your party. You create one character from four classes - the tanky blademaster who draws attacks and hits in area bursts, the sorceress for crowd-control spellwork, the utility-heavy shaman who can summon creatures and heal in the same breath, and the shadowwalker built around positioning and distraction - and then take two companion NPCs with you on missions. Those companions have opinions. They comment on quests, push back on your choices, and occasionally disappear on side-missions you must resolve to get them back. It is closer to a BioWare party structure than the blank slates of earlier Spiderweb entries, and it works. Skill trees are organised around utility, aggression, and passives, with a cooldown system on abilities that forces you to ration carefully. A single misused heal can flip a difficult fight into a reload. The mazelike level layouts and a minimap that omits quest markers and staircase icons are the most honest complaints the community raises, and they are legitimate - bring patience and save often. Where Avadon earns its place is in the writing and the weight of its choices. Multiple endings are not a marketing checkbox here; the story genuinely bifurcates based on where your loyalty lands. Veterans of Spiderweb's Avernum or Geneforge series may find the character customisation shallower than those games - no race selection, no custom party from scratch - and the skill trees, while functional, can feel uniform once you understand the passive-plus-one-aggressive pattern that optimises most builds. First-timers to the studio, though, will likely not notice the ceiling because they will be too busy reading. There is a lot of reading. That is the correct amount of reading.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:aaaOld-School CRPGCompanion SystemTurn-Based TacticsMorality ChoicesMultiple EndingsSkill CooldownsParty-BasedSingle-Developer SpiritText-Heavy Narrative

Requisitos del sistema

Mínimos

Sound
Sound card
Video
OpenGL compliant graphics card
Memory
512 MB
Processor
1.6 GHz CPU
Hard disk space
300MB
Operating system
Windows® XP / Vista™ / Windows® 7

Sigue explorando

Community Discussion

Be the first to comment on Avadon: The Black Fortress.

Reseñas y valoraciones

Metacritic
75

Información del juego

Desarrolladora
Spiderweb Software
Distribuidora
Spiderweb Software
Fecha de lanzamiento
17 ago 2011

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Spiderweb Software

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Avadon: The Black Fortress →

Preguntas frecuentes sobre Avadon: The Black Fortress

¿Cuánto cuesta Avadon: The Black Fortress?

El precio de Avadon: The Black Fortress cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Avadon: The Black Fortress más barato?

Compara los precios de Avadon: The Black Fortress en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Avadon: The Black Fortress?

Avadon: The Black Fortress está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Avadon: The Black Fortress?

Avadon: The Black Fortress se lanzó el 17 de agosto de 2011.

¿Quién desarrolló Avadon: The Black Fortress?

Avadon: The Black Fortress fue desarrollado por Spiderweb Software.

¿Merece la pena comprar Avadon: The Black Fortress?

Avadon: The Black Fortress tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.