Compara los precios de 171 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Betagames Group. Publicado por Betagames Group. Lanzado el 17/11/2022. Disponible en PC. Géneros: Action, Adventure, Indie, Early Access.

A small São Paulo indie studio dared to build Brazil's answer to the open-world crime sandbox, and the result is rough, alive, and genuinely worth watching, if you can stomach early access at its most unfinished.

I went in skeptical, the way you are with every early-access game that gets called the 'Brazilian GTA' by the algorithm. What I found in 171 is something rarer than a polished product: a handcrafted place. The fictional city of Sumariti, modeled on real neighborhoods in São Paulo state, has a texture that most Western open-world games spend hundreds of millions failing to fake. Propane trucks trundle past playing little jingles. NPCs cycle through daily routines dressed in recognizably Brazilian clothes. Region-specific radio stations cycle through pop, funk, and rap, and the soundscape alone communicates more cultural specificity than the entire runtime of most crime sandboxes. This is a world built by people who grew up in it, and that shows in every cracked sidewalk. The core loop puts you in the shoes of Nicolau Souza, a young man from a low-income neighborhood getting tangled in crime. On foot or behind the wheel, you roam a city that reacts to aggression, escalate, and police and local gang members both take notice, echoing the wanted-level design the genre popularized. Driving already feels surprisingly solid for an alpha build, with vehicle customization letting you lower cars, swap out wheels, and tune audio systems. Weapon modification happens through a roaming white van you can flag down on the map, where you can attach suppressors, extended magazines, and laser sights. Gang territory conflict adds another layer that fans of the San Andreas era will recognize and miss. The mission variety is thin right now, delivery runs and police patrol work make up the bulk of early content, but the sandbox itself holds enough texture to wander in. Here is where honesty matters. 171 is still very much an alpha, and some players report that the experience right now feels unfinished in ways that go beyond typical early-access roughness: stuttering in dense areas, physics oddities, sparse mission structure, and optimization that can punish mid-range hardware. The most critical voices say content depth has not kept pace with the years of development. The most charitable note that over twenty post-launch updates have already added vehicles, clothing, weapon mods, and seasonal content, and that the developer has moved the project to Unreal Engine 5, with a full 1.0 window expected in 2026. Both readings are fair. What you are buying right now is a foundation and a promise, not a finished product. For a certain kind of player, that is exactly the right ask. If you care about cultural specificity in game worlds, the kind of ambient detail that makes a city feel like it has a history, 171 offers something I have genuinely not seen from an indie team at this scale. The Brazilian Portuguese voice acting, the neighborhood variance from humble back alleys to middle-class streets to pockets of vegetation, the radio dial that sounds like it was pulled from a real São Paulo FM scan: these are not small things. They are the reason a game like this earns patience. Just go in knowing the gap between the atmosphere and the current gameplay depth is wide, and that you are funding the journey toward closing it. Kai, Scout Team

171

171

17 nov 2022Betagames Group
GamerScout opina

A small São Paulo indie studio dared to build Brazil's answer to the open-world crime sandbox, and the result is rough, alive, and genuinely worth watching, if you can stomach early access at its most unfinished.

PC
Steam Deck UnsupportedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €7.48

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€7.4822 Jun 2026
Keyshops
€6.96€7.36€7.77€8.175 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de 171

I went in skeptical, the way you are with every early-access game that gets called the 'Brazilian GTA' by the algorithm. What I found in 171 is something rarer than a polished product: a handcrafted place. The fictional city of Sumariti, modeled on real neighborhoods in São Paulo state, has a texture that most Western open-world games spend hundreds of millions failing to fake. Propane trucks trundle past playing little jingles. NPCs cycle through daily routines dressed in recognizably Brazilian clothes. Region-specific radio stations cycle through pop, funk, and rap, and the soundscape alone communicates more cultural specificity than the entire runtime of most crime sandboxes. This is a world built by people who grew up in it, and that shows in every cracked sidewalk. The core loop puts you in the shoes of Nicolau Souza, a young man from a low-income neighborhood getting tangled in crime. On foot or behind the wheel, you roam a city that reacts to aggression, escalate, and police and local gang members both take notice, echoing the wanted-level design the genre popularized. Driving already feels surprisingly solid for an alpha build, with vehicle customization letting you lower cars, swap out wheels, and tune audio systems. Weapon modification happens through a roaming white van you can flag down on the map, where you can attach suppressors, extended magazines, and laser sights. Gang territory conflict adds another layer that fans of the San Andreas era will recognize and miss. The mission variety is thin right now, delivery runs and police patrol work make up the bulk of early content, but the sandbox itself holds enough texture to wander in. Here is where honesty matters. 171 is still very much an alpha, and some players report that the experience right now feels unfinished in ways that go beyond typical early-access roughness: stuttering in dense areas, physics oddities, sparse mission structure, and optimization that can punish mid-range hardware. The most critical voices say content depth has not kept pace with the years of development. The most charitable note that over twenty post-launch updates have already added vehicles, clothing, weapon mods, and seasonal content, and that the developer has moved the project to Unreal Engine 5, with a full 1.0 window expected in 2026. Both readings are fair. What you are buying right now is a foundation and a promise, not a finished product. For a certain kind of player, that is exactly the right ask. If you care about cultural specificity in game worlds, the kind of ambient detail that makes a city feel like it has a history, 171 offers something I have genuinely not seen from an indie team at this scale. The Brazilian Portuguese voice acting, the neighborhood variance from humble back alleys to middle-class streets to pockets of vegetation, the radio dial that sounds like it was pulled from a real São Paulo FM scan: these are not small things. They are the reason a game like this earns patience. Just go in knowing the gap between the atmosphere and the current gameplay depth is wide, and that you are funding the journey toward closing it.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:indieBrazilian SettingCrime SandboxVehicle CustomizationWeapon ModdingWanted SystemGang TerritoryCultural AuthenticityEarly Access BetThird-Person Shooter

Requisitos del sistema

Mínimos

OS
Windows 7 64 Bits Service Pack 1
Memory
12 GB RAM
DirectX
Version 11
Storage
17 GB available space
Graphics
Nvidia GTX 1050 2GB / AMD RX 560 2GB
Processor
Intel Core i5 7400 / AMD Ryzen 5 1400
Sound Card
Compatível com DirectX

Recomendados

OS
Windows 10 64 Bits
Memory
16 GB RAM
DirectX
Version 12
Storage
17 GB available space
Graphics
Nvidia GTX 1070 8GB / AMD RX 590 8GB
Processor
Intel Core i5 9400f / AMD Ryzen 5 2600
Sound Card
Compatível com DirectX

Sigue explorando

Community Discussion

Be the first to comment on 171.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Betagames Group
Distribuidora
Betagames Group
Fecha de lanzamiento
17 nov 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como 171 →

Preguntas frecuentes sobre 171

¿Cuánto cuesta 171?

El precio de 171 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar 171 más barato?

Compara los precios de 171 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible 171?

171 está disponible en PC.

¿Cuándo se lanzó 171?

171 se lanzó el 17 de noviembre de 2022.

¿Quién desarrolló 171?

171 fue desarrollado por Betagames Group.