Compare Darkest Dungeon: The Crimson Court (DLC) prices across trusted key stores and find the best deal. Developed by Red Hook Studios. Published by Red Hook Studios. Released on 6/19/2017. Available on PC. Genres: Indie, RPG, Strategy. Metacritic score: 82/100.

A brutal DLC that layers a vampire plague and a whole new dungeon onto Darkest Dungeon's already punishing roguelite RPG loop. More suffering, more lore, more build options.

The Crimson Court is paid DLC for Darkest Dungeon, and it does not ease you in gently. It drops a persistent blood-curse mechanic on top of everything Red Hook's base game already does to your sanity. A swarm of mosquito-like aristocratic parasites invades your campaign, and the infection spreads to your heroes over time, forcing you to manage the Crimson Curse alongside the usual stress, disease, and quirk economy. If you were already finding the Hamlet management loop satisfying, this adds real teeth to the resource juggling. If you were already drowning, the Crimson Court will hand you a second set of weights. The new dungeon, the Courtyard, is a distinct biome with its own visual identity, its own enemy roster of blood-soaked aristocrats and grotesque parasites, and its own pacing quirks. Rooms here sprawl wider than the claustrophobic corridors you know from the base game, and the combat encounters lean into debuff-stacking and bleed damage in ways that demand roster adjustments rather than just importing your usual party composition. The new hero class, the Flagellant, fits the DLC's theme almost too well. He runs on self-harm, bleeds intentionally, heals by suffering, and has an absolutely unhinged deathblow mechanic that can revive him at the cost of permanent stress. He is the most character-arc-dense hero in the whole roster and I will not apologize for liking him. Three major bosses anchor the Courtyard's progression, plus the Fanatic, a wandering miniboss who roams the existing dungeons hunting infected heroes. The Fanatic is genuinely brilliant design. He shows up uninvited, he targets whoever is cursed, and he forces you to decide whether to protect your infected veterans or sacrifice them to keep the Fanatic from slaughtering your whole party. That kind of emergent moral pressure is what Darkest Dungeon does best, and the Crimson Court amplifies it. Set trinkets for every existing hero class add a meaningful layer to build optimization, and the new Hamlet buildings give you more upgrade paths to agonize over during the interstitial downtime between expeditions. What does not work as well: the Crimson Curse resource management can tip from tense into tedious during mid-campaign lulls, particularly before you have reliable access to the blood supply chain. The Courtyard's wider room format occasionally makes torch management awkward in ways that feel clumsy rather than intentional. And if you are the kind of player who likes to clear content cleanly before moving on, the DLC's open-ended integration into the main campaign can feel messy. It does not offer a standalone mode; it weaves into your existing run whether you engage with it or not. As DLC goes, this is meaty and mechanically coherent. It respects the base game's design philosophy while adding enough novelty to justify its own identity. The Flagellant alone is worth the price of entry for anyone who cares about how a character's mechanics communicate their narrative role. This is for players who have already finished at least one full Darkest Dungeon campaign and want the loop pushed harder, not for newcomers who should absolutely play the base game first and decide whether the punishment is enjoyable before adding more of it. Monika, Scout Team

Darkest Dungeon: The Crimson Court (DLC)

Darkest Dungeon: The Crimson Court (DLC)

Add-on / DLC for Darkest Dungeon® — view full game
Jun 19, 2017Red Hook Studios
GamerScout Says

A brutal DLC that layers a vampire plague and a whole new dungeon onto Darkest Dungeon's already punishing roguelite RPG loop. More suffering, more lore, more build options.

PC
Best Price Available
€2.54-73%
at YuPlay
Lowest tracked: €1.77
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GamerScout Verdict

Essential for Darkest Dungeon veterans who want harder resource pressure and the best-designed hero in the roster; skip if you haven't finished the base game.

Compare Prices(2 stores)

Edition:
YuPlayBest price
StandardGlobalSteam KeyKey
€2.54-73%
Priced in EUR by the store
Buy
The Crimson Court (DLC) Steam KeyGlobalSteam KeyKey
€2.71-71%
Priced in EUR by the store
Buy
The Crimson Court (DLC) Steam KeyEurope (EU)Steam KeyKey
€2.77-71%
Priced in EUR by the store
Buy
DLCUnited StatesSteam KeyKey
€3.78
Priced in EUR by the store
Buy
The Crimson Court (DLC) (PC) Steam Key LATAMLatin AmericaSteam KeyKey
€4.03-58%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.775 Jun 2026
Current best
€2.54
Keyshops
€1.73€1.86€1.99€2.125 Jun25 Jun16 Jul5 Aug25 Aug
5 Jun — 25 Aug
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Screenshots & Media

About Darkest Dungeon: The Crimson Court (DLC)

The Crimson Court is paid DLC for Darkest Dungeon, and it does not ease you in gently. It drops a persistent blood-curse mechanic on top of everything Red Hook's base game already does to your sanity. A swarm of mosquito-like aristocratic parasites invades your campaign, and the infection spreads to your heroes over time, forcing you to manage the Crimson Curse alongside the usual stress, disease, and quirk economy. If you were already finding the Hamlet management loop satisfying, this adds real teeth to the resource juggling. If you were already drowning, the Crimson Court will hand you a second set of weights. The new dungeon, the Courtyard, is a distinct biome with its own visual identity, its own enemy roster of blood-soaked aristocrats and grotesque parasites, and its own pacing quirks. Rooms here sprawl wider than the claustrophobic corridors you know from the base game, and the combat encounters lean into debuff-stacking and bleed damage in ways that demand roster adjustments rather than just importing your usual party composition. The new hero class, the Flagellant, fits the DLC's theme almost too well. He runs on self-harm, bleeds intentionally, heals by suffering, and has an absolutely unhinged deathblow mechanic that can revive him at the cost of permanent stress. He is the most character-arc-dense hero in the whole roster and I will not apologize for liking him. Three major bosses anchor the Courtyard's progression, plus the Fanatic, a wandering miniboss who roams the existing dungeons hunting infected heroes. The Fanatic is genuinely brilliant design. He shows up uninvited, he targets whoever is cursed, and he forces you to decide whether to protect your infected veterans or sacrifice them to keep the Fanatic from slaughtering your whole party. That kind of emergent moral pressure is what Darkest Dungeon does best, and the Crimson Court amplifies it. Set trinkets for every existing hero class add a meaningful layer to build optimization, and the new Hamlet buildings give you more upgrade paths to agonize over during the interstitial downtime between expeditions. What does not work as well: the Crimson Curse resource management can tip from tense into tedious during mid-campaign lulls, particularly before you have reliable access to the blood supply chain. The Courtyard's wider room format occasionally makes torch management awkward in ways that feel clumsy rather than intentional. And if you are the kind of player who likes to clear content cleanly before moving on, the DLC's open-ended integration into the main campaign can feel messy. It does not offer a standalone mode; it weaves into your existing run whether you engage with it or not. As DLC goes, this is meaty and mechanically coherent. It respects the base game's design philosophy while adding enough novelty to justify its own identity. The Flagellant alone is worth the price of entry for anyone who cares about how a character's mechanics communicate their narrative role. This is for players who have already finished at least one full Darkest Dungeon campaign and want the loop pushed harder, not for newcomers who should absolutely play the base game first and decide whether the punishment is enjoyable before adding more of it.

Monika
Monika · Scout Team

RPGs

Tags

steamRoguelite DLCBleed BuildCurse ManagementWandering BossesSet TrinketsVampire ThemeResource AttritionNew Hero Class

System Requirements

Minimum

Graphics
Open GL 3.2+ Compliant
Storage
1 GB available space

Recommended

Graphics
Open GL 3.2+ Compliant
Storage
1 GB available space

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Reviews & Ratings

Metacritic
82

Game Info

Developer
Red Hook Studios
Publisher
Red Hook Studios
Release Date
Jun 19, 2017

Features

Single-playerDownloadable ContentSteam AchievementsSteam WorkshopPartial Controller SupportSteam CloudFamily Sharing

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Frequently asked questions about Darkest Dungeon: The Crimson Court (DLC)

How much does Darkest Dungeon: The Crimson Court (DLC) cost?

As of 25 August 2026, the cheapest in-stock offer for Darkest Dungeon: The Crimson Court (DLC) is €2.54 at YuPlay, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Darkest Dungeon: The Crimson Court (DLC) cheapest?

The lowest in-stock price we track for Darkest Dungeon: The Crimson Court (DLC) is €2.54 at YuPlay (25 August 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Darkest Dungeon: The Crimson Court (DLC) available on?

Darkest Dungeon: The Crimson Court (DLC) is available on PC.

When was Darkest Dungeon: The Crimson Court (DLC) released?

Darkest Dungeon: The Crimson Court (DLC) was released on 19 June 2017.

Who developed Darkest Dungeon: The Crimson Court (DLC)?

Darkest Dungeon: The Crimson Court (DLC) was developed by Red Hook Studios.

Is Darkest Dungeon: The Crimson Court (DLC) worth buying?

Darkest Dungeon: The Crimson Court (DLC) holds a Metacritic score of 82/100, making it one of the standout Indie titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.