Compare Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) prices across trusted key stores and find the best deal. Developed by KAIKO. Published by THQ Nordic. Released on 9/8/2020. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, RPG.

A remaster of the 2012 action-RPG cult classic, polishing up Amalur's fluid combo combat and fat open world for modern hardware. Does the extra coat of paint justify a revisit?

Kingdoms of Amalur: Re-Reckoning is the remastered edition of Big Huge Games' 2012 action-RPG, brought back to life by KAIKO under THQ Nordic. The original game built a reputation on one thing above almost everything else: its combat. The Fatesworn DLC tag attached to this listing signals that this is the expanded version, adding a new region called Mithros and continuing the story beyond the base game's ending. If you never played the original, you are getting a sprawling single-player open world with MMO-style quest structures, a rich lore foundation co-developed by fantasy author R.A. Salvatore, and a fate-vs-free-will narrative hook that still lands reasonably well after all these years. The combat system is the genuine headline. You pull from three core Destiny paths - Might, Finesse, and Sorcery - and the game actively encourages blending them into hybrid builds. A Might-heavy warrior swinging a pair of fauchards plays completely differently from a Finesse-Sorcery trickster weaving chakrams and lightning bolts. The Fate Shift mechanic, which lets you slow time and unleash a cinematic finisher, never stops feeling satisfying even deep into hour thirty. Build variety holds up well past that mark, and respeccing through a Fateweaver is cheap enough that you are not punished for experimenting. That flexibility is the system's biggest strength and worth emphasizing for anyone who bounced off more rigid RPG class locks. The Fatesworn DLC specifically adds the winter-themed Mithros region, new enemy types, and a storyline involving the god Niskaru. It is a reasonable expansion in size and introduces a new Destiny called Invoker, which blends elemental magic in interesting ways. The main criticism the community has lobbed at it is that the writing does not quite match the ambition of the setting, and some of the new quests slip into the exact filler-fetch-quest territory that the base game was already occasionally guilty of. If you are a narrative completionist, lower your expectations on the DLC story beats specifically. The remaster itself is competent rather than transformative. Textures are sharper, performance is smoother, and the UI received some quality-of-life attention. What it does not do is fix the structural issues that divided players back in 2012 - the world is enormous but often feels thinly populated with meaningful decisions, dialogue choices rarely carry the weight of a game actually built around consequence, and the main quest can feel disconnected from the excellent lore surrounding it. If you came here hoping for BG3-level reactivity, you will not find it. What you will find is an approachable, mechanically generous action-RPG that rewards players who like tinkering with builds and do not need every side quest to justify its existence thematically. The 77 percent positive review score on Steam reflects that split honestly. Veterans of the original who bounced off it for pacing reasons are unlikely to be won over by the remaster's changes alone. For players who never experienced Amalur, though, this is a solid and content-rich entry point into a world that deserved more sequels than it ever got. Monika, Scout Team

Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC)

Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC)

Add-on / DLC for Kingdoms of Amalur: Re-Reckoning — view full game
Sep 8, 2020KAIKOTHQ Nordic
GamerScout Says

A remaster of the 2012 action-RPG cult classic, polishing up Amalur's fluid combo combat and fat open world for modern hardware. Does the extra coat of paint justify a revisit?

Xbox Series XXbox OnePCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€16.59
at Eneba
Lowest tracked: €3.40
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GamerScout Verdict

Worth it for action-RPG fans who want deep build tinkering in a big world, less so for players who need narrative choices to actually bite back.

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Price History

Lowest tracked
€3.404 Jul 2026
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€16.59
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About Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC)

Kingdoms of Amalur: Re-Reckoning is the remastered edition of Big Huge Games' 2012 action-RPG, brought back to life by KAIKO under THQ Nordic. The original game built a reputation on one thing above almost everything else: its combat. The Fatesworn DLC tag attached to this listing signals that this is the expanded version, adding a new region called Mithros and continuing the story beyond the base game's ending. If you never played the original, you are getting a sprawling single-player open world with MMO-style quest structures, a rich lore foundation co-developed by fantasy author R.A. Salvatore, and a fate-vs-free-will narrative hook that still lands reasonably well after all these years. The combat system is the genuine headline. You pull from three core Destiny paths - Might, Finesse, and Sorcery - and the game actively encourages blending them into hybrid builds. A Might-heavy warrior swinging a pair of fauchards plays completely differently from a Finesse-Sorcery trickster weaving chakrams and lightning bolts. The Fate Shift mechanic, which lets you slow time and unleash a cinematic finisher, never stops feeling satisfying even deep into hour thirty. Build variety holds up well past that mark, and respeccing through a Fateweaver is cheap enough that you are not punished for experimenting. That flexibility is the system's biggest strength and worth emphasizing for anyone who bounced off more rigid RPG class locks. The Fatesworn DLC specifically adds the winter-themed Mithros region, new enemy types, and a storyline involving the god Niskaru. It is a reasonable expansion in size and introduces a new Destiny called Invoker, which blends elemental magic in interesting ways. The main criticism the community has lobbed at it is that the writing does not quite match the ambition of the setting, and some of the new quests slip into the exact filler-fetch-quest territory that the base game was already occasionally guilty of. If you are a narrative completionist, lower your expectations on the DLC story beats specifically. The remaster itself is competent rather than transformative. Textures are sharper, performance is smoother, and the UI received some quality-of-life attention. What it does not do is fix the structural issues that divided players back in 2012 - the world is enormous but often feels thinly populated with meaningful decisions, dialogue choices rarely carry the weight of a game actually built around consequence, and the main quest can feel disconnected from the excellent lore surrounding it. If you came here hoping for BG3-level reactivity, you will not find it. What you will find is an approachable, mechanically generous action-RPG that rewards players who like tinkering with builds and do not need every side quest to justify its existence thematically. The 77 percent positive review score on Steam reflects that split honestly. Veterans of the original who bounced off it for pacing reasons are unlikely to be won over by the remaster's changes alone. For players who never experienced Amalur, though, this is a solid and content-rich entry point into a world that deserved more sequels than it ever got.

Monika
Monika · Scout Team

RPGs

Tags

xboxHybrid Class SystemFate MechanicOpen World RPGRemasterAction CombatDLC ExpansionBuild ExperimentationLore-Rich

System Requirements

Minimum

Processor
Intel or AMD Dual Core CPU 2.5 GHz
Memory
4 GB RAM
Graphics
DirectX 10 Feature Level AMD or NVIDIA Card with 1 GB VRAM
DirectX
Version 11 Stor…

Recommended

Processor
Intel or AMD Quad Core CPU 3 GHz
Memory
8 GB RAM
Graphics
DirectX 11 Feature Level AMD or NVIDIA Card with 2 GB VRAM
DirectX
Version 11 St…

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Reviews & Ratings

Steam
77%(7,906)

Game Info

Developer
KAIKO
Publisher
THQ Nordic
Release Date
Sep 8, 2020

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Frequently asked questions about Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC)

How much does Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) cost?

As of 5 September 2026, the cheapest in-stock offer for Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) is €16.59 at Eneba, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) cheapest?

The lowest in-stock price we track for Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) is €16.59 at Eneba (5 September 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) available on?

Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) is available on Xbox Series X, Xbox One, PC, Xbox.

When was Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) released?

Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) was released on 8 September 2020.

Who developed Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC)?

Kingdoms of Amalur: Re-Reckoning - Fatesworn (DLC) was developed by KAIKO and published by THQ Nordic.