Compara los precios de ADIOS Amigos: Galactic Explorers en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Cosmic Picnic. Publicado por Cosmic Picnic. Lanzado el 12/9/2018. Disponible en PC, Xbox. Géneros: Action, Indie, Simulation.

Fuel math meets couch chaos: a physics-driven space roguelite where optimal trajectories and asteroid-based break-ins coexist with four-player split-screen absurdity. Solo players are welcome, but this one really shines with bodies on the couch.

My first instinct when I loaded ADIOS Amigos was to check whether the orbital mechanics were real or decorative window dressing. They are real, and that single fact separates this game from roughly 90% of the 2D space-exploration genre. The simulation models gravity, temperature, atmospheric resistance, and asteroid trajectories across entire procedurally generated solar systems, and it does not cheat. Nudge a space rock off course early in a run and it may come crashing into the planet you were planning to land on ten minutes later. That kind of systemic cause-and-effect is usually reserved for Kerbal Space Program screenshots posted by aerospace students, not hand-drawn indie co-op games with saxophone solos on the soundtrack. The core gameplay loop has you piloting a battered ship through procedurally generated solar systems, rationing fuel by plotting efficient orbital paths, exiting the ship on foot to explore planets and space stations in micro-gravity, and scavenging artifacts, power-ups, and whatever else the universe throws at you. There are three campaigns that can be run solo or cooperatively, and the dynamic split-screen for up to four local players holds up better than most couch co-op implementations I have tested. The game self-describes as an "Explore 'Em Up", which is accurate: the structure is closer to FTL's run-based pressure than to a freeform sandbox, but the physics system gives you real agency over how creatively you meet, or spectacularly fail, each challenge. The accessibility angle deserves a full paragraph because it is handled unusually well for a simulation-heavy title. Rookie Mode simplifies the control scheme and adds guardrails against the most lethal beginner errors, which means a parent and a seven-year-old can share a session without one of them spending the whole time watching the other crash into the sun. Skill-floor differences between players stop being a session-killer. That said, the game does not hold your hand on the physics side once you push into harder runs; understanding orbital insertion, fuel burn rates, and gravitational assists is what separates a good run from a spectacular one, and the UI is genuinely friendly about surfacing that information without oversimplifying it. Where the game falls short is mostly a structural issue. There is no online multiplayer, which is the loudest complaint in community discussions, and it is a fair one. If your co-op roster is distributed across different cities, you are playing solo. Some players have also reported stability issues on later runs, particularly around the six-light-year mark, which is worth knowing before a long session. The mod ecosystem is essentially nonexistent, so do not expect community campaigns or new content to extend the game the way a Paradox title would. What you get is what is in the box, and the box has a defined ceiling on replayability once you have cleared all three campaigns and internalized the physics toolkit. For strategy and simulation players who typically require spreadsheet depth, this will feel lightweight but not dismissible. The decision-making around fuel conservation and trajectory planning scratches a genuine resource-optimization itch, and the physics sandbox generates emergent situations that no designer scripted. The Steam community carries a 93% positive rating on user reviews, which is a strong signal from a small but enthusiastic player base. Come in for the couch co-op, stay for the moment you accidentally redirect an asteroid into your own ship and have to EVA in the debris field to fix the engine. Diego, Scout Team

ADIOS Amigos: Galactic Explorers

ADIOS Amigos: Galactic Explorers

12 sept 2018Cosmic Picnic
GamerScout opina

Fuel math meets couch chaos: a physics-driven space roguelite where optimal trajectories and asteroid-based break-ins coexist with four-player split-screen absurdity. Solo players are welcome, but this one really shines with bodies on the couch.

PCXbox
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €12.43

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€12.4320 Jun 2026
Keyshops
€12.29€12.77€13.25€13.738 Jun13 Jun18 Jun23 Jun28 Jun
Tracking prices since 8 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de ADIOS Amigos: Galactic Explorers

My first instinct when I loaded ADIOS Amigos was to check whether the orbital mechanics were real or decorative window dressing. They are real, and that single fact separates this game from roughly 90% of the 2D space-exploration genre. The simulation models gravity, temperature, atmospheric resistance, and asteroid trajectories across entire procedurally generated solar systems, and it does not cheat. Nudge a space rock off course early in a run and it may come crashing into the planet you were planning to land on ten minutes later. That kind of systemic cause-and-effect is usually reserved for Kerbal Space Program screenshots posted by aerospace students, not hand-drawn indie co-op games with saxophone solos on the soundtrack. The core gameplay loop has you piloting a battered ship through procedurally generated solar systems, rationing fuel by plotting efficient orbital paths, exiting the ship on foot to explore planets and space stations in micro-gravity, and scavenging artifacts, power-ups, and whatever else the universe throws at you. There are three campaigns that can be run solo or cooperatively, and the dynamic split-screen for up to four local players holds up better than most couch co-op implementations I have tested. The game self-describes as an "Explore 'Em Up", which is accurate: the structure is closer to FTL's run-based pressure than to a freeform sandbox, but the physics system gives you real agency over how creatively you meet, or spectacularly fail, each challenge. The accessibility angle deserves a full paragraph because it is handled unusually well for a simulation-heavy title. Rookie Mode simplifies the control scheme and adds guardrails against the most lethal beginner errors, which means a parent and a seven-year-old can share a session without one of them spending the whole time watching the other crash into the sun. Skill-floor differences between players stop being a session-killer. That said, the game does not hold your hand on the physics side once you push into harder runs; understanding orbital insertion, fuel burn rates, and gravitational assists is what separates a good run from a spectacular one, and the UI is genuinely friendly about surfacing that information without oversimplifying it. Where the game falls short is mostly a structural issue. There is no online multiplayer, which is the loudest complaint in community discussions, and it is a fair one. If your co-op roster is distributed across different cities, you are playing solo. Some players have also reported stability issues on later runs, particularly around the six-light-year mark, which is worth knowing before a long session. The mod ecosystem is essentially nonexistent, so do not expect community campaigns or new content to extend the game the way a Paradox title would. What you get is what is in the box, and the box has a defined ceiling on replayability once you have cleared all three campaigns and internalized the physics toolkit. For strategy and simulation players who typically require spreadsheet depth, this will feel lightweight but not dismissible. The decision-making around fuel conservation and trajectory planning scratches a genuine resource-optimization itch, and the physics sandbox generates emergent situations that no designer scripted. The Steam community carries a 93% positive rating on user reviews, which is a strong signal from a small but enthusiastic player base. Come in for the couch co-op, stay for the moment you accidentally redirect an asteroid into your own ship and have to EVA in the debris field to fix the engine.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayercooplocal-coopachievementscontroller-supporttrading-cardscloud-savestier:indiePhysics SimulationOrbital MechanicsRoguelite RunsCouch Co-op 4-PlayerDynamic Split-ScreenResource ManagementProcedural Solar SystemsEVA ExplorationFamily AccessibleFuel Management

Requisitos del sistema

Mínimos

OS
Windows 7 64-bit
Memory
4 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
DirectX 11 capable GPU minimum 2GB
Processor
2.0 Ghz Dual Core

Recomendados

OS
Windows 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
GeForce GTX 1060
Processor
3.0 GHz Quad Core

Sigue explorando

Community Discussion

Be the first to comment on ADIOS Amigos: Galactic Explorers.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Cosmic Picnic
Distribuidora
Cosmic Picnic
Fecha de lanzamiento
12 sept 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como ADIOS Amigos: Galactic Explorers →

Preguntas frecuentes sobre ADIOS Amigos: Galactic Explorers

¿Cuánto cuesta ADIOS Amigos: Galactic Explorers?

El precio de ADIOS Amigos: Galactic Explorers cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar ADIOS Amigos: Galactic Explorers más barato?

Compara los precios de ADIOS Amigos: Galactic Explorers en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible ADIOS Amigos: Galactic Explorers?

ADIOS Amigos: Galactic Explorers está disponible en PC, Xbox.

¿Cuándo se lanzó ADIOS Amigos: Galactic Explorers?

ADIOS Amigos: Galactic Explorers se lanzó el 12 de septiembre de 2018.

¿Quién desarrolló ADIOS Amigos: Galactic Explorers?

ADIOS Amigos: Galactic Explorers fue desarrollado por Cosmic Picnic.