Compara los precios de Alchemist Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Art Games Studio S.A.. Publicado por Polyslash. Lanzado el 23/10/2020. Disponible en PC, Xbox. Géneros: Casual, Indie, Simulation.

A potion-crafting sim where recipe discovery and contract choices slowly build your lab. Cozy in short bursts, thin on long-term depth.

Alchemist Simulator puts you behind the mortar and pestle of a mystical alchemy workshop where the core loop is gathering ingredients, experimenting with combinations to unlock recipes, and fulfilling contracts that supposedly nudge the game world in different directions. The crafting system has a satisfying tactile quality early on: you grind, heat, mix, and distill using table-top apparatus, and the first couple of hours deliver genuine curiosity about what ingredient pairing unlocks next. That sensory hook is the game's strongest card. The contract system is where the strategic pitch lives, and I want to be honest: it does not run very deep. Contracts ask you to produce specific potions in exchange for gold and reputation, and choosing between factions nudges your available upgrades and story flavour. For someone expecting branching consequences and meaningful faction dynamics, the payoff is modest. The lab upgrade tree is short enough to be exhausted well before the recipe list feels complete, which collapses the mid-game progression that should be carrying you forward. On the accessibility front, the tutorial is gentle and the mechanics are legible without any prior sim experience. If your usual diet is resource-management or idle crafters, the onboarding here will feel completely natural. The pace is deliberately slow, and the game leans into that cozy-sim identity hard. There is no punishing failure state, no time pressure that makes you sweat. For players who want a low-stakes crafting session with ambient atmosphere, that is a fair offer. The problems pile up around the 10-15 hour mark. The recipe discovery, which is meant to be the enduring hook, starts feeling like exhaustive trial-and-error rather than earned insight. The AI running contract requests has no dynamic behavior to speak of, and the mod ecosystem is effectively nonexistent, so there is no community scaffold propping up the late game. With Mixed Steam reviews sitting at 76 percent positive from a relatively small pool, the reception mirrors this split: fans of deeply chill crafters find enough to enjoy, while anyone chasing systemic depth walks away underwhelmed. The developer Art Games Studio has not released significant content updates since launch, so the ceiling you see at hour five is roughly the ceiling you get. Buy it if you want something unhurried to click through on a quiet evening and you treat recipe books as entertainment. Skip it if you are hoping for faction politics, meaningful upgrade decisions, or any kind of late-game complexity. The bones of an interesting sim are here, but they needed another layer of systems to justify the time investment for strategy-minded players. Diego, Scout Team

Alchemist Simulator

Alchemist Simulator

23 oct 2020Art Games Studio S.A.Polyslash
GamerScout opina

A potion-crafting sim where recipe discovery and contract choices slowly build your lab. Cozy in short bursts, thin on long-term depth.

PCXbox
Steam Deck Playable
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Mínimo histórico: €3.26

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Alchemist Simulator puts you behind the mortar and pestle of a mystical alchemy workshop where the core loop is gathering ingredients, experimenting with combinations to unlock recipes, and fulfilling contracts that supposedly nudge the game world in different directions. The crafting system has a satisfying tactile quality early on: you grind, heat, mix, and distill using table-top apparatus, and the first couple of hours deliver genuine curiosity about what ingredient pairing unlocks next. That sensory hook is the game's strongest card. The contract system is where the strategic pitch lives, and I want to be honest: it does not run very deep. Contracts ask you to produce specific potions in exchange for gold and reputation, and choosing between factions nudges your available upgrades and story flavour. For someone expecting branching consequences and meaningful faction dynamics, the payoff is modest. The lab upgrade tree is short enough to be exhausted well before the recipe list feels complete, which collapses the mid-game progression that should be carrying you forward. On the accessibility front, the tutorial is gentle and the mechanics are legible without any prior sim experience. If your usual diet is resource-management or idle crafters, the onboarding here will feel completely natural. The pace is deliberately slow, and the game leans into that cozy-sim identity hard. There is no punishing failure state, no time pressure that makes you sweat. For players who want a low-stakes crafting session with ambient atmosphere, that is a fair offer. The problems pile up around the 10-15 hour mark. The recipe discovery, which is meant to be the enduring hook, starts feeling like exhaustive trial-and-error rather than earned insight. The AI running contract requests has no dynamic behavior to speak of, and the mod ecosystem is effectively nonexistent, so there is no community scaffold propping up the late game. With Mixed Steam reviews sitting at 76 percent positive from a relatively small pool, the reception mirrors this split: fans of deeply chill crafters find enough to enjoy, while anyone chasing systemic depth walks away underwhelmed. The developer Art Games Studio has not released significant content updates since launch, so the ceiling you see at hour five is roughly the ceiling you get. Buy it if you want something unhurried to click through on a quiet evening and you treat recipe books as entertainment. Skip it if you are hoping for faction politics, meaningful upgrade decisions, or any kind of late-game complexity. The bones of an interesting sim are here, but they needed another layer of systems to justify the time investment for strategy-minded players.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamCozy SimRecipe DiscoveryLab UpgradeContract SystemCrafting LoopShort PlaytimeAtmosphericIdle-Adjacent

Requisitos del sistema

Mínimos

Processor
i3-4130 or equivalant
Graphics
Nvidia GTX 660 or equivalant
DirectX
Version 9.0c
Storage
5 GB available space
Sound Card
DirectX compatible

Recomendados

OS
Windows 10 64 bit
Processor
Intel Core i5-4460
Memory
8 GB RAM
Graphics
Nvidia GTX 960 or equivalant
DirectX
Version 11
Storage
5 GB available space
Sound Card
DirectX compatible

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Reseñas y valoraciones

Steam
76%(422)

Información del juego

Desarrolladora
Art Games Studio S.A.
Distribuidora
Polyslash
Fecha de lanzamiento
23 oct 2020

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¿En qué plataformas está disponible Alchemist Simulator?

Alchemist Simulator está disponible en PC, Xbox.

¿Cuándo se lanzó Alchemist Simulator?

Alchemist Simulator se lanzó el 23 de octubre de 2020.

¿Quién desarrolló Alchemist Simulator?

Alchemist Simulator fue desarrollado por Art Games Studio S.A. y publicado por Polyslash.