Compara los precios de Attentat 1942 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Charles Games. Publicado por Charles Games. Lanzado el 31/10/2017. Disponible en PC, Mac, Linux. Géneros: Adventure, Indie. Puntuación Metacritic: 76/100.

Closer to a playable documentary than a thriller, Attentat 1942 does something almost no WWII game bothers to do: it puts ordinary Czech civilians at the center, and makes you feel their silence.

I went into Attentat 1942 half-expecting another European indie curiosity, the kind that gestures at history without earning it. What I got instead felt like sitting in a quiet archive room with the lights slowly coming up. The premise is deceptively simple: your grandfather was arrested by the Gestapo in the aftermath of the 1942 assassination of Reinhard Heydrich, and decades later you are piecing together why. That gap between the event and your investigation gives the whole thing a muted, elegiac weight that most narrative games never find. The structure splits cleanly between two modes, and the contrast is deliberate. In the present-day strand you conduct FMV interviews with elderly witnesses, choosing your questions carefully inside branching dialogue trees. Ask the wrong thing or push too hard and a witness shuts down; useful testimony is genuinely gated behind attentiveness and tact, not just patience. The 1942 flashbacks shift registers entirely: hand-drawn animated comics take over, and a series of short mini-games ask you to hide resistance leaflets before a Gestapo house search, decide which household objects are incriminating enough to destroy, or keep composure while lying to guards. These are not deep systems. The apartment-search puzzle in particular is more hidden-object exercise than tense thriller. But the design intention behind them is honest: each one communicates something true about occupation-era paranoia that a cutscene alone cannot. There is also a pop-up encyclopedia that contextualises historical events as they surface in conversation, and it earns its presence because the game never feels like it is lecturing at you. The soundtrack deserves its own mention. It was composed by DVA, the Czech duo also behind the scores for Botanicula and Chuchel, and they bring the same carefully textured restraint here. There is no swelling orchestral drama. What you hear is something closer to field recordings and found-sound minimalism, which suits the documentary mood exactly. The visual side matches it: the comics illustrations by Peter Novak (Ticho 762) are rendered in a slightly unsteady hand that feels genuinely anxious rather than stylised-for-effect. The honest criticisms are real ones. A complete playthrough lands somewhere between two and three hours, and some players will feel the coin-based replay system for re-interviewing witnesses is underbaked, since the logic of how coins are earned is never well explained. A second path through the dialogue trees leads to a different ending, and completionists can fill out the in-game encyclopedia, pushing total time toward four hours, but the ceiling is low. Critics at the time also noted that the modern-day framing occasionally creates a distance from the 1942 events rather than closing it, and I think that observation holds. The game is most alive in its flashbacks, and the present-day wrapper sometimes feels like a frame that the material has outgrown. Going in with your eyes open about all of this means you will not be disappointed. Attentat 1942 was built by Charles University and the Czech Academy of Sciences in Prague, with proceeds reinvested into historical research. That origin shows in the care taken with the source material. It has won awards at A MAZE, Games for Change, and Czech Game of the Year, and a 92 percent positive rating on Steam from players is not an accident. If you respond to Her Story or Never Alone or anything that treats the game format as a vessel for testimony rather than action, this will sit with you for longer than its runtime suggests. Kai, Scout Team

Attentat 1942

Attentat 1942

31 oct 2017Charles Games
GamerScout opina

Closer to a playable documentary than a thriller, Attentat 1942 does something almost no WWII game bothers to do: it puts ordinary Czech civilians at the center, and makes you feel their silence.

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Mínimo histórico: €7.87

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I went into Attentat 1942 half-expecting another European indie curiosity, the kind that gestures at history without earning it. What I got instead felt like sitting in a quiet archive room with the lights slowly coming up. The premise is deceptively simple: your grandfather was arrested by the Gestapo in the aftermath of the 1942 assassination of Reinhard Heydrich, and decades later you are piecing together why. That gap between the event and your investigation gives the whole thing a muted, elegiac weight that most narrative games never find. The structure splits cleanly between two modes, and the contrast is deliberate. In the present-day strand you conduct FMV interviews with elderly witnesses, choosing your questions carefully inside branching dialogue trees. Ask the wrong thing or push too hard and a witness shuts down; useful testimony is genuinely gated behind attentiveness and tact, not just patience. The 1942 flashbacks shift registers entirely: hand-drawn animated comics take over, and a series of short mini-games ask you to hide resistance leaflets before a Gestapo house search, decide which household objects are incriminating enough to destroy, or keep composure while lying to guards. These are not deep systems. The apartment-search puzzle in particular is more hidden-object exercise than tense thriller. But the design intention behind them is honest: each one communicates something true about occupation-era paranoia that a cutscene alone cannot. There is also a pop-up encyclopedia that contextualises historical events as they surface in conversation, and it earns its presence because the game never feels like it is lecturing at you. The soundtrack deserves its own mention. It was composed by DVA, the Czech duo also behind the scores for Botanicula and Chuchel, and they bring the same carefully textured restraint here. There is no swelling orchestral drama. What you hear is something closer to field recordings and found-sound minimalism, which suits the documentary mood exactly. The visual side matches it: the comics illustrations by Peter Novak (Ticho 762) are rendered in a slightly unsteady hand that feels genuinely anxious rather than stylised-for-effect. The honest criticisms are real ones. A complete playthrough lands somewhere between two and three hours, and some players will feel the coin-based replay system for re-interviewing witnesses is underbaked, since the logic of how coins are earned is never well explained. A second path through the dialogue trees leads to a different ending, and completionists can fill out the in-game encyclopedia, pushing total time toward four hours, but the ceiling is low. Critics at the time also noted that the modern-day framing occasionally creates a distance from the 1942 events rather than closing it, and I think that observation holds. The game is most alive in its flashbacks, and the present-day wrapper sometimes feels like a frame that the material has outgrown. Going in with your eyes open about all of this means you will not be disappointed. Attentat 1942 was built by Charles University and the Czech Academy of Sciences in Prague, with proceeds reinvested into historical research. That origin shows in the care taken with the source material. It has won awards at A MAZE, Games for Change, and Czech Game of the Year, and a 92 percent positive rating on Steam from players is not an accident. If you respond to Her Story or Never Alone or anything that treats the game format as a vessel for testimony rather than action, this will sit with you for longer than its runtime suggests.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:aaaFMV InterviewsBranching DialoguePlayable DocumentaryIllustrated FlashbacksCzech HistoryOccupation NarrativeMini-game VignettesMultiple EndingsEncyclopedia Unlockables

Requisitos del sistema

Mínimos

OS
Windows 7, 8, 10
Memory
4 GB RAM
Storage
4 GB available space
Graphics
HD Graphics 4000 or better
Processor
1.8 GHz

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Reseñas y valoraciones

Metacritic
76

Información del juego

Desarrolladora
Charles Games
Distribuidora
Charles Games
Fecha de lanzamiento
31 oct 2017

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¿En qué plataformas está disponible Attentat 1942?

Attentat 1942 está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Attentat 1942?

Attentat 1942 se lanzó el 31 de octubre de 2017.

¿Quién desarrolló Attentat 1942?

Attentat 1942 fue desarrollado por Charles Games.

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Attentat 1942 tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.