Compara los precios de Another Sight - Definitive Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Lunar Great Wall Studios. Publicado por Fish Eagle. Lanzado el 6/9/2018. Disponible en PC, Mac. Géneros: Action, Adventure, Casual, Indie. Puntuación Metacritic: 67/100.

A hand-crafted Victorian puzzle-platformer that earns your patience with mood and genuine heart, though its sluggish movement will test even the most forgiving players.

My first impression of Another Sight was that someone had made a game specifically for people who press F on every environmental detail and read every piece of lore text. The setup is quietly audacious: Kit, a blind teenager, falls into a surreal underground world beneath 1899 London, and you spend the entire game switching between her and Hodge, a rust-red cat companion, to solve environmental puzzles and push forward through a steampunk labyrinth. The dual-character design is the mechanical heart of things. Hodge sees the world normally and moves quickly, whereas Kit perceives her surroundings through sound and light flares, painting her view in an impressionistic haze that genuinely shifts palette and feel depending on which historical figure she is near. Running into Claude Monet does not just trigger a cutscene; it visually repaints her world. That is a small, intentional design touch, and this game is full of them. The atmosphere is where Another Sight quietly earns its defenders. The symphonic orchestral score carries weight in all the right moments, and the art direction in Kit's perceptual scenes lands somewhere between Turner and a fever dream. The writing gives Kit a voice that is warm and sardonic without tipping into affectation. The second half of the story takes a more personal turn, building genuine empathy between the two protagonists through themes of trust and loss that most games in this genre would have settled for gesturing at. The Definitive Edition also brought meaningful quality-of-life work, including a reworked jumping system for both characters, reduced backtracking in the fifth level, and re-tuned light bubble effects for Kit's vision, all of which address the roughest edges of the original 2018 release. There is a real tension to describe honestly here. The pacing and movement mechanics are a genuine problem that no patch has fully solved. When Kit strays from Hodge, she slows to a crawl, which is thematically coherent but mechanically wearing across several hours of play. Because the two characters are controlled separately, backtracking often means covering the same ground twice at Kit's reduced pace. The platforming sections, especially those that demand precision jumping or stealth, feel at odds with a game built around deliberate, atmospheric exploration. Critics and players in broadly equal measure have flagged this friction, and the Metacritic score of 67 reflects a divide between those who found the whole worth more than its parts and those who couldn't get past the clunk. Who is this for, then. Players who let Limbo or Inside sit with them for days afterward, who enjoy a 6-to-8 hour game that knows what it is trying to say and mostly says it, will find something genuinely affecting here. The historical figure cameos, including Tesla and Edison alongside Monet, are handled with more imagination than the concept suggests, and the world design draws clearly on the spirit of Neil Gaiman's underground-city fiction without just being a pastiche of it. The Definitive Edition is the version to play. The original had collision glitches that trapped Kit in invisible terrain; most of those are gone, and the controller support is solid throughout. Another Sight is not for the player who needs tight controls or brisk momentum. It rewards stillness, attention, and a tolerance for a score that does most of the heavy lifting when the script runs thin. If you are the kind of person who describes a game's soundtrack in detail to friends who never asked, you will find a lot to hold here. Kai, Scout Team

Another Sight - Definitive Edition

Another Sight - Definitive Edition

6 sept 2018Lunar Great Wall StudiosFish Eagle
GamerScout opina

A hand-crafted Victorian puzzle-platformer that earns your patience with mood and genuine heart, though its sluggish movement will test even the most forgiving players.

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My first impression of Another Sight was that someone had made a game specifically for people who press F on every environmental detail and read every piece of lore text. The setup is quietly audacious: Kit, a blind teenager, falls into a surreal underground world beneath 1899 London, and you spend the entire game switching between her and Hodge, a rust-red cat companion, to solve environmental puzzles and push forward through a steampunk labyrinth. The dual-character design is the mechanical heart of things. Hodge sees the world normally and moves quickly, whereas Kit perceives her surroundings through sound and light flares, painting her view in an impressionistic haze that genuinely shifts palette and feel depending on which historical figure she is near. Running into Claude Monet does not just trigger a cutscene; it visually repaints her world. That is a small, intentional design touch, and this game is full of them. The atmosphere is where Another Sight quietly earns its defenders. The symphonic orchestral score carries weight in all the right moments, and the art direction in Kit's perceptual scenes lands somewhere between Turner and a fever dream. The writing gives Kit a voice that is warm and sardonic without tipping into affectation. The second half of the story takes a more personal turn, building genuine empathy between the two protagonists through themes of trust and loss that most games in this genre would have settled for gesturing at. The Definitive Edition also brought meaningful quality-of-life work, including a reworked jumping system for both characters, reduced backtracking in the fifth level, and re-tuned light bubble effects for Kit's vision, all of which address the roughest edges of the original 2018 release. There is a real tension to describe honestly here. The pacing and movement mechanics are a genuine problem that no patch has fully solved. When Kit strays from Hodge, she slows to a crawl, which is thematically coherent but mechanically wearing across several hours of play. Because the two characters are controlled separately, backtracking often means covering the same ground twice at Kit's reduced pace. The platforming sections, especially those that demand precision jumping or stealth, feel at odds with a game built around deliberate, atmospheric exploration. Critics and players in broadly equal measure have flagged this friction, and the Metacritic score of 67 reflects a divide between those who found the whole worth more than its parts and those who couldn't get past the clunk. Who is this for, then. Players who let Limbo or Inside sit with them for days afterward, who enjoy a 6-to-8 hour game that knows what it is trying to say and mostly says it, will find something genuinely affecting here. The historical figure cameos, including Tesla and Edison alongside Monet, are handled with more imagination than the concept suggests, and the world design draws clearly on the spirit of Neil Gaiman's underground-city fiction without just being a pastiche of it. The Definitive Edition is the version to play. The original had collision glitches that trapped Kit in invisible terrain; most of those are gone, and the controller support is solid throughout. Another Sight is not for the player who needs tight controls or brisk momentum. It rewards stillness, attention, and a tolerance for a score that does most of the heavy lifting when the script runs thin. If you are the kind of person who describes a game's soundtrack in detail to friends who never asked, you will find a lot to hold here.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Dual-Character SwitchingSound-Based MechanicsHistorical FiguresImpressionistic VisualsOrchestral ScoreVictorian SettingBlind ProtagonistLight-Shadow PuzzlesNeil Gaiman-Inspired

Requisitos del sistema

Mínimos

OS
Requires a 64-bit processor and operating system
Memory
4 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
Nvidia GeForce GTX 470 / AMD Radeon HD 6870 or higher
Processor
Quad-core Intel or AMD processor, 2.0 GHz or faster

Recomendados

OS
Requires a 64-bit processor and operating system
Memory
8 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
Nvidia GeForce GTX 660 / Radeon HD 7770
Processor
Intel Core i5

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Reseñas y valoraciones

Metacritic
67

Información del juego

Desarrolladora
Lunar Great Wall Studios
Distribuidora
Fish Eagle
Fecha de lanzamiento
6 sept 2018

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¿En qué plataformas está disponible Another Sight - Definitive Edition?

Another Sight - Definitive Edition está disponible en PC, Mac.

¿Cuándo se lanzó Another Sight - Definitive Edition?

Another Sight - Definitive Edition se lanzó el 6 de septiembre de 2018.

¿Quién desarrolló Another Sight - Definitive Edition?

Another Sight - Definitive Edition fue desarrollado por Lunar Great Wall Studios y publicado por Fish Eagle.

¿Merece la pena comprar Another Sight - Definitive Edition?

Another Sight - Definitive Edition tiene una puntuación Metacritic de 67/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.