Compara los precios de A Game of Dwarves Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Zeal Game Studio. Publicado por Paradox Interactive. Lanzado el 23/10/2012. Disponible en PC. Géneros: Casual, Strategy. Puntuación Metacritic: 60/100.

A dwarf colony sim where you dig, build, and fight to reclaim underground territory. Charming concept, shallow execution.

A Game of Dwarves casts you as a Dwarven Prince tasked with tunneling through procedurally arranged underground levels, managing a growing colony of workers, fighters, and specialists. At its core it sits in the same neighborhood as Dwarf Fortress or Dungeon Keeper - you designate dig orders, place rooms, assign dwarves to roles, and defend against whatever the rock decides to hide. The tone is light, the art style is cartoonish, and the scope is deliberately small. Think of it as a Paradox-published casual take on the genre rather than a deep simulation. The decision-making loop has some genuine texture early on. Balancing food production, ale supply, sleeping quarters, and mining output gives you a small but real set of competing priorities. Research unlocks new room types and equipment, and there is a campaign structure built around a series of increasingly difficult levels rather than a freeform sandbox. That campaign framing actually works in the game's favor for newcomers - you get a directed objective rather than being dropped into an infinite procedural hole with no guidance. The tutorial is functional and covers the basics without insulting your intelligence. The problems show up around the midgame and never really leave. The AI pathfinding for your dwarves is unreliable enough to be genuinely frustrating - you will watch a fully equipped fighter stand motionless while enemies stroll past, and no amount of micro fixes it reliably. Combat is passive to the point of irrelevance; you position units and hope. The depth of the build system plateaus quickly. Once you understand the room unlock tree, there are few meaningful choices left. A 200-hour grand-strategy appetite will hit the ceiling here in maybe eight hours. The mod ecosystem is essentially nonexistent, which is a significant miss for a Paradox-adjacent title. Steam reviews at the time of writing sit at a mixed 63 percent across a modest review pool, and a Metacritic score around 60 reflects a game that reviewers found competent but underdeveloped at launch. Nothing substantial has changed since. If you are looking for a breezy afternoon of underground colony-building with low stakes and a cheerful aesthetic, A Game of Dwarves delivers that in a limited window. If you want systems that compound over dozens of hours, this will feel like a proof of concept that never got its full expansion. Diego, Scout Team

A Game of Dwarves  Key

A Game of Dwarves Key

23 oct 2012Zeal Game StudioParadox Interactive
GamerScout opina

A dwarf colony sim where you dig, build, and fight to reclaim underground territory. Charming concept, shallow execution.

PC
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A Game of Dwarves casts you as a Dwarven Prince tasked with tunneling through procedurally arranged underground levels, managing a growing colony of workers, fighters, and specialists. At its core it sits in the same neighborhood as Dwarf Fortress or Dungeon Keeper - you designate dig orders, place rooms, assign dwarves to roles, and defend against whatever the rock decides to hide. The tone is light, the art style is cartoonish, and the scope is deliberately small. Think of it as a Paradox-published casual take on the genre rather than a deep simulation. The decision-making loop has some genuine texture early on. Balancing food production, ale supply, sleeping quarters, and mining output gives you a small but real set of competing priorities. Research unlocks new room types and equipment, and there is a campaign structure built around a series of increasingly difficult levels rather than a freeform sandbox. That campaign framing actually works in the game's favor for newcomers - you get a directed objective rather than being dropped into an infinite procedural hole with no guidance. The tutorial is functional and covers the basics without insulting your intelligence. The problems show up around the midgame and never really leave. The AI pathfinding for your dwarves is unreliable enough to be genuinely frustrating - you will watch a fully equipped fighter stand motionless while enemies stroll past, and no amount of micro fixes it reliably. Combat is passive to the point of irrelevance; you position units and hope. The depth of the build system plateaus quickly. Once you understand the room unlock tree, there are few meaningful choices left. A 200-hour grand-strategy appetite will hit the ceiling here in maybe eight hours. The mod ecosystem is essentially nonexistent, which is a significant miss for a Paradox-adjacent title. Steam reviews at the time of writing sit at a mixed 63 percent across a modest review pool, and a Metacritic score around 60 reflects a game that reviewers found competent but underdeveloped at launch. Nothing substantial has changed since. If you are looking for a breezy afternoon of underground colony-building with low stakes and a cheerful aesthetic, A Game of Dwarves delivers that in a limited window. If you want systems that compound over dozens of hours, this will feel like a proof of concept that never got its full expansion.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamColony ManagementUnderground BuildingCampaign ModeCasual StrategyResource ChainDungeon Builder

Requisitos del sistema

Mínimos

Processor
Dual Core 2.4 GHz processor
Memory
4 GB RAM
Graphics
Shader Model 4.0 compatible card (minimum Nvidia GeForce 8000, AMD Radeon 2000) DirectX®:10 Hard Drive:3 GB HD space Sound:DirectX…

Recomendados

Additional:3 button mouse, keyboard and speakers

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Reseñas y valoraciones

Metacritic
60
Steam
63%(553)

Información del juego

Desarrolladora
Zeal Game Studio
Distribuidora
Paradox Interactive
Fecha de lanzamiento
23 oct 2012

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¿En qué plataformas está disponible A Game of Dwarves Key?

A Game of Dwarves Key está disponible en PC.

¿Cuándo se lanzó A Game of Dwarves Key?

A Game of Dwarves Key se lanzó el 23 de octubre de 2012.

¿Quién desarrolló A Game of Dwarves Key?

A Game of Dwarves Key fue desarrollado por Zeal Game Studio y publicado por Paradox Interactive.

¿Merece la pena comprar A Game of Dwarves Key?

A Game of Dwarves Key tiene una puntuación Metacritic de 60/100, lo que lo convierte en uno de los títulos destacados de Casual. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.