Compara los precios de August Night en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sahl Ibrahimi. Publicado por Sahl Ibrahimi. Lanzado el 17/6/2025. Disponible en PC. Géneros: Adventure, Indie.

A sub-30-minute solo-dev nightmare that earns every PT comparison it gets, built from the ground up by one person and priced accordingly.

I have a soft spot for the solo dev who remakes their own game from scratch because the first version wasn't good enough yet. That's exactly what Sahl Ibrahimi did with August Night, and the discipline it takes to pull something apart and rebuild it is visible in the final product in ways you can't fake. This is a short, first-person psychological horror experience set entirely inside a distorted version of a newly rented apartment, and it plays like a fever dream you can't talk yourself out of. The PT comparisons that follow this game everywhere are earned, not lazy. The looping corridor logic, the sense that the space you are walking through is actively hostile and rearranging itself, the creeping sound design that makes your shoulders tighten before anything has actually happened yet: all of it lands. What Ibrahimi understands, and what a lot of bigger horror games miss, is that domestic familiarity is the sharpest knife in the drawer. An apartment you just moved into should feel safe. When it doesn't, and when you can't quite pin down the moment it stopped feeling safe, that is when the real unease sets in. The creature design is divisive in a way I find interesting. Some players find the entity genuinely terrifying, particularly a figure that emerges from a television screen in a sequence that draws comparisons to The Ring. Others have called it mannequin-stiff, which is a fair read, though I'd argue the stilted movement is doing deliberate work rather than betraying a budget ceiling. The cockroach and eyeball imagery scattered through the environment earns its keep without leaning on cheap shock value. The audio throughout is the quiet standout: community players singled out the sound design repeatedly, describing it as chilling in a way that made them physically tense up, and I think that's the correct response. The main caveat is runtime. Completing August Night in around 30 minutes is a realistic expectation for most players, and the story deliberately withholds explanation in a way some will find atmospheric and others will find frustrating. There is no hand-holding around what is happening or why, which suits the nightmare logic of the premise but means anyone looking for resolution or narrative clarity will leave unsatisfied. For players who want a compact experience that knows its own shape and commits to it, the brevity is a feature, not a flaw. For anyone expecting a full horror campaign, this is the wrong door. Kai, Scout Team

August Night

August Night

17 jun 2025Sahl Ibrahimi
GamerScout opina

A sub-30-minute solo-dev nightmare that earns every PT comparison it gets, built from the ground up by one person and priced accordingly.

PC
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Mínimo histórico: €0.55

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I have a soft spot for the solo dev who remakes their own game from scratch because the first version wasn't good enough yet. That's exactly what Sahl Ibrahimi did with August Night, and the discipline it takes to pull something apart and rebuild it is visible in the final product in ways you can't fake. This is a short, first-person psychological horror experience set entirely inside a distorted version of a newly rented apartment, and it plays like a fever dream you can't talk yourself out of. The PT comparisons that follow this game everywhere are earned, not lazy. The looping corridor logic, the sense that the space you are walking through is actively hostile and rearranging itself, the creeping sound design that makes your shoulders tighten before anything has actually happened yet: all of it lands. What Ibrahimi understands, and what a lot of bigger horror games miss, is that domestic familiarity is the sharpest knife in the drawer. An apartment you just moved into should feel safe. When it doesn't, and when you can't quite pin down the moment it stopped feeling safe, that is when the real unease sets in. The creature design is divisive in a way I find interesting. Some players find the entity genuinely terrifying, particularly a figure that emerges from a television screen in a sequence that draws comparisons to The Ring. Others have called it mannequin-stiff, which is a fair read, though I'd argue the stilted movement is doing deliberate work rather than betraying a budget ceiling. The cockroach and eyeball imagery scattered through the environment earns its keep without leaning on cheap shock value. The audio throughout is the quiet standout: community players singled out the sound design repeatedly, describing it as chilling in a way that made them physically tense up, and I think that's the correct response. The main caveat is runtime. Completing August Night in around 30 minutes is a realistic expectation for most players, and the story deliberately withholds explanation in a way some will find atmospheric and others will find frustrating. There is no hand-holding around what is happening or why, which suits the nightmare logic of the premise but means anyone looking for resolution or narrative clarity will leave unsatisfied. For players who want a compact experience that knows its own shape and commits to it, the brevity is a feature, not a flaw. For anyone expecting a full horror campaign, this is the wrong door.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5PT-inspiredSolo DeveloperShort HorrorSound-Driven AtmosphereDomestic HorrorNo Jumpscares FocusCreature DesignRemade From Scratch

Requisitos del sistema

Mínimos

OS
Windows 10 (64-bit)
Memory
8 GB RAM
DirectX
Version 12
Storage
4 GB available space
Graphics
NVIDIA GTX 1050 Ti
Processor
Intel Core i5-4440

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OS
Windows 10 (64-bit)
Memory
8 MB RAM
DirectX
Version 12
Storage
4 GB available space
Graphics
NVIDIA RTX 2060
Processor
Intel Core i7-9700K

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Información del juego

Desarrolladora
Sahl Ibrahimi
Distribuidora
Sahl Ibrahimi
Fecha de lanzamiento
17 jun 2025

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¿En qué plataformas está disponible August Night?

August Night está disponible en PC.

¿Cuándo se lanzó August Night?

August Night se lanzó el 17 de junio de 2025.

¿Quién desarrolló August Night?

August Night fue desarrollado por Sahl Ibrahimi.