Compara los precios de Warhammer: Vermintide 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Fatshark. Publicado por Fatshark. Lanzado el 8/3/2018. Disponible en PC, Xbox. Géneros: Action, Indie, RPG. Puntuación Metacritic: 82/100.

Left 4 Dead with RPG bones and a Warhammer paintjob that actually holds up past hour 50 - if you can find three friends willing to dodge, block, and parry their way to Legend difficulty.

I came to Vermintide 2 expecting a shallow horde-slasher and left with calluses on my blocking hand and strong opinions about Bardin's Ironbreaker taunt. Fatshark built something that sits in an odd, wonderful niche: a first-person co-op melee game where reading enemy animations matters as much as any stat on your gear. Light attacks, heavy attacks, dodges, pushes, and parries all interact with the game's sprawling enemy roster in ways the tutorial barely hints at, which means the first five hours feel rougher than they should. Stick past that, and the mechanical depth starts to sing. The career system is where Vermintide 2 earns its RPG tag. Five heroes, each with three base careers that play genuinely differently from one another. Kruber's Mercenary slings area heals and crowd-control hits, his Foot Knight absorbs punishment with a charge ability that pins whole clusters of Chaos warriors, and his Huntsman pivots the character almost entirely toward precision ranged damage. Sienna's Unchained runs on overcharge risk management - push her overcharge too high and she explodes, but the passive damage reduction makes her a melee beast when played correctly. Kerillian's Shade goes full assassin with Infiltrate, turning invisible and backstabbing elites for instant kills. Each hero also has a talent tree with tiers unlocking every five levels, giving you build decisions to tinker with constantly. The community debates are alive and heated, which is usually a good sign for longevity. The AI director is the hidden antagonist here. It reads your team state and drops Stormvermin ambushes, Gutter Runners, and Chaos Warriors in combinations that feel personally targeted. A lumbering armored boss to your left, a gas rat lobbing grenades from behind, and suddenly Bardin is down and you are the last one standing with half a health bar. Those moments of desperate survival are where Vermintide 2 is genuinely thrilling. The fifteen-plus maps tour ruined cities, fetid swamps, and collapsing fortresses, each with enough visual identity to stay distinct across repeated runs. Hidden tomes and grimoires per level add collectible objectives that meaningfully affect your end-of-mission chest quality, though hunting them does eat into your healing item budget, which is a real trade-off on higher difficulties. Where the game stumbles: the narrative exists mostly as pre-mission banter and environmental storytelling. If you came expecting lore payoff comparable to the tabletop setting's depth, the story mode will underwhelm. The hero dialogue is sharp - the writers clearly understood the characters - but there is no dramatic arc to follow across missions, just a loose apocalyptic backdrop. Solo play is functional but hollow; the bot AI handles basics well enough, yet it will never replace the chaotic communication of a real squad. The loot progression has been criticised for uneven distribution at mid-tier difficulties, and some talent tiers feel like they have one clear dominant choice rather than genuine decision-making, a missed opportunity given how much variety the career setup promises. Seven years after launch, the game has been updated extensively, with a full roster including a Necromancer career added post-release. The active player base is smaller than at peak but stable enough for matchmaking to function. If you have a consistent group of three other people who want a demanding, systems-rich co-op experience with genuine skill ceilings, there are very few competitors at this price point. Dedicated solo players or narrative-first RPG fans should calibrate expectations accordingly. Monika, Scout Team

Warhammer: Vermintide 2

Warhammer: Vermintide 2

8 mar 2018Fatshark
GamerScout opina

Left 4 Dead with RPG bones and a Warhammer paintjob that actually holds up past hour 50 - if you can find three friends willing to dodge, block, and parry their way to Legend difficulty.

PCXbox
Steam Deck UnsupportedProtonDB Silver
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.65

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.655 Jun 2026
Keyshops
€1.62€1.74€1.85€1.975 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Warhammer: Vermintide 2

I came to Vermintide 2 expecting a shallow horde-slasher and left with calluses on my blocking hand and strong opinions about Bardin's Ironbreaker taunt. Fatshark built something that sits in an odd, wonderful niche: a first-person co-op melee game where reading enemy animations matters as much as any stat on your gear. Light attacks, heavy attacks, dodges, pushes, and parries all interact with the game's sprawling enemy roster in ways the tutorial barely hints at, which means the first five hours feel rougher than they should. Stick past that, and the mechanical depth starts to sing. The career system is where Vermintide 2 earns its RPG tag. Five heroes, each with three base careers that play genuinely differently from one another. Kruber's Mercenary slings area heals and crowd-control hits, his Foot Knight absorbs punishment with a charge ability that pins whole clusters of Chaos warriors, and his Huntsman pivots the character almost entirely toward precision ranged damage. Sienna's Unchained runs on overcharge risk management - push her overcharge too high and she explodes, but the passive damage reduction makes her a melee beast when played correctly. Kerillian's Shade goes full assassin with Infiltrate, turning invisible and backstabbing elites for instant kills. Each hero also has a talent tree with tiers unlocking every five levels, giving you build decisions to tinker with constantly. The community debates are alive and heated, which is usually a good sign for longevity. The AI director is the hidden antagonist here. It reads your team state and drops Stormvermin ambushes, Gutter Runners, and Chaos Warriors in combinations that feel personally targeted. A lumbering armored boss to your left, a gas rat lobbing grenades from behind, and suddenly Bardin is down and you are the last one standing with half a health bar. Those moments of desperate survival are where Vermintide 2 is genuinely thrilling. The fifteen-plus maps tour ruined cities, fetid swamps, and collapsing fortresses, each with enough visual identity to stay distinct across repeated runs. Hidden tomes and grimoires per level add collectible objectives that meaningfully affect your end-of-mission chest quality, though hunting them does eat into your healing item budget, which is a real trade-off on higher difficulties. Where the game stumbles: the narrative exists mostly as pre-mission banter and environmental storytelling. If you came expecting lore payoff comparable to the tabletop setting's depth, the story mode will underwhelm. The hero dialogue is sharp - the writers clearly understood the characters - but there is no dramatic arc to follow across missions, just a loose apocalyptic backdrop. Solo play is functional but hollow; the bot AI handles basics well enough, yet it will never replace the chaotic communication of a real squad. The loot progression has been criticised for uneven distribution at mid-tier difficulties, and some talent tiers feel like they have one clear dominant choice rather than genuine decision-making, a missed opportunity given how much variety the career setup promises. Seven years after launch, the game has been updated extensively, with a full roster including a Necromancer career added post-release. The active player base is smaller than at peak but stable enough for matchmaking to function. If you have a consistent group of three other people who want a demanding, systems-rich co-op experience with genuine skill ceilings, there are very few competitors at this price point. Dedicated solo players or narrative-first RPG fans should calibrate expectations accordingly.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayermultiplayercooponline-coopachievementscontroller-supportHorde CombatCareer SystemAI DirectorSkill-Based MeleeBuild CraftingFour-Player Co-opWarhammer FantasyLoot ProgressionCataclysm Difficulty

Requisitos del sistema

Mínimos

Processor
Intel Core i5-2300 @ 2.80 GHz / AMD FX-4350 @ 4.2 GHz
Memory
6 GB RAM
Graphics
NVIDIA GeForce GTX 460 or AMD Radeon HD 5870
DirectX
Version 11…

Recomendados

OS
64-bit Windows 10
Processor
Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4 GHz
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 970/1060 or ATI Radeo…

Sigue explorando

Community Discussion

Be the first to comment on Warhammer: Vermintide 2.

Reseñas y valoraciones

Metacritic
82

Información del juego

Desarrolladora
Fatshark
Distribuidora
Fatshark
Fecha de lanzamiento
8 mar 2018

Modos de juego

singleplayer
multiplayer
coop
online coop
Cooperativo en línea

Idiomas

Audio (1)
English
Subtítulos (9)
EnglishFrenchItalianGermanSpanish - SpainPolish+3 más

Características

AchievementsController Support

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Fatshark

Compra mejor: guías útiles

Warhammer: Vermintide 2 en directo en Twitch

¿Buscas más? Mira juegos como Warhammer: Vermintide 2 →

Preguntas frecuentes sobre Warhammer: Vermintide 2

¿Cuánto cuesta Warhammer: Vermintide 2?

El precio de Warhammer: Vermintide 2 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Warhammer: Vermintide 2 más barato?

Compara los precios de Warhammer: Vermintide 2 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Warhammer: Vermintide 2?

Warhammer: Vermintide 2 está disponible en PC, Xbox.

¿Cuándo se lanzó Warhammer: Vermintide 2?

Warhammer: Vermintide 2 se lanzó el 8 de marzo de 2018.

¿Quién desarrolló Warhammer: Vermintide 2?

Warhammer: Vermintide 2 fue desarrollado por Fatshark.

¿Merece la pena comprar Warhammer: Vermintide 2?

Warhammer: Vermintide 2 tiene una puntuación Metacritic de 82/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.