Compara los precios de Watchmen: The End is Nigh Part 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Deadline Games. Publicado por Warner Bros. Games. Lanzado el 29/7/2009. Disponible en PC. Géneros: Action. Puntuación Metacritic: 44/100.

A two-hour brawler riding on Watchmen IP fumes - decent licensed fan service, weak game underneath. Play Part 1 first or skip entirely.

I keep a short mental list of games that feel like they were designed to be played once, at a discount, by someone who already owns a better game. This one lands squarely on it. Watchmen: The End is Nigh Part 2 is a side-scrolling beat-em-up set in the grimy 1977 New York of the Watchmen universe, starring Rorschach and Nite Owl as they chase down a missing girl through strip clubs and criminal dens before the Keene Act shuts costumed vigilantes down for good. The atmosphere is genuinely decent - the comic-book aesthetic holds up reasonably well for a 2009 title, and having Patrick Wilson and Jackie Earle Haley reprise their film roles in the voiceover work adds real authenticity. That's roughly where the compliments end. From a pure combat mechanics standpoint, this is a shallow experience. You get two distinct fighters with different styles: Rorschach is a feral brawler who can disarm enemies and turn their own weapons against them, while Nite Owl leans on martial arts combos and crowd-stunning special attacks. On paper, that differentiation sounds good. In practice, nothing about the combat system changed from Part 1 - the combo list is short, the enemy roster is repetitive, and button-mashing gets you through most encounters without engaging the system meaningfully. Part 2 does start you with all combos already unlocked and ramps enemy aggression from the jump, so there is some pressure to use Nite Owl's crowd control and Rorschach's bull rush rather than just mashing light attack - but that design choice mostly highlights how thin the toolkit feels rather than making it feel deep. Finisher animations are brutal and satisfying in short bursts. After the third chapter of the same goon types, they stop hitting. The game runs three chapters total - down from six in Part 1 - and most players will clear it in two to three hours. Each chapter overstays its welcome by padding every room with waves of combat rather than environmental variety. The level design is corridor-heavy and flat, with symmetrical layouts that make it easy to lose your bearings. Music loops on a short rotation and gets repetitive fast. There are collectible cards hidden in cages and side routes that unlock Rage Meter upgrades, which is the only real incentive to slow down and look around. Local split-screen co-op is available and is genuinely the best way to play, but online multiplayer is absent - a limitation that ages poorly. Performance on PC includes occasional framerate dips and screen tearing, particularly in the final chapter, which is not what you want during the game's hardest encounters. Who should actually consider this? Watchmen fans who already finished Part 1 and want narrative closure on the Violet Greene storyline, or anyone with a couch co-op partner and a nostalgic soft spot for old-school brawlers. Everyone else - especially anyone comparing this to the Batman: Arkham games that released the same year - will find the gap in quality hard to ignore. The Metacritic score of 44 is honest. The Steam player base sits at a mixed aggregate for a reason. This is not a game you choose for the mechanics; it is a game you tolerate for the IP, and only barely. Fred, Scout Team

Watchmen: The End is Nigh Part 2

Watchmen: The End is Nigh Part 2

29 jul 2009Deadline GamesWarner Bros. Games
GamerScout opina

A two-hour brawler riding on Watchmen IP fumes - decent licensed fan service, weak game underneath. Play Part 1 first or skip entirely.

PC
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.36

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.369 Jun 2026
Keyshops
€0.35€0.39€0.42€0.465 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Watchmen: The End is Nigh Part 2

I keep a short mental list of games that feel like they were designed to be played once, at a discount, by someone who already owns a better game. This one lands squarely on it. Watchmen: The End is Nigh Part 2 is a side-scrolling beat-em-up set in the grimy 1977 New York of the Watchmen universe, starring Rorschach and Nite Owl as they chase down a missing girl through strip clubs and criminal dens before the Keene Act shuts costumed vigilantes down for good. The atmosphere is genuinely decent - the comic-book aesthetic holds up reasonably well for a 2009 title, and having Patrick Wilson and Jackie Earle Haley reprise their film roles in the voiceover work adds real authenticity. That's roughly where the compliments end. From a pure combat mechanics standpoint, this is a shallow experience. You get two distinct fighters with different styles: Rorschach is a feral brawler who can disarm enemies and turn their own weapons against them, while Nite Owl leans on martial arts combos and crowd-stunning special attacks. On paper, that differentiation sounds good. In practice, nothing about the combat system changed from Part 1 - the combo list is short, the enemy roster is repetitive, and button-mashing gets you through most encounters without engaging the system meaningfully. Part 2 does start you with all combos already unlocked and ramps enemy aggression from the jump, so there is some pressure to use Nite Owl's crowd control and Rorschach's bull rush rather than just mashing light attack - but that design choice mostly highlights how thin the toolkit feels rather than making it feel deep. Finisher animations are brutal and satisfying in short bursts. After the third chapter of the same goon types, they stop hitting. The game runs three chapters total - down from six in Part 1 - and most players will clear it in two to three hours. Each chapter overstays its welcome by padding every room with waves of combat rather than environmental variety. The level design is corridor-heavy and flat, with symmetrical layouts that make it easy to lose your bearings. Music loops on a short rotation and gets repetitive fast. There are collectible cards hidden in cages and side routes that unlock Rage Meter upgrades, which is the only real incentive to slow down and look around. Local split-screen co-op is available and is genuinely the best way to play, but online multiplayer is absent - a limitation that ages poorly. Performance on PC includes occasional framerate dips and screen tearing, particularly in the final chapter, which is not what you want during the game's hardest encounters. Who should actually consider this? Watchmen fans who already finished Part 1 and want narrative closure on the Violet Greene storyline, or anyone with a couch co-op partner and a nostalgic soft spot for old-school brawlers. Everyone else - especially anyone comparing this to the Batman: Arkham games that released the same year - will find the gap in quality hard to ignore. The Metacritic score of 44 is honest. The Steam player base sits at a mixed aggregate for a reason. This is not a game you choose for the mechanics; it is a game you tolerate for the IP, and only barely.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayercooplocal-cooptier:sub-5Beat-em-upLicensed IPSplit-screen Co-opShort CampaignCharacter SwitchingMelee FinishersComic Book Setting

Requisitos del sistema

Mínimos

Memory
1 GB RAM
Processor
1.8Ghz 64bit (dual core)
Sound Card
DirectX® compatible sound card
Video Card
Geforce® 6 Series or greater, ATI Radeon™ x800 series or greater, shader 3.0 and 256MB video memory required
Hard Disk Space
2GB Available HDD Space
Operating System
Microsoft® Windows® XP SP1+ (32bit & 64bit), Vista SP1+ (32bit & 64bit)
DirectX® Version
DirectX® 9.0c
Internet Connection
Broadband Internet Connection

Sigue explorando

Community Discussion

Be the first to comment on Watchmen: The End is Nigh Part 2.

Reseñas y valoraciones

Metacritic
44

Información del juego

Desarrolladora
Deadline Games
Distribuidora
Warner Bros. Games
Fecha de lanzamiento
29 jul 2009

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Deadline Games

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Watchmen: The End is Nigh Part 2 →

Preguntas frecuentes sobre Watchmen: The End is Nigh Part 2

¿Cuánto cuesta Watchmen: The End is Nigh Part 2?

El precio de Watchmen: The End is Nigh Part 2 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Watchmen: The End is Nigh Part 2 más barato?

Compara los precios de Watchmen: The End is Nigh Part 2 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Watchmen: The End is Nigh Part 2?

Watchmen: The End is Nigh Part 2 está disponible en PC.

¿Cuándo se lanzó Watchmen: The End is Nigh Part 2?

Watchmen: The End is Nigh Part 2 se lanzó el 29 de julio de 2009.

¿Quién desarrolló Watchmen: The End is Nigh Part 2?

Watchmen: The End is Nigh Part 2 fue desarrollado por Deadline Games y publicado por Warner Bros. Games.

¿Merece la pena comprar Watchmen: The End is Nigh Part 2?

Watchmen: The End is Nigh Part 2 tiene una puntuación Metacritic de 44/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.