Compara los precios de World of Football en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Vault Game Studio. Publicado por Vault Game Studio. Lanzado el 20/11/2024. Disponible en PC. Géneros: Indie, Simulation, Sports, Early Access.

Physics-based football where your positioning, timing, and reading of the ball actually matter - but check the server browser before you commit, because population is thin.

I went in expecting a gimmick. What I found instead was a small competitive football game that takes its core physics loop seriously enough to build a real skill ceiling around it. Every pass, tackle, and shot resolves through physics simulation rather than canned animations, which means you can actually read what the ball is going to do before it happens. That is rarer than it sounds in a sports game, and it is the reason this one clicks. The structure supports up to 5v5 matches and covers standard football, futsal, and street football variants. Game modes run from casual pick-up play through ranked matchmaking, weekly cups, and community tournaments. There is a dedicated training editor that lets you build custom drills from scratch, which is genuinely useful once you decide you want to get good rather than just good enough. Cosmetics are cosmetics - player appearances, jersey designs, celebrations - none of it touches competitive integrity. Dynamic weather is a real variable, not decoration, so a rainy futsal match plays differently than a dry one. For a game this small it has thought through the competitive side with more care than most indie sports titles bother to. Here is the friction point, and I am not going to soft-pedal it. The concurrent player count peaked at 123 at launch window and community posts are already flagging empty matchmaking queues. For a game that lives or dies on having warm bodies in a lobby, that is a serious problem right now. You can host your own dedicated server and lean on community groups to fill it, but that requires your friend group to be bought in already. Solo queuing into ranked during off-peak hours is a gamble. The developers are active with patches, including networking improvements to reduce stuttering and a replay system that recently landed in beta, which shows they are not sitting still. But player count is not something a patch fixes. On the technical side, system requirements are extremely light - an i3-2100 and a GTS 450 will get you in the door - so performance is unlikely to be anyone's blocker. The netcode work happening in recent updates suggests the team knows online feel matters, even if the population situation undermines how often you get to test it. If you have a group of five or six friends willing to commit to this together, the physics foundation is genuinely worth their time. Flying solo and hoping the queue fills? That is the bet you are taking. Fred, Scout Team

World of Football

World of Football

20 nov 2024Vault Game Studio
GamerScout opina

Physics-based football where your positioning, timing, and reading of the ball actually matter - but check the server browser before you commit, because population is thin.

PC
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Mínimo histórico: €2.31

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I went in expecting a gimmick. What I found instead was a small competitive football game that takes its core physics loop seriously enough to build a real skill ceiling around it. Every pass, tackle, and shot resolves through physics simulation rather than canned animations, which means you can actually read what the ball is going to do before it happens. That is rarer than it sounds in a sports game, and it is the reason this one clicks. The structure supports up to 5v5 matches and covers standard football, futsal, and street football variants. Game modes run from casual pick-up play through ranked matchmaking, weekly cups, and community tournaments. There is a dedicated training editor that lets you build custom drills from scratch, which is genuinely useful once you decide you want to get good rather than just good enough. Cosmetics are cosmetics - player appearances, jersey designs, celebrations - none of it touches competitive integrity. Dynamic weather is a real variable, not decoration, so a rainy futsal match plays differently than a dry one. For a game this small it has thought through the competitive side with more care than most indie sports titles bother to. Here is the friction point, and I am not going to soft-pedal it. The concurrent player count peaked at 123 at launch window and community posts are already flagging empty matchmaking queues. For a game that lives or dies on having warm bodies in a lobby, that is a serious problem right now. You can host your own dedicated server and lean on community groups to fill it, but that requires your friend group to be bought in already. Solo queuing into ranked during off-peak hours is a gamble. The developers are active with patches, including networking improvements to reduce stuttering and a replay system that recently landed in beta, which shows they are not sitting still. But player count is not something a patch fixes. On the technical side, system requirements are extremely light - an i3-2100 and a GTS 450 will get you in the door - so performance is unlikely to be anyone's blocker. The netcode work happening in recent updates suggests the team knows online feel matters, even if the population situation undermines how often you get to test it. If you have a group of five or six friends willing to commit to this together, the physics foundation is genuinely worth their time. Flying solo and hoping the queue fills? That is the bet you are taking.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvptier:sub-5Physics-Based5v5Skill-CeilingTraining EditorCommunity ServersFutsalStreet FootballWeather SystemRanked Ladder

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
6 GB available space
Graphics
Nvidia GTS 450 1GB / AMD Radeon HD 6850
Processor
Intel Core i3-2100 / AMD Ryzen 3 1200

Recomendados

OS
Windows 11
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
6 GB available space
Graphics
Nvidia GeForce GTX 1060 / AMD Radeon RX 590
Processor
Intel Core i3-9100 / AMD Ryzen 5 3500

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Información del juego

Desarrolladora
Vault Game Studio
Distribuidora
Vault Game Studio
Fecha de lanzamiento
20 nov 2024

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¿En qué plataformas está disponible World of Football?

World of Football está disponible en PC.

¿Cuándo se lanzó World of Football?

World of Football se lanzó el 20 de noviembre de 2024.

¿Quién desarrolló World of Football?

World of Football fue desarrollado por Vault Game Studio.