Compara los precios de Valiant: Resurrection en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Warfare Studios. Publicado por Aldorlea Games. Lanzado el 8/5/2015. Disponible en PC. Géneros: Adventure, Casual, Indie, RPG.

A retro-style RPG that treks across six distinct regions with old-school ambitions, but mixed reviews suggest it earns that label in both the best and worst ways.

Valiant: Resurrection is a classic JRPG-adjacent indie title from Warfare Studios, published by Aldorlea Games and built squarely for players who grew up on 16-bit adventures and never quite got over them. You travel across a string of named regions, including Sirenus Bay, God's Garden, Whitebleak, Fort Ember, God Snare, and the ominously titled Immortal's Abyss, each apparently offering its own flavor of dungeon crawling and world-building. On paper, that kind of geographic variety is exactly what I want from a game promising an epic journey. The question is always whether the regions feel distinct or whether they are just different wallpaper pasted over the same hallways. The honest answer, based on the feedback pattern this game has accumulated, is that Valiant: Resurrection lands somewhere in the uncomfortable middle. It carries the DNA of Aldorlea's house style, which means turn-based combat, a party-based structure, and an emphasis on exploration over cinematic flash. If you have played other Aldorlea titles, you know what the production values look like: functional, unpretentious, and occasionally charming in the way a hand-drawn map is charming. It is not trying to be Baldur's Gate. It is trying to be the RPG your older sibling was playing on a Saturday afternoon in 1997, and in some moments it actually gets there. Where it struggles, at least judging by the reception that landed it at 70 percent positive across a modest review pool, is likely in the areas that always trip up games like this: pacing and build depth. Retro RPGs live or die on whether the combat system has enough mechanical texture to stay interesting past the opening hours, and whether the quest design gives players reasons to care rather than just reasons to keep walking. Filler encounters and padded dungeon lengths are the genre's original sin, and without a strong narrative hook to carry you through the slow stretches, repetition sets in fast. The location names here have atmosphere, but atmosphere alone does not a gripping RPG make. That said, if you are someone who genuinely loves the Aldorlea catalog and wants more of that comfort-food RPG experience with a light story and straightforward progression, Valiant: Resurrection will probably do what you need it to do. It is the kind of game you load up on a rainy afternoon with no expectations of revolutionizing the genre. Hardcore CRPG players chasing complex dialogue trees, meaningful faction choices, or deep class customization should look elsewhere. This one is for the completionists who want to tick off every chest in Immortal's Abyss, not the theorycrafters optimizing skill synergies for a second run. Monika, Scout Team

Valiant: Resurrection

Valiant: Resurrection

8 may 2015Warfare StudiosAldorlea Games
GamerScout opina

A retro-style RPG that treks across six distinct regions with old-school ambitions, but mixed reviews suggest it earns that label in both the best and worst ways.

PC
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Acerca de Valiant: Resurrection

Valiant: Resurrection is a classic JRPG-adjacent indie title from Warfare Studios, published by Aldorlea Games and built squarely for players who grew up on 16-bit adventures and never quite got over them. You travel across a string of named regions, including Sirenus Bay, God's Garden, Whitebleak, Fort Ember, God Snare, and the ominously titled Immortal's Abyss, each apparently offering its own flavor of dungeon crawling and world-building. On paper, that kind of geographic variety is exactly what I want from a game promising an epic journey. The question is always whether the regions feel distinct or whether they are just different wallpaper pasted over the same hallways. The honest answer, based on the feedback pattern this game has accumulated, is that Valiant: Resurrection lands somewhere in the uncomfortable middle. It carries the DNA of Aldorlea's house style, which means turn-based combat, a party-based structure, and an emphasis on exploration over cinematic flash. If you have played other Aldorlea titles, you know what the production values look like: functional, unpretentious, and occasionally charming in the way a hand-drawn map is charming. It is not trying to be Baldur's Gate. It is trying to be the RPG your older sibling was playing on a Saturday afternoon in 1997, and in some moments it actually gets there. Where it struggles, at least judging by the reception that landed it at 70 percent positive across a modest review pool, is likely in the areas that always trip up games like this: pacing and build depth. Retro RPGs live or die on whether the combat system has enough mechanical texture to stay interesting past the opening hours, and whether the quest design gives players reasons to care rather than just reasons to keep walking. Filler encounters and padded dungeon lengths are the genre's original sin, and without a strong narrative hook to carry you through the slow stretches, repetition sets in fast. The location names here have atmosphere, but atmosphere alone does not a gripping RPG make. That said, if you are someone who genuinely loves the Aldorlea catalog and wants more of that comfort-food RPG experience with a light story and straightforward progression, Valiant: Resurrection will probably do what you need it to do. It is the kind of game you load up on a rainy afternoon with no expectations of revolutionizing the genre. Hardcore CRPG players chasing complex dialogue trees, meaningful faction choices, or deep class customization should look elsewhere. This one is for the completionists who want to tick off every chest in Immortal's Abyss, not the theorycrafters optimizing skill synergies for a second run.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamTurn-Based CombatRetro RPGParty-BasedOld-School ExplorationDungeon CrawlingLinear ProgressionIndie RPG

Requisitos del sistema

Mínimos

Processor
1.6 GHz
Memory
128 MB RAM
Graphics
DirectX 9.0 Compatible
DirectX
Version 9.0
Storage
200 MB available space
Sound Card
DirectX 9.0 Compatible Sound

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Reseñas y valoraciones

Steam
70%(70)

Información del juego

Desarrolladora
Warfare Studios
Distribuidora
Aldorlea Games
Fecha de lanzamiento
8 may 2015

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¿En qué plataformas está disponible Valiant: Resurrection?

Valiant: Resurrection está disponible en PC.

¿Cuándo se lanzó Valiant: Resurrection?

Valiant: Resurrection se lanzó el 8 de mayo de 2015.

¿Quién desarrolló Valiant: Resurrection?

Valiant: Resurrection fue desarrollado por Warfare Studios y publicado por Aldorlea Games.