Compara los precios de 1348 Ex Voto en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sedleo. Publicado por Dear Villagers. Lanzado el 12/3/2026. Disponible en PC. Géneros: Action, Adventure, Indie.

A plague-era knight's quest with genuine atmosphere and a HEMA-rooted sword system, undercut by rough combat execution and a PC port that needed more time in the forge.

My first few hours with 1348 Ex Voto felt like discovering a hand-addressed letter inside a mass-produced book: something personal, a little fragile, obviously made with love. Sedleo is a small Italian studio making their debut, and the care they poured into the setting radiates from every Apennine hillside and crumbling Roman ruin. The game follows Aeta, a young knight-errant voiced with real conviction by Alby Baldwin, as she makes a sacred vow to find her kidnapped companion Bianca (played by Jennifer English, quietly excellent) across nine chapters of plague-ravaged 14th-century Italy. The title itself is worth sitting with: an ex voto is a devotional offering made in fulfilment of a vow. The game knows what it wants to be about. Whether it gets there is the complicated part. The combat draws from Historical European Martial Arts (HEMA), and the concept is genuinely interesting. Aeta switches between a one-handed stance for faster, more mobile strikes and a two-handed stance for heavier, guard-breaking power, with parries, blocks, and stamina-based stagger sitting at the heart of every encounter. The animations were captured with trained martial artists, and in brief moments the swordplay has real weight to it. Sword components like pommels and blades can be swapped out via parts found in the world, and scrolls collected during exploration unlock new abilities through a skill tree. On paper, it is a small but coherent system. In practice, the lock-on mechanic swings erratically between targets, the dodge timing is inconsistent enough to feel punishing rather than demanding, and boss encounters lean on a regenerating health mechanic that quickly turns fights into attrition slogs. The combat wanted to be the game's heartbeat. It ends up more like an irregular pulse. Outside of combat, the structure is refreshingly honest about what it is: a linear corridor through beautiful spaces, with light environmental puzzles, hidden food items for healing, and sword upgrades tucked into secret nooks. The world is sparse on NPCs, which reads as intentional given the plague backdrop, but the emptiness occasionally tips over into barrenness. Aeta monologues frequently, and not always with the restraint the atmosphere deserves. The narrative threads involving women's agency in medieval society are genuinely interesting thematic territory, introduced early and never quite followed through to a satisfying place. The story's jumps in logic and tone have frustrated more than a few reviewers, and the facial animations during cutscenes carry an uncanniness that the voice cast has to work against. On PC specifically: performance is a real concern. Frame rate instability and stuttering are consistent complaints at launch, even on machines comfortably above spec, and mouse sensitivity options are absent from the settings menu. The autosave placement has left players replaying significant chunks of content after deaths in poorly bracketed encounters. PS5 reports are more forgiving on the technical side. If you have the option, that may currently be the more stable path through Aeta's Italy. Here is the thing though. There is a game in here that clearly deserves to exist. The orchestral score and the visual commitment to a specific, rarely depicted historical moment carry genuine craft. Alby Baldwin's performance gives Aeta a stubbornness worth following. The ex voto premise is a quiet, beautiful idea for a quest structure. Sedleo aimed for something in the company of A Plague Tale and Hellblade, and the reach, if not the grasp, is visible throughout. For players who can tolerate rough edges and have patience for a game that knows what it is trying to say even when it cannot always say it cleanly, there is something real here worth meeting halfway. Kai, Scout Team

1348 Ex Voto

1348 Ex Voto

12 mar 2026SedleoDear Villagers
GamerScout opina

A plague-era knight's quest with genuine atmosphere and a HEMA-rooted sword system, undercut by rough combat execution and a PC port that needed more time in the forge.

PC
Steam Deck UnsupportedProtonDB Silver
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €7.49

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€7.495 Jun 2026
Keyshops
€6.89€7.29€7.69€8.095 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de 1348 Ex Voto

My first few hours with 1348 Ex Voto felt like discovering a hand-addressed letter inside a mass-produced book: something personal, a little fragile, obviously made with love. Sedleo is a small Italian studio making their debut, and the care they poured into the setting radiates from every Apennine hillside and crumbling Roman ruin. The game follows Aeta, a young knight-errant voiced with real conviction by Alby Baldwin, as she makes a sacred vow to find her kidnapped companion Bianca (played by Jennifer English, quietly excellent) across nine chapters of plague-ravaged 14th-century Italy. The title itself is worth sitting with: an ex voto is a devotional offering made in fulfilment of a vow. The game knows what it wants to be about. Whether it gets there is the complicated part. The combat draws from Historical European Martial Arts (HEMA), and the concept is genuinely interesting. Aeta switches between a one-handed stance for faster, more mobile strikes and a two-handed stance for heavier, guard-breaking power, with parries, blocks, and stamina-based stagger sitting at the heart of every encounter. The animations were captured with trained martial artists, and in brief moments the swordplay has real weight to it. Sword components like pommels and blades can be swapped out via parts found in the world, and scrolls collected during exploration unlock new abilities through a skill tree. On paper, it is a small but coherent system. In practice, the lock-on mechanic swings erratically between targets, the dodge timing is inconsistent enough to feel punishing rather than demanding, and boss encounters lean on a regenerating health mechanic that quickly turns fights into attrition slogs. The combat wanted to be the game's heartbeat. It ends up more like an irregular pulse. Outside of combat, the structure is refreshingly honest about what it is: a linear corridor through beautiful spaces, with light environmental puzzles, hidden food items for healing, and sword upgrades tucked into secret nooks. The world is sparse on NPCs, which reads as intentional given the plague backdrop, but the emptiness occasionally tips over into barrenness. Aeta monologues frequently, and not always with the restraint the atmosphere deserves. The narrative threads involving women's agency in medieval society are genuinely interesting thematic territory, introduced early and never quite followed through to a satisfying place. The story's jumps in logic and tone have frustrated more than a few reviewers, and the facial animations during cutscenes carry an uncanniness that the voice cast has to work against. On PC specifically: performance is a real concern. Frame rate instability and stuttering are consistent complaints at launch, even on machines comfortably above spec, and mouse sensitivity options are absent from the settings menu. The autosave placement has left players replaying significant chunks of content after deaths in poorly bracketed encounters. PS5 reports are more forgiving on the technical side. If you have the option, that may currently be the more stable path through Aeta's Italy. Here is the thing though. There is a game in here that clearly deserves to exist. The orchestral score and the visual commitment to a specific, rarely depicted historical moment carry genuine craft. Alby Baldwin's performance gives Aeta a stubbornness worth following. The ex voto premise is a quiet, beautiful idea for a quest structure. Sedleo aimed for something in the company of A Plague Tale and Hellblade, and the reach, if not the grasp, is visible throughout. For players who can tolerate rough edges and have patience for a game that knows what it is trying to say even when it cannot always say it cleanly, there is something real here worth meeting halfway.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieHEMA CombatStance-SwitchingCinematic NarrativeLinear AdventureSkill-Tree ProgressionHistorical SettingSword CustomizationPlague AestheticVoice-Acted

Requisitos del sistema

Mínimos

OS
Windows 11
Memory
16 GB RAM
DirectX
Version 12
Storage
35 GB available space
Graphics
GeForce RTX 3050 / Radeon RX 5500XT
Processor
Ryzen 5 3600X / Core i5-10600K

Recomendados

OS
Windows 11
Memory
16 GB RAM
DirectX
Version 12
Graphics
GeForce RTX 5070 / Radeon RX 7900GRE
Processor
Ryzen 5 5600X / Core i5-12600K

Sigue explorando

Community Discussion

Be the first to comment on 1348 Ex Voto.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Sedleo
Distribuidora
Dear Villagers
Fecha de lanzamiento
12 mar 2026

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como 1348 Ex Voto →

Preguntas frecuentes sobre 1348 Ex Voto

¿Cuánto cuesta 1348 Ex Voto?

El precio de 1348 Ex Voto cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar 1348 Ex Voto más barato?

Compara los precios de 1348 Ex Voto en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible 1348 Ex Voto?

1348 Ex Voto está disponible en PC.

¿Cuándo se lanzó 1348 Ex Voto?

1348 Ex Voto se lanzó el 12 de marzo de 2026.

¿Quién desarrolló 1348 Ex Voto?

1348 Ex Voto fue desarrollado por Sedleo y publicado por Dear Villagers.