Diablo IV: Lord of Hatred - Standard Edition (DLC) - Compare Prices & Find Best Deals

Compare Diablo IV: Lord of Hatred - Standard Edition (DLC) prices across 50+ stores and find the best deal. Developed by Blizzard Entertainment, Inc.. Published by Blizzard Entertainment. Released on 4/27/2026. Available on Xbox Series X, Xbox One. Genres: Action, RPG.

Diablo IV's second expansion brings more dark fantasy carnage to Sanctuary - new class, acts, and endgame layers for veterans hungry for the next chapter.

Diablo IV: Lord of Hatred is the second major expansion to Blizzard's flagship action-RPG, arriving after the base game and the first expansion, Vessel of Hatred. If you've been grinding Nightmare Dungeons and hoarding Ancestral gear since launch, this is the content drop you've been waiting for - assuming Blizzard delivers on the scale they've historically promised for paid expansions. As with every Diablo chapter, the pitch is straightforward: more story, more regions, more build permutations, more loot to chase into the early morning hours. From what the title implies, the expansion leans into the lore of one of the Prime Evils, which for longtime Diablo fans carries real narrative weight. The franchise has always done its best work when it commits to the cosmic horror of the Eternal Conflict, and returning to that well with a dedicated expansion arc means there's potential for some genuinely satisfying worldbuilding payoff. Whether the writing rewards the obsessive re-reader in the same way the original game's environmental storytelling sometimes did, we'll have to see when the full content is in hand and testable. On the mechanical side, Diablo IV expansions have established a pattern of introducing a new class alongside reworks to endgame progression. Vessel of Hatred brought the Spiritborn; Lord of Hatred's class offering isn't fully detailed in available materials yet, but the expectation from the community is another deeply layered skill tree with meaningful build variety past the forty-hour mark - the point where a lot of ARPGs quietly run out of interesting decisions. The cross-platform multiplayer and co-op features carry over, which means the four-player dungeon-crawling experience remains intact whether you're on Xbox Series X or Xbox One, with the latter naturally hitting some performance ceilings on the densest combat encounters. The honest caveat here is the In-App Purchases flag sitting alongside a paid expansion. Diablo IV's cosmetic shop model has been a recurring friction point with its playerbase, and buying an expansion while the base game simultaneously sells battle passes and premium cosmetics is a tension Blizzard has never fully resolved. It doesn't break the core loop, but it's worth going in clear-eyed about what this purchase covers versus what stays behind additional paywalls. For players who can compartmentalize the monetization layer, the actual gameplay loop - tight hack-and-slash combat, deep paragon board theorycrafting, seasonal content cycling - remains one of the more polished in the genre. Bottom line: if you're already invested in Diablo IV's endgame and want more Sanctuary to tear through with a character you've spent dozens of hours building, Lord of Hatred is the natural next step. If you bounced off the base game's story pacing or found the seasonal model exhausting, a second expansion isn't going to fix those structural complaints. Monika, Scout Team

Diablo IV: Lord of Hatred - Standard Edition (DLC)
ActionRPG

Diablo IV: Lord of Hatred - Standard Edition (DLC)

Apr 27, 2026Blizzard Entertainment, Inc.Blizzard Entertainment
GamerScout Says

Diablo IV's second expansion brings more dark fantasy carnage to Sanctuary - new class, acts, and endgame layers for veterans hungry for the next chapter.

Xbox Series XXbox One
Best Price Available
0.00
at N/A
Historical low: $29.99

Compare Prices(0 stores)

Loading prices...

Screenshots & Media

Screenshot

About Diablo IV: Lord of Hatred - Standard Edition (DLC)

Diablo IV: Lord of Hatred is the second major expansion to Blizzard's flagship action-RPG, arriving after the base game and the first expansion, Vessel of Hatred. If you've been grinding Nightmare Dungeons and hoarding Ancestral gear since launch, this is the content drop you've been waiting for - assuming Blizzard delivers on the scale they've historically promised for paid expansions. As with every Diablo chapter, the pitch is straightforward: more story, more regions, more build permutations, more loot to chase into the early morning hours. From what the title implies, the expansion leans into the lore of one of the Prime Evils, which for longtime Diablo fans carries real narrative weight. The franchise has always done its best work when it commits to the cosmic horror of the Eternal Conflict, and returning to that well with a dedicated expansion arc means there's potential for some genuinely satisfying worldbuilding payoff. Whether the writing rewards the obsessive re-reader in the same way the original game's environmental storytelling sometimes did, we'll have to see when the full content is in hand and testable. On the mechanical side, Diablo IV expansions have established a pattern of introducing a new class alongside reworks to endgame progression. Vessel of Hatred brought the Spiritborn; Lord of Hatred's class offering isn't fully detailed in available materials yet, but the expectation from the community is another deeply layered skill tree with meaningful build variety past the forty-hour mark - the point where a lot of ARPGs quietly run out of interesting decisions. The cross-platform multiplayer and co-op features carry over, which means the four-player dungeon-crawling experience remains intact whether you're on Xbox Series X or Xbox One, with the latter naturally hitting some performance ceilings on the densest combat encounters. The honest caveat here is the In-App Purchases flag sitting alongside a paid expansion. Diablo IV's cosmetic shop model has been a recurring friction point with its playerbase, and buying an expansion while the base game simultaneously sells battle passes and premium cosmetics is a tension Blizzard has never fully resolved. It doesn't break the core loop, but it's worth going in clear-eyed about what this purchase covers versus what stays behind additional paywalls. For players who can compartmentalize the monetization layer, the actual gameplay loop - tight hack-and-slash combat, deep paragon board theorycrafting, seasonal content cycling - remains one of the more polished in the genre. Bottom line: if you're already invested in Diablo IV's endgame and want more Sanctuary to tear through with a character you've spent dozens of hours building, Lord of Hatred is the natural next step. If you bounced off the base game's story pacing or found the seasonal model exhausting, a second expansion isn't going to fix those structural complaints. Monika, Scout Team

Tags

xboxHack and SlashEndgame Build CraftingDark FantasyParagon SystemExpansion PassLoot-DrivenSeasonal ContentCo-op Dungeon Crawl

System Requirements

Minimum

os
Windows 10
cpu
Intel Core i5-8400
ram
12 GB RAM
gpu
GTX 1060 3GB
storage
60 GB

Recommended

os
Windows 10/11
cpu
Intel Core i7-8700K
ram
16 GB RAM
gpu
GTX 1070 8GB
storage
60 GB SSD

Reviews & Ratings

No ratings available

Game Info

Developer
Blizzard Entertainment, Inc.
Publisher
Blizzard Entertainment
Release Date
Apr 27, 2026

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opCross-Platform MultiplayerDownloadable Content+3 more

Price Alert

Get notified when the price drops below your target!

Create Alert

Price History

2024-12$59.99
2024-11$41.99
2024-09$35.99
2024-07$29.99(lowest)