Compara los precios de Aliens vs. Predator Collection en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Rebellion. Publicado por SEGA. Lanzado el 16/2/2010. Disponible en PC. Géneros: Action. Puntuación Metacritic: 68/100.

Three-species FPS lets you stalk as Alien, Predator, or Marine in separate campaigns. Rough around the edges but the creature fantasy still lands.

Aliens vs. Predator is a first-person action game from Rebellion, the studio that basically owns this license on PC, and the 2010 entry gives you three completely separate campaigns built around three radically different movement and combat systems. The Marine campaign is a straight survival-horror corridor shooter where flashlight management and sound design do most of the heavy lifting. The Predator campaign hands you a cloaking device, a shoulder cannon, and a trophy system that rewards decapitating enemies for sport. The Alien campaign turns everything upside down, literally, since you run on walls and ceilings and kill with brutal melee takedowns. That structural variety is the game's best idea and it mostly works. Each species plays differently enough that cycling through all three feels like three short but distinct games rather than one stretched thin. The Marine sections genuinely build tension in a way a lot of modern shooters skip entirely. The Predator's vision modes and gadget toolkit scratch that power-fantasy itch without making fights trivially easy. The Alien campaign is the roughest of the three because the wall-running controls need time to click, and the melee-only combat can feel repetitive before the credits roll. None of the three campaigns is long, which is either a problem or a feature depending on how much patience you have for mid-2010 production values. Multiplayer was the other pillar at launch and the Collection includes both the base game and its bonus content. The asymmetric species-vs-species modes are a genuinely interesting concept, Marine squads versus solo Predators versus swarming Aliens, but the online population is essentially gone at this point. If you're buying this hoping to find populated lobbies you will be disappointed. Co-op survival mode exists and is more findable than competitive, especially if you bring a friend rather than relying on matchmaking. The Metacritic score of 68 is honest. This is not a technically polished game even by the standards of its release year. AI is inconsistent, the story across all three campaigns is thin, and the visuals have aged about as well as you would expect from a fourteen-year-old PC title. What holds up is the creature-specific fantasy. If you have ever wanted to be a Predator hunting marines through a jungle facility, or an Alien crawling silently across a ceiling before dropping on an unsuspecting squad, this game delivers that specific feeling with real conviction. The license is used, not wasted. This is a game for players who grew up with the films and want a competent, no-nonsense recreation of those power dynamics in first-person. It is also worth a look for anyone interested in how asymmetric design can make the same map feel like a completely different experience depending on your species. Go in with calibrated expectations, treat it as a trio of short genre exercises rather than one cohesive AAA game, and you will get something out of it. Go in expecting a modern production and you will bounce off fast. Alex, Scout Team

Aliens vs. Predator Collection

Aliens vs. Predator Collection

16 feb 2010RebellionSEGA
GamerScout opina

Three-species FPS lets you stalk as Alien, Predator, or Marine in separate campaigns. Rough around the edges but the creature fantasy still lands.

PC
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Acerca de Aliens vs. Predator Collection

Aliens vs. Predator is a first-person action game from Rebellion, the studio that basically owns this license on PC, and the 2010 entry gives you three completely separate campaigns built around three radically different movement and combat systems. The Marine campaign is a straight survival-horror corridor shooter where flashlight management and sound design do most of the heavy lifting. The Predator campaign hands you a cloaking device, a shoulder cannon, and a trophy system that rewards decapitating enemies for sport. The Alien campaign turns everything upside down, literally, since you run on walls and ceilings and kill with brutal melee takedowns. That structural variety is the game's best idea and it mostly works. Each species plays differently enough that cycling through all three feels like three short but distinct games rather than one stretched thin. The Marine sections genuinely build tension in a way a lot of modern shooters skip entirely. The Predator's vision modes and gadget toolkit scratch that power-fantasy itch without making fights trivially easy. The Alien campaign is the roughest of the three because the wall-running controls need time to click, and the melee-only combat can feel repetitive before the credits roll. None of the three campaigns is long, which is either a problem or a feature depending on how much patience you have for mid-2010 production values. Multiplayer was the other pillar at launch and the Collection includes both the base game and its bonus content. The asymmetric species-vs-species modes are a genuinely interesting concept, Marine squads versus solo Predators versus swarming Aliens, but the online population is essentially gone at this point. If you're buying this hoping to find populated lobbies you will be disappointed. Co-op survival mode exists and is more findable than competitive, especially if you bring a friend rather than relying on matchmaking. The Metacritic score of 68 is honest. This is not a technically polished game even by the standards of its release year. AI is inconsistent, the story across all three campaigns is thin, and the visuals have aged about as well as you would expect from a fourteen-year-old PC title. What holds up is the creature-specific fantasy. If you have ever wanted to be a Predator hunting marines through a jungle facility, or an Alien crawling silently across a ceiling before dropping on an unsuspecting squad, this game delivers that specific feeling with real conviction. The license is used, not wasted. This is a game for players who grew up with the films and want a competent, no-nonsense recreation of those power dynamics in first-person. It is also worth a look for anyone interested in how asymmetric design can make the same map feel like a completely different experience depending on your species. Go in with calibrated expectations, treat it as a trio of short genre exercises rather than one cohesive AAA game, and you will get something out of it. Go in expecting a modern production and you will bounce off fast.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamAsymmetric GameplayCreature FantasySurvival Horror ElementsThree FactionsWall-RunningStealth CombatTrophy SystemSpecies-vs-SpeciesLicensed IP

Requisitos del sistema

Mínimos

Processor
3.4 GHz Intel Pentium 4 or equivalent processor
Memory
1 GB System RAM (XP)/ 2 GB System RAM (Vista)
Graphics
DirectX 9.0c compliant video card with 128 MB RAM (NVIDIA 7900 or better, ATI X…

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Reseñas y valoraciones

Metacritic
68

Información del juego

Desarrolladora
Rebellion
Distribuidora
SEGA
Fecha de lanzamiento
16 feb 2010

Características

Single-playerMultiplayerCo-opSteam AchievementsSteam CloudStatsSteam LeaderboardsFamily Sharing

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¿En qué plataformas está disponible Aliens vs. Predator Collection?

Aliens vs. Predator Collection está disponible en PC.

¿Cuándo se lanzó Aliens vs. Predator Collection?

Aliens vs. Predator Collection se lanzó el 16 de febrero de 2010.

¿Quién desarrolló Aliens vs. Predator Collection?

Aliens vs. Predator Collection fue desarrollado por Rebellion y publicado por SEGA.

¿Merece la pena comprar Aliens vs. Predator Collection?

Aliens vs. Predator Collection tiene una puntuación Metacritic de 68/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.