Compara los precios de Yokai Busters en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Mikan Batake. Publicado por Shiravune. Lanzado el 4/8/2025. Disponible en PC. Géneros: RPG.

Five hours of turn-based yokai bashing with a collectible card twist, charming enough for fans of cozy J-RPGs, but don't expect BG3-level narrative depth.

My first instinct with any RPG Maker title is suspicion, and Yokai Busters gave me just enough reason to lower my guard. Mikan Batake's indie J-RPG runs on RPG Maker MV, which means pixel maps, top-down exploration, and turn-based combat that will feel immediately familiar to anyone who spent their teenage years in early Final Fantasy. That's both its greatest asset and its clearest limitation. The engine is a known quantity. What matters is what the developer chose to fill it with, and the answer here is a surprisingly breezy five-hour adventure centred on a cast of female characters drawn from everyday Japanese life, a shrine maiden, a police officer, a mother, dropped into a town being overrun by troublesome yokai. The mechanical hook that sets Yokai Busters apart from the average RPG Maker outing is its collectible card system. As you work through the game, you accumulate a deck of yokai cards, each carrying distinct abilities you can slot into battles for special effects. Rarer cards hit harder and unlock flashier moves, so there's a low-key collector's itch running underneath the standard turn-based structure. It doesn't reach the depth of a full deck-building game, think of it more as a battle accessory layer than a reinvention of the combat loop, but it adds enough texture to keep encounters from going completely on autopilot. The playthrough structure is worth knowing before you go in. The game uses two types of map markers: Heart Marks guide you through the critical path for a quick, focused run, while Exclamation Marks flag optional side stories and extra scenes with the cast. If you skip the Exclamation Marks entirely, you're likely shaving the already-compact runtime down to something that barely justifies the price of a cinema ticket. Do yourself a favour and chase the side content. That's where the character writing has room to breathe, and for a game that's clearly built around its heroines rather than its world, the side stories are where Yokai Busters earns whatever affection it gets. Honest caveat: this is not a game that will survive scrutiny from anyone expecting branching choices, reactive worldbuilding, or combat builds with legs past hour ten. There are no legs past hour ten. The runtime caps around five hours, the yokai-versus-town conflict is simple by design, and the RPG Maker aesthetic will be a complete non-starter for players who need production values to stay engaged. Steam's early user reception sits in the broadly positive range, which tracks for a title that knows its audience, fans of anime aesthetics, light card-collecting, and compact J-RPG loops, and delivers competently within those bounds. Not revolutionary, not padded, not pretending to be something it isn't. Monika, Scout Team

Yokai Busters

Yokai Busters

4 ago 2025Mikan BatakeShiravune
GamerScout opina

Five hours of turn-based yokai bashing with a collectible card twist, charming enough for fans of cozy J-RPGs, but don't expect BG3-level narrative depth.

PC
Steam Deck Unsupported
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €6.03

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€6.0310 Jun 2026
Keyshops
€5.93€6.27€6.60€6.945 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Yokai Busters

My first instinct with any RPG Maker title is suspicion, and Yokai Busters gave me just enough reason to lower my guard. Mikan Batake's indie J-RPG runs on RPG Maker MV, which means pixel maps, top-down exploration, and turn-based combat that will feel immediately familiar to anyone who spent their teenage years in early Final Fantasy. That's both its greatest asset and its clearest limitation. The engine is a known quantity. What matters is what the developer chose to fill it with, and the answer here is a surprisingly breezy five-hour adventure centred on a cast of female characters drawn from everyday Japanese life, a shrine maiden, a police officer, a mother, dropped into a town being overrun by troublesome yokai. The mechanical hook that sets Yokai Busters apart from the average RPG Maker outing is its collectible card system. As you work through the game, you accumulate a deck of yokai cards, each carrying distinct abilities you can slot into battles for special effects. Rarer cards hit harder and unlock flashier moves, so there's a low-key collector's itch running underneath the standard turn-based structure. It doesn't reach the depth of a full deck-building game, think of it more as a battle accessory layer than a reinvention of the combat loop, but it adds enough texture to keep encounters from going completely on autopilot. The playthrough structure is worth knowing before you go in. The game uses two types of map markers: Heart Marks guide you through the critical path for a quick, focused run, while Exclamation Marks flag optional side stories and extra scenes with the cast. If you skip the Exclamation Marks entirely, you're likely shaving the already-compact runtime down to something that barely justifies the price of a cinema ticket. Do yourself a favour and chase the side content. That's where the character writing has room to breathe, and for a game that's clearly built around its heroines rather than its world, the side stories are where Yokai Busters earns whatever affection it gets. Honest caveat: this is not a game that will survive scrutiny from anyone expecting branching choices, reactive worldbuilding, or combat builds with legs past hour ten. There are no legs past hour ten. The runtime caps around five hours, the yokai-versus-town conflict is simple by design, and the RPG Maker aesthetic will be a complete non-starter for players who need production values to stay engaged. Steam's early user reception sits in the broadly positive range, which tracks for a title that knows its audience, fans of anime aesthetics, light card-collecting, and compact J-RPG loops, and delivers competently within those bounds. Not revolutionary, not padded, not pretending to be something it isn't.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayercloud-savestier:indieCollectible CardsRPG MakerShort PlaythroughSide StoriesAnime HeroinesCozy JRPG

Requisitos del sistema

Mínimos

OS
Windows® 7/8/8.1/10 (32bit/64bit)
Memory
4 GB RAM
Storage
800 MB available space
Processor
Intel® Core™2 Duo

Sigue explorando

Community Discussion

Be the first to comment on Yokai Busters.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Mikan Batake
Distribuidora
Shiravune
Fecha de lanzamiento
4 ago 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Mikan Batake

Compra mejor: guías útiles

Preguntas frecuentes sobre Yokai Busters

¿Cuánto cuesta Yokai Busters?

El precio de Yokai Busters cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Yokai Busters más barato?

Compara los precios de Yokai Busters en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Yokai Busters?

Yokai Busters está disponible en PC.

¿Cuándo se lanzó Yokai Busters?

Yokai Busters se lanzó el 4 de agosto de 2025.

¿Quién desarrolló Yokai Busters?

Yokai Busters fue desarrollado por Mikan Batake y publicado por Shiravune.