Compara los precios de UFO: Unidentified Falling Objects en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Andrew Morrish. Publicado por Arc Games. Lanzado el 9/8/2023. Disponible en PC. Géneros: Action, Casual, Indie. Puntuación Metacritic: 76/100.

Deceptively deep score-attack chaos that plays nothing like the block-puzzler you think you're loading up. Worth a look for anyone who wants real skill expression outside the usual FPS grind.

My first five minutes with UFO: Unidentified Falling Objects felt like warm-up stretches. Blocks fall, you shoot them, same color groups score bigger combos. Readable. Comfortable. Then around the six-minute mark the pressure cooker lid comes off, and suddenly I'm managing homing rockets, spike-toting enemy blocks, floor spikes waiting at the bottom of a self-dug pit, and a two-hit health system where leveling up is simultaneously your lifeline and the thing that accelerates the chaos. The loop bites. The core mechanic is tighter than it looks. You control an astronaut who can shoot horizontally to destroy blocks and kick them sideways to set up color matches. Unlike classic falling-block games you have zero say in where pieces land, which forces constant repositioning instead of passive rotation planning. The movement unlocks make a real difference here: starting with a feather-fall jump and eventually working toward a quadruple jump changes how you dodge incoming threats entirely. Weapons unlock too, including a drill that destroys the block directly beneath you rather than firing across the play field, which demands a full re-think of how you approach chain setups. Five block colors keep the visual readout clean, and enemy types are distinct enough that you learn to prioritize on sight: snake creatures tethered to blocks are a nuisance, but the homing rockets that arc upward and then chase you down are the real timer on your run. The single-player content is more substantial than the arcade shell implies. Six worlds each bring their own challenge variants, and the challenge mode hands you specific objectives like repairing your spacesuit or hitting a point threshold before peeling back more of the unlock tree. Gems and cubes earned through milestones feed into new weapons, armor pieces that carry passive abilities, and alternate kick styles. That customization loop genuinely extends the lifespan past the point where most indie puzzlers run dry. Performance is clean too: smooth 60 FPS, no slowdowns mid-run, controls read instantly. I did not notice input lag on a controller, which matters when you're dodging a falling block by about a pixel. The online multiplayer, which supports up to 20 players, is where I have to pump the brakes. Concurrent player numbers are low, and multiple reviewers across the board found online lobbies effectively empty at the time of writing. Local 1v1 split-screen works and is probably the better competitive option right now given the population situation. The score-attack and challenge modes carry the solo experience comfortably, but if online PvP was the draw for you, manage expectations. The Steam player community is small and active hours are inconsistent. Bottom line: UFO sits in that respectable lane of compact arcade games with a higher skill ceiling than the box suggests. It rewards the kind of spatial awareness and threat prioritization that competitive shooter players already have wired in, and the movement and weapon customization give it more build variety than you'd expect from a block-busting game. Not a game you need to treat as a main slot in your rotation, but it's a sharp side piece for when you want something fast, punishing, and genuinely satisfying to get good at. Fred, Scout Team

UFO: Unidentified Falling Objects

UFO: Unidentified Falling Objects

9 ago 2023Andrew MorrishArc Games
GamerScout opina

Deceptively deep score-attack chaos that plays nothing like the block-puzzler you think you're loading up. Worth a look for anyone who wants real skill expression outside the usual FPS grind.

PC
Steam Deck PlayableProtonDB Platinum
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€0.00
en N/A
Mínimo histórico: €1.14

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Acerca de UFO: Unidentified Falling Objects

My first five minutes with UFO: Unidentified Falling Objects felt like warm-up stretches. Blocks fall, you shoot them, same color groups score bigger combos. Readable. Comfortable. Then around the six-minute mark the pressure cooker lid comes off, and suddenly I'm managing homing rockets, spike-toting enemy blocks, floor spikes waiting at the bottom of a self-dug pit, and a two-hit health system where leveling up is simultaneously your lifeline and the thing that accelerates the chaos. The loop bites. The core mechanic is tighter than it looks. You control an astronaut who can shoot horizontally to destroy blocks and kick them sideways to set up color matches. Unlike classic falling-block games you have zero say in where pieces land, which forces constant repositioning instead of passive rotation planning. The movement unlocks make a real difference here: starting with a feather-fall jump and eventually working toward a quadruple jump changes how you dodge incoming threats entirely. Weapons unlock too, including a drill that destroys the block directly beneath you rather than firing across the play field, which demands a full re-think of how you approach chain setups. Five block colors keep the visual readout clean, and enemy types are distinct enough that you learn to prioritize on sight: snake creatures tethered to blocks are a nuisance, but the homing rockets that arc upward and then chase you down are the real timer on your run. The single-player content is more substantial than the arcade shell implies. Six worlds each bring their own challenge variants, and the challenge mode hands you specific objectives like repairing your spacesuit or hitting a point threshold before peeling back more of the unlock tree. Gems and cubes earned through milestones feed into new weapons, armor pieces that carry passive abilities, and alternate kick styles. That customization loop genuinely extends the lifespan past the point where most indie puzzlers run dry. Performance is clean too: smooth 60 FPS, no slowdowns mid-run, controls read instantly. I did not notice input lag on a controller, which matters when you're dodging a falling block by about a pixel. The online multiplayer, which supports up to 20 players, is where I have to pump the brakes. Concurrent player numbers are low, and multiple reviewers across the board found online lobbies effectively empty at the time of writing. Local 1v1 split-screen works and is probably the better competitive option right now given the population situation. The score-attack and challenge modes carry the solo experience comfortably, but if online PvP was the draw for you, manage expectations. The Steam player community is small and active hours are inconsistent. Bottom line: UFO sits in that respectable lane of compact arcade games with a higher skill ceiling than the box suggests. It rewards the kind of spatial awareness and threat prioritization that competitive shooter players already have wired in, and the movement and weapon customization give it more build variety than you'd expect from a block-busting game. Not a game you need to treat as a main slot in your rotation, but it's a sharp side piece for when you want something fast, punishing, and genuinely satisfying to get good at.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvplocal-multiplayerlocal-coopachievementscontroller-supporttier:sub-5Score AttackHigh Skill CeilingMovement UnlocksWeapon CustomizationCombo SystemArcade Puzzle-ActionChallenge ModeCouch PvP

Requisitos del sistema

Mínimos

OS
Windows 7/8/8.1/10
Memory
4 GB RAM
Graphics
512MB video memory
Processor
1.8GHz

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Reseñas y valoraciones

Metacritic
76

Información del juego

Desarrolladora
Andrew Morrish
Distribuidora
Arc Games
Fecha de lanzamiento
9 ago 2023

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¿En qué plataformas está disponible UFO: Unidentified Falling Objects?

UFO: Unidentified Falling Objects está disponible en PC.

¿Cuándo se lanzó UFO: Unidentified Falling Objects?

UFO: Unidentified Falling Objects se lanzó el 9 de agosto de 2023.

¿Quién desarrolló UFO: Unidentified Falling Objects?

UFO: Unidentified Falling Objects fue desarrollado por Andrew Morrish y publicado por Arc Games.

¿Merece la pena comprar UFO: Unidentified Falling Objects?

UFO: Unidentified Falling Objects tiene una puntuación Metacritic de 76/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.