Compara los precios de Amnesia: Memories en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Idea Factory. Publicado por Idea Factory International. Lanzado el 25/8/2015. Disponible en PC. Géneros: Adventure. Puntuación Metacritic: 72/100.

A rare otome that treats its amnesia premise as genuine mystery fuel, not just a dating shortcut. Come for the gorgeous art, stay for the five parallel worlds that each hide a darker truth than you expect.

My first impression of Amnesia: Memories was that the card-suit route selector felt like a gimmick. Pick a suit, pick a boyfriend, read some romance. I was wrong to be that dismissive. What Idea Factory has built here is five structurally separate stories, each set in a parallel world where the heroine already has a relationship with one of five very different men: the blunt tsundere Shin (Hearts), the awkward math-nerd Kent (Clubs), the charismatic but magically cursed Ikki (Spades), the dangerously overprotective Toma (Diamonds), and the mysterious Ukyo, who serves as the secret fifth route unlocked only after clearing the other four with good endings. The parallel-world framing means recurring side characters behave differently across routes, giving each playthrough a genuine alternate-reality texture rather than a reskin. The writing quality across routes is surprisingly consistent. Each path carries its own overarching mystery that contributes pieces to a larger puzzle, and none of the routes feel like filler built just to pad the route count. The bad endings deserve a special mention: they range from bittersweet to genuinely unsettling, and the game has no shame about going dark. Some players will bounce hard off certain love interests, particularly Toma, whose route goes into yandere territory that divides the community sharply. If morally uncomplicated romance is what you are after, you will have a better time on Kent or Ikki's routes. The heroine's passive voice, filtered largely through the spirit companion Orion rather than her own inner monologue, is the characterization choice most likely to put people off. She is deliberately a near-blank slate, and whether that helps or hurts immersion depends entirely on how you approach otome protagonists. On the mechanics side, this is a standard visual novel with choice branches, a three-gauge parameter system tracking affection, trust, and suspicion, and a log system that lets you retrace past dialogue with prior choices highlighted in green. The real friction comes from the good-ending requirements: choices influence the parameter gauges in ways the game rarely explains, and getting the correct ending for each route without a walkthrough is genuinely punishing. The game locks the Joker (Ukyo) route behind all four good endings, which means players who want the full story must either invest serious replay time or look up a guide. That is not a dealbreaker, but it is something to go in prepared for. The bolt-on minigames at the main menu, rock-paper-scissors and air hockey with the love interests, are lightweight distractions at best and feel disconnected from the main routes. Visually, Amnesia: Memories holds up well. The art style uses restrained, semi-watercolor backgrounds with saturated character sprites that pop against them, and the gallery CGs are frequently striking. The soundtrack is atmospheric rather than memorable, but it suits the tone. Full Japanese voice acting covers every character except the heroine, which is par for the genre. For a 2015 PC release from a mid-tier publisher, the overall production values are clearly a priority, and the result rewards players who engage with the full route structure rather than sampling a single path and moving on. This one is squarely for players who are comfortable with the otome visual novel format: reading-heavy, choice-light, with romance and mystery doing the heavy lifting. Genre newcomers curious about otome games could do worse than starting here given the accessible parallel-world hook. Anyone who needs mechanical depth, an active protagonist, or prefers their romance leads uniformly kind should look elsewhere. Alex, Scout Team

Amnesia: Memories

Amnesia: Memories

25 ago 2015Idea FactoryIdea Factory International
GamerScout opina

A rare otome that treats its amnesia premise as genuine mystery fuel, not just a dating shortcut. Come for the gorgeous art, stay for the five parallel worlds that each hide a darker truth than you expect.

PC
Steam Deck UnsupportedProtonDB Gold
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Acerca de Amnesia: Memories

My first impression of Amnesia: Memories was that the card-suit route selector felt like a gimmick. Pick a suit, pick a boyfriend, read some romance. I was wrong to be that dismissive. What Idea Factory has built here is five structurally separate stories, each set in a parallel world where the heroine already has a relationship with one of five very different men: the blunt tsundere Shin (Hearts), the awkward math-nerd Kent (Clubs), the charismatic but magically cursed Ikki (Spades), the dangerously overprotective Toma (Diamonds), and the mysterious Ukyo, who serves as the secret fifth route unlocked only after clearing the other four with good endings. The parallel-world framing means recurring side characters behave differently across routes, giving each playthrough a genuine alternate-reality texture rather than a reskin. The writing quality across routes is surprisingly consistent. Each path carries its own overarching mystery that contributes pieces to a larger puzzle, and none of the routes feel like filler built just to pad the route count. The bad endings deserve a special mention: they range from bittersweet to genuinely unsettling, and the game has no shame about going dark. Some players will bounce hard off certain love interests, particularly Toma, whose route goes into yandere territory that divides the community sharply. If morally uncomplicated romance is what you are after, you will have a better time on Kent or Ikki's routes. The heroine's passive voice, filtered largely through the spirit companion Orion rather than her own inner monologue, is the characterization choice most likely to put people off. She is deliberately a near-blank slate, and whether that helps or hurts immersion depends entirely on how you approach otome protagonists. On the mechanics side, this is a standard visual novel with choice branches, a three-gauge parameter system tracking affection, trust, and suspicion, and a log system that lets you retrace past dialogue with prior choices highlighted in green. The real friction comes from the good-ending requirements: choices influence the parameter gauges in ways the game rarely explains, and getting the correct ending for each route without a walkthrough is genuinely punishing. The game locks the Joker (Ukyo) route behind all four good endings, which means players who want the full story must either invest serious replay time or look up a guide. That is not a dealbreaker, but it is something to go in prepared for. The bolt-on minigames at the main menu, rock-paper-scissors and air hockey with the love interests, are lightweight distractions at best and feel disconnected from the main routes. Visually, Amnesia: Memories holds up well. The art style uses restrained, semi-watercolor backgrounds with saturated character sprites that pop against them, and the gallery CGs are frequently striking. The soundtrack is atmospheric rather than memorable, but it suits the tone. Full Japanese voice acting covers every character except the heroine, which is par for the genre. For a 2015 PC release from a mid-tier publisher, the overall production values are clearly a priority, and the result rewards players who engage with the full route structure rather than sampling a single path and moving on. This one is squarely for players who are comfortable with the otome visual novel format: reading-heavy, choice-light, with romance and mystery doing the heavy lifting. Genre newcomers curious about otome games could do worse than starting here given the accessible parallel-world hook. Anyone who needs mechanical depth, an active protagonist, or prefers their romance leads uniformly kind should look elsewhere.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamOtomeParallel WorldsMystery VNParameter SystemYandere RouteJapanese Voice ActingGallery CollectiblesRoute LockDark Endings

Requisitos del sistema

Mínimos

OS
Windows Vista
Processor
Core 2 Duo (1.20Ghz or more)
Memory
1 GB RAM
Graphics
960×540; onboard sufficient
DirectX
Version 9.0c
Storage
3 GB available space
Sound Card
Direct Sound supported environment (should…

Recomendados

Processor
Core i3 or greater
Memory
2 GB RAM
Graphics
1920×1080; onboard sufficient
DirectX
Version 9.0c
Storage
3 GB available space
Sound Card
Direct Sound su…

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Reseñas y valoraciones

Metacritic
72
Steam
92%(4,239)

Información del juego

Desarrolladora
Idea Factory
Distribuidora
Idea Factory International
Fecha de lanzamiento
25 ago 2015

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¿En qué plataformas está disponible Amnesia: Memories?

Amnesia: Memories está disponible en PC.

¿Cuándo se lanzó Amnesia: Memories?

Amnesia: Memories se lanzó el 25 de agosto de 2015.

¿Quién desarrolló Amnesia: Memories?

Amnesia: Memories fue desarrollado por Idea Factory y publicado por Idea Factory International.

¿Merece la pena comprar Amnesia: Memories?

Amnesia: Memories tiene una puntuación Metacritic de 72/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.