Compare Genesis Alpha One - Rocket Star Corporation Pack (DLC) prices across 50+ stores and find the best deal. Developed by Radiation Blue. Published by Team17 Digital Ltd. Released on 2/25/2020. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Adventure, Indie, RPG, Simulation. Metacritic score: 67/100.

A cosmetic DLC drop for Genesis Alpha One that skins your crew and ship in Rocket Star Corporation branding. Style over substance, but the base game's roguelike FPS loop makes it feel earned.

Genesis Alpha One is a roguelike FPS-meets-base-builder set aboard a procedurally generated spaceship, where you recruit crew members, mine alien planets for resources, and try not to get overrun by the xenomorphs you accidentally invited onboard through sloppy cargo handling. The Rocket Star Corporation Pack is a cosmetic DLC that layers a specific corporate faction's aesthetic over that experience, giving your ship interiors and crew a distinct visual identity tied to the Rocket Star lore. If you have spent time with the base game and find yourself attached to the faction system, this scratches an immersion itch. If you are new to Genesis Alpha One, start there first. The base game itself sits in an interesting genre overlap. It borrows the ship-management tension of something like FTL, wraps it in a first-person shooter skin for when things go wrong, and asks you to balance resource loops, crew genetics, and alien biome exploration across runs that rarely play out the same way. The roguelike structure means every run resets your progress, which rewards players who learn from failure and punishes those expecting a persistent campaign. Combat is serviceable rather than thrilling, a corridor shooter that exists to make you feel the cost of poor ship management rather than to deliver mechanical depth on its own terms. For RPG-minded players, the character and species system is the real hook. You clone and breed crew members, mixing alien DNA to unlock stat advantages, which edges into a kind of biological build crafting. It is not BG3-level choice architecture, but it rewards planning. Choices about which alien genomes to prioritize ripple forward into how effectively your crew handles combat, resource extraction, and ship repairs. The writing does not hit hard on narrative payoff, though. This is a systems game wearing an RPG costume, so if you come looking for memorable dialogue or branching story beats, you will leave hungry. The Rocket Star Corporation Pack specifically adds visual content in line with that faction's corporate militarism theme. On Xbox, where this DLC is listed, the cosmetic additions tie into the game's existing aesthetic without breaking it. At 67 on Metacritic the base game is a divisive one, and fairly so. It is rough around the edges, especially in its early hours when the systems feel opaque and the filler runs pile up before the loops click. But players who push through that wall often find the mid-game resource juggling genuinely compelling. If you are a fan of the base game who wants to deepen your faction roleplay, this pack delivers what it promises. If you are undecided on Genesis Alpha One itself, no amount of crew skins will resolve that question for you. Monika, Scout Team

Genesis Alpha One - Rocket Star Corporation Pack (DLC)
ActionAdventureIndieRPGSimulation

Genesis Alpha One - Rocket Star Corporation Pack (DLC)

Feb 25, 2020Radiation BlueTeam17 Digital Ltd
GamerScout Says

A cosmetic DLC drop for Genesis Alpha One that skins your crew and ship in Rocket Star Corporation branding. Style over substance, but the base game's roguelike FPS loop makes it feel earned.

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About Genesis Alpha One - Rocket Star Corporation Pack (DLC)

Genesis Alpha One is a roguelike FPS-meets-base-builder set aboard a procedurally generated spaceship, where you recruit crew members, mine alien planets for resources, and try not to get overrun by the xenomorphs you accidentally invited onboard through sloppy cargo handling. The Rocket Star Corporation Pack is a cosmetic DLC that layers a specific corporate faction's aesthetic over that experience, giving your ship interiors and crew a distinct visual identity tied to the Rocket Star lore. If you have spent time with the base game and find yourself attached to the faction system, this scratches an immersion itch. If you are new to Genesis Alpha One, start there first. The base game itself sits in an interesting genre overlap. It borrows the ship-management tension of something like FTL, wraps it in a first-person shooter skin for when things go wrong, and asks you to balance resource loops, crew genetics, and alien biome exploration across runs that rarely play out the same way. The roguelike structure means every run resets your progress, which rewards players who learn from failure and punishes those expecting a persistent campaign. Combat is serviceable rather than thrilling, a corridor shooter that exists to make you feel the cost of poor ship management rather than to deliver mechanical depth on its own terms. For RPG-minded players, the character and species system is the real hook. You clone and breed crew members, mixing alien DNA to unlock stat advantages, which edges into a kind of biological build crafting. It is not BG3-level choice architecture, but it rewards planning. Choices about which alien genomes to prioritize ripple forward into how effectively your crew handles combat, resource extraction, and ship repairs. The writing does not hit hard on narrative payoff, though. This is a systems game wearing an RPG costume, so if you come looking for memorable dialogue or branching story beats, you will leave hungry. The Rocket Star Corporation Pack specifically adds visual content in line with that faction's corporate militarism theme. On Xbox, where this DLC is listed, the cosmetic additions tie into the game's existing aesthetic without breaking it. At 67 on Metacritic the base game is a divisive one, and fairly so. It is rough around the edges, especially in its early hours when the systems feel opaque and the filler runs pile up before the loops click. But players who push through that wall often find the mid-game resource juggling genuinely compelling. If you are a fan of the base game who wants to deepen your faction roleplay, this pack delivers what it promises. If you are undecided on Genesis Alpha One itself, no amount of crew skins will resolve that question for you. Monika, Scout Team

Tags

xboxRoguelike FPSShip BuilderFaction CosmeticsCrew ManagementAlien DNA CraftingBase BuildingRun-BasedSpace Survival

System Requirements

System requirements for Genesis Alpha One - Rocket Star Corporation Pack (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
67

Game Info

Developer
Radiation Blue
Publisher
Team17 Digital Ltd
Release Date
Feb 25, 2020

Features

Single-playerSteam AchievementsFull controller supportSteam CloudRemote Play on TVFamily Sharing

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