Compare Pillars of Eternity: The White March Part II (DLC) prices across trusted key stores and find the best deal. Developed by Obsidian Entertainment. Published by Paradox Interactive. Released on 2/16/2016. Available on PC. Genres: RPG.

The White March Part II wraps up Obsidian's frozen-north expansion with harder fights, denser lore, and a storyline that actually sticks the landing.

Pillars of Eternity: The White March Part II is the second half of Obsidian's major expansion to their isometric RPG, and it functions exactly as you'd expect a concluding chapter to function: it pays off threads left dangling in Part I, raises the combat difficulty, and pushes the worldbuilding into territory the base game only hinted at. If you played Part I and felt the story hit a frustrating mid-sentence stop, Part II is where the sentence finishes. That alone is reason enough to continue. The expansion picks up in the same frozen, myth-soaked region of the White March, and it leans hard into the mysteries established around the Durgan's Battery storyline. The writing here is characteristically Obsidian: dense with in-world theology, faction politics, and morally grey outcomes that refuse to hand you a clean heroic exit. Choices you made earlier, both in the base game and in Part I, do surface and carry weight. It is not a radical branching narrative, but it respects your history with the world more than most RPGs bother to. The companion interactions in this stretch also improve, with several characters getting moments that recontextualize their arcs in ways worth experiencing if you have grown attached to them. Combat in Part II steps up the pressure noticeably. Enemy compositions are more tactical, and the expansion introduces higher-tier challenges that reward players who have actually been building their party with intention rather than just auto-leveling through the base content. If your Cipher or Chanter builds have been coasting, they will be tested here. The new abilities and gear available in this chapter slot naturally into the existing system without feeling like bolted-on additions, which is a small thing but worth noting because expansion itemization in RPGs often feels disconnected from the main game's balance. The weaknesses are real but familiar. The White March as a whole is geographically constrained compared to the sprawl of the base game's Dyrwood, and Part II inherits that limitation. There are a handful of fetch-adjacent quests that exist mostly to pad out exploration time rather than reveal anything meaningful. The pacing in the mid-section drags slightly before the finale picks up momentum. None of this is damaging enough to undercut the experience, but players who found the slower stretches of Part I tedious should know Part II does not fully solve that problem. For anyone playing through the full Pillars of Eternity experience, skipping this expansion means leaving the story structurally incomplete. It is not optional in any meaningful sense if you care about narrative closure. For newcomers curious whether to buy the full package including both expansion parts: yes, the White March is where Obsidian had room to flex without the pressure of establishing an entire new IP, and the quality of the writing shows that freedom. Part II in particular feels like a team that knew exactly what they wanted to say and finally had the space to say it. Monika, Scout Team

Pillars of Eternity: The White March Part II (DLC)

Pillars of Eternity: The White March Part II (DLC)

Add-on / DLC for Pillars of Eternity — view full game
Feb 16, 2016Obsidian EntertainmentParadox Interactive
GamerScout Says

The White March Part II wraps up Obsidian's frozen-north expansion with harder fights, denser lore, and a storyline that actually sticks the landing.

PC
Best Price Available
€5.31-47%
at Eneba
Lowest tracked: €5.26
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GamerScout Verdict

Essential for anyone mid-playthrough of Pillars of Eternity - skip it and the story simply does not end.

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EnebaBest price
The White March Part II (DLC) Steam KeyGlobalSteam KeyKey
€5.31-47%
Priced in EUR by the store
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The White March Part II (DLC) (PC) Steam KeyEurope (EU)Steam KeyKey
€7.09-29%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€9.99
Priced in EUR by the store
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Price History

Lowest tracked
€5.2613 Aug 2026
Current best
€5.31
Keyshops
€5.13€5.58€6.04€6.495 Jun27 Jun19 Jul9 Aug31 Aug
5 Jun — 31 Aug
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About Pillars of Eternity: The White March Part II (DLC)

Pillars of Eternity: The White March Part II is the second half of Obsidian's major expansion to their isometric RPG, and it functions exactly as you'd expect a concluding chapter to function: it pays off threads left dangling in Part I, raises the combat difficulty, and pushes the worldbuilding into territory the base game only hinted at. If you played Part I and felt the story hit a frustrating mid-sentence stop, Part II is where the sentence finishes. That alone is reason enough to continue. The expansion picks up in the same frozen, myth-soaked region of the White March, and it leans hard into the mysteries established around the Durgan's Battery storyline. The writing here is characteristically Obsidian: dense with in-world theology, faction politics, and morally grey outcomes that refuse to hand you a clean heroic exit. Choices you made earlier, both in the base game and in Part I, do surface and carry weight. It is not a radical branching narrative, but it respects your history with the world more than most RPGs bother to. The companion interactions in this stretch also improve, with several characters getting moments that recontextualize their arcs in ways worth experiencing if you have grown attached to them. Combat in Part II steps up the pressure noticeably. Enemy compositions are more tactical, and the expansion introduces higher-tier challenges that reward players who have actually been building their party with intention rather than just auto-leveling through the base content. If your Cipher or Chanter builds have been coasting, they will be tested here. The new abilities and gear available in this chapter slot naturally into the existing system without feeling like bolted-on additions, which is a small thing but worth noting because expansion itemization in RPGs often feels disconnected from the main game's balance. The weaknesses are real but familiar. The White March as a whole is geographically constrained compared to the sprawl of the base game's Dyrwood, and Part II inherits that limitation. There are a handful of fetch-adjacent quests that exist mostly to pad out exploration time rather than reveal anything meaningful. The pacing in the mid-section drags slightly before the finale picks up momentum. None of this is damaging enough to undercut the experience, but players who found the slower stretches of Part I tedious should know Part II does not fully solve that problem. For anyone playing through the full Pillars of Eternity experience, skipping this expansion means leaving the story structurally incomplete. It is not optional in any meaningful sense if you care about narrative closure. For newcomers curious whether to buy the full package including both expansion parts: yes, the White March is where Obsidian had room to flex without the pressure of establishing an entire new IP, and the quality of the writing shows that freedom. Part II in particular feels like a team that knew exactly what they wanted to say and finally had the space to say it.

Monika
Monika · Scout Team

RPGs

Tags

steamIsometric RPGStory-Rich DLCParty-Based CombatHigh DifficultyExpansion ContentNarrative ChoicesFantasy LoreBuild-Dependent Combat

System Requirements

Minimum

Processor
Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
Memory
4 GB RAM
Graphics
ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
Storage
14 GB available space

Recommended

Processor
Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
Memory
8 GB RAM
Graphics
Radeon HD 7700 or NVIDIA GeForce GTX 570
Storage
14 GB available space

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Game Info

Developer
Obsidian Entertainment
Publisher
Paradox Interactive
Release Date
Feb 16, 2016

Features

Single-playerDownloadable ContentSteam AchievementsSteam Trading CardsSteam CloudCommentary availableFamily Sharing

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Frequently asked questions about Pillars of Eternity: The White March Part II (DLC)

How much does Pillars of Eternity: The White March Part II (DLC) cost?

As of 31 August 2026, the cheapest in-stock offer for Pillars of Eternity: The White March Part II (DLC) is €5.31 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Pillars of Eternity: The White March Part II (DLC) cheapest?

The lowest in-stock price we track for Pillars of Eternity: The White March Part II (DLC) is €5.31 at Eneba (31 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Pillars of Eternity: The White March Part II (DLC) available on?

Pillars of Eternity: The White March Part II (DLC) is available on PC.

When was Pillars of Eternity: The White March Part II (DLC) released?

Pillars of Eternity: The White March Part II (DLC) was released on 16 February 2016.

Who developed Pillars of Eternity: The White March Part II (DLC)?

Pillars of Eternity: The White March Part II (DLC) was developed by Obsidian Entertainment and published by Paradox Interactive.