Compara los precios de Total War: PHARAOH DYNASTIES en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CREATIVE ASSEMBLY. Publicado por SEGA. Lanzado el 25/7/2024. Disponible en PC, Mac. Géneros: Action, Strategy.

Creative Assembly quietly fixed Pharaoh with this free overhaul - a grand Bronze Age campaign that now stretches from Mycenae to Mesopotamia and finally feels like a proper mainline Total War.

I'll be straight with you: I almost skipped this one entirely. Pharaoh's 2023 launch landed during a period when Creative Assembly's community goodwill was running close to empty, and the base game felt undercooked by Total War standards. Dynasties changes that math considerably. It ships free to owners of Pharaoh, it treats itself as a standalone entry on the launcher, and the moment you pull up the campaign map the scope shift is obvious. Egypt to Mesopotamia, Aegean to the Tigris - this is now the largest map in historical Total War's history, nearly doubling the original's area and adding 168 settlements across the Levant, Central Anatolia, Greece, and the rivers of Babylon. Four new major factions join the original roster: Babylon, Assyria, Mycenae, and Troy. Agamemnon in Mycenae, Priam in Troy, Assyrian and Babylonian rulers in the east. Each culture brings its own unit roster, royal traditions, and Ancient Legacy mechanics where your leaders build legitimacy by completing objectives tied to mythic or historical figures. More than 150 new and reworked units are in the pool now - camel riders, Mesopotamian heavy infantry, the Guards of Troy, plus over 70 reworked units ported from the Troy roster. The faction variety still has ceilings: minor factions like Achilles's Aeolians lack unique buildings and court abilities, and the Mesopotamian region only gets two major leaders considering how much work went into building out those cultures. Those are real gaps. But the breadth of what's here outpaces what most studios would have shipped as a paid expansion. On the battle layer, Dynasties introduces the optional Lethality modifier - a per-unit percentage chance to kill outright on a successful charge or missile volley, which craters if the target is well-armoured. Combined with the existing degrading armour system, unit stances (advance, hold, fall back while facing), and dynamic weather that makes sandstorms genuinely punishing for archer-heavy compositions, battles reward positioning in a way the base game didn't quite nail. The reworked Sea Peoples AI is also more aggressive and territorial now rather than scripted-wave filler. Where it wobbles: the AI still looks confused when managing the new nomadic outpost mechanic for Sea Peoples factions, and some reviewers noted early load failures on certain PC configurations at launch. Franchise diehards who bounced hard off Pharaoh's interface-heavy campaign may find Dynasties layers on more menus rather than simplifying them - the dynasty succession system, royal marriages, family tree mortality, and adjustable turns-per-year all add depth, but also cognitive overhead. Multiplayer exists with PvP and cross-platform support, though this is primarily a singleplayer sandbox. The real pull is replaying the campaign with different cultures, each offering a noticeably different strategic opening. Starting as Ramesses III defending Egypt against collapsing Bronze Age order plays nothing like managing Babylonian expansion along the Euphrates. The replayability hook is genuine. This is not a shooter, and I'm the wrong guy if you want someone who came for the PvP ladder. But as someone who respects mechanical depth and punishes half-measures, I can say Dynasties earns its place. Creative Assembly Sofia took what should have been several rounds of paid DLC and released it for nothing, and the result is a campaign-layer strategy game that finally justifies the setting. Fred, Scout Team

Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

25 jul 2024CREATIVE ASSEMBLYSEGA
GamerScout opina

Creative Assembly quietly fixed Pharaoh with this free overhaul - a grand Bronze Age campaign that now stretches from Mycenae to Mesopotamia and finally feels like a proper mainline Total War.

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I'll be straight with you: I almost skipped this one entirely. Pharaoh's 2023 launch landed during a period when Creative Assembly's community goodwill was running close to empty, and the base game felt undercooked by Total War standards. Dynasties changes that math considerably. It ships free to owners of Pharaoh, it treats itself as a standalone entry on the launcher, and the moment you pull up the campaign map the scope shift is obvious. Egypt to Mesopotamia, Aegean to the Tigris - this is now the largest map in historical Total War's history, nearly doubling the original's area and adding 168 settlements across the Levant, Central Anatolia, Greece, and the rivers of Babylon. Four new major factions join the original roster: Babylon, Assyria, Mycenae, and Troy. Agamemnon in Mycenae, Priam in Troy, Assyrian and Babylonian rulers in the east. Each culture brings its own unit roster, royal traditions, and Ancient Legacy mechanics where your leaders build legitimacy by completing objectives tied to mythic or historical figures. More than 150 new and reworked units are in the pool now - camel riders, Mesopotamian heavy infantry, the Guards of Troy, plus over 70 reworked units ported from the Troy roster. The faction variety still has ceilings: minor factions like Achilles's Aeolians lack unique buildings and court abilities, and the Mesopotamian region only gets two major leaders considering how much work went into building out those cultures. Those are real gaps. But the breadth of what's here outpaces what most studios would have shipped as a paid expansion. On the battle layer, Dynasties introduces the optional Lethality modifier - a per-unit percentage chance to kill outright on a successful charge or missile volley, which craters if the target is well-armoured. Combined with the existing degrading armour system, unit stances (advance, hold, fall back while facing), and dynamic weather that makes sandstorms genuinely punishing for archer-heavy compositions, battles reward positioning in a way the base game didn't quite nail. The reworked Sea Peoples AI is also more aggressive and territorial now rather than scripted-wave filler. Where it wobbles: the AI still looks confused when managing the new nomadic outpost mechanic for Sea Peoples factions, and some reviewers noted early load failures on certain PC configurations at launch. Franchise diehards who bounced hard off Pharaoh's interface-heavy campaign may find Dynasties layers on more menus rather than simplifying them - the dynasty succession system, royal marriages, family tree mortality, and adjustable turns-per-year all add depth, but also cognitive overhead. Multiplayer exists with PvP and cross-platform support, though this is primarily a singleplayer sandbox. The real pull is replaying the campaign with different cultures, each offering a noticeably different strategic opening. Starting as Ramesses III defending Egypt against collapsing Bronze Age order plays nothing like managing Babylonian expansion along the Euphrates. The replayability hook is genuine. This is not a shooter, and I'm the wrong guy if you want someone who came for the PvP ladder. But as someone who respects mechanical depth and punishes half-measures, I can say Dynasties earns its place. Creative Assembly Sofia took what should have been several rounds of paid DLC and released it for nothing, and the result is a campaign-layer strategy game that finally justifies the setting.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvponline-pvpcross-platformachievementstrading-cardstier:sub-5Bronze Age SettingDynasty SystemCampaign ReplayabilityFaction VarietyLethality MechanicsGrand CampaignCross-Platform MultiplayerDynamic Weather BattlesFree Expansion

Requisitos del sistema

Mínimos

OS
Windows 10 64-Bit
Memory
6 GB RAM
DirectX
Version 11
Storage
80 GB available space
Graphics
Nvidia GeForce GTX 660 / AMD R9 270
Processor
Intel i3-2100 / AMD FX-4300

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OS
Windows 10 64-Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
80 GB available space
Graphics
Nvidia GeForce GTX 1660 Ti / AMD RX 480
Processor
Intel i5-6600/Ryzen 5 2600X

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Información del juego

Desarrolladora
CREATIVE ASSEMBLY
Distribuidora
SEGA
Fecha de lanzamiento
25 jul 2024

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Total War: PHARAOH DYNASTIES está disponible en PC, Mac.

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Total War: PHARAOH DYNASTIES se lanzó el 25 de julio de 2024.

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Total War: PHARAOH DYNASTIES fue desarrollado por CREATIVE ASSEMBLY y publicado por SEGA.