Compara los precios de Steel Rats en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tate Multimedia. Publicado por Tate Multimedia. Lanzado el 7/11/2018. Disponible en PC, Xbox. Géneros: Action, Racing.

Trials physics, robot-slaying combat, and a Mad Max aesthetic crammed into one 2.5D arcade ride, a genuinely weird concept that half-works, and is worth the ticket if you can tolerate a bumpy learning curve.

My first instinct when I loaded up Steel Rats was pure curiosity: who thought it was a good idea to strap circular saw blades to a motorcycle, throw it into a Trials-style physics engine, and then dump a robot apocalypse on top? Tate Multimedia, apparently, and the result is one of the stranger action-platformers you'll find on PC. Set in a steampunk-flavoured alternate 1940s, you control four members of a biker gang, James, Lisa, Randall, and Toshi, each with their own weapons and special abilities, as they tear through the five districts of Coastal City fighting off an invasion of Junkbots. The wheelsaw mechanic is the real star: your front wheel is a spinning blade that chews through obstacles, alters your trajectory mid-air, and just generally feels incredible when it clicks. Chase sequences where you're leaping across exploding blimps or outrunning a giant swinging anchor are genuinely thrilling setpieces. The 2.5D lane-switching system is what sets Steel Rats apart from a straight Trials clone. Rather than being locked to one plane, you push up or down to shift between foreground and background lanes, think of it like riding in parallel tracks through the world. It opens up a surprising amount of route variety and lets levels feel maze-like in their better moments. The catch is that the controls take real time to internalize: managing lane switches, a spin deflect move, character-specific specials like James's ground shockwave or Randy's harpoon chain, firing weapons, and keeping your bike upright under physics pressure is a lot to juggle all at once. The camera also struggles at high speed, sudden drops and environmental hazards sneak up on you in ways that feel cheap rather than challenging. Stick with a gamepad here; keyboard is genuinely not recommended and the physics demand analog input. The four characters sound more distinct on paper than they play in practice. Switching between them on the fly is a cool idea, but their unique abilities rarely demand you think carefully about who you deploy. The RPG-lite upgrade system has the same problem: junk currency, earned by destroying enemies and environment, flows in so freely that you can unlock almost every perk before the campaign is half done, which kills any sense of meaningful progression. The enemy roster, Spinners, Hatchers, Hovers, and their bigger cousins, looks cool but plays repetitively, and the final boss drew specific complaints even from fans of the game. Story is thin, voice acting is patchy, and there is zero multiplayer of any kind, which is a genuine missed opportunity for a game about a four-person biker crew. With that said, Steel Rats runs around six to seven hours for a single playthrough, and per-level bonus objectives (speed runs, no-damage clears, enemy-type challenges) give completionists a reason to go back. The art direction is legitimately good, dark, industrial, colour-coded by character, and visually readable even during hectic combat. The soundtrack, composed by Arkadiusz Reikowski, fits the chaos well. If you are a Trials or Urban Trial fan looking for something that pushes that formula in a weird new direction, this scratches a very specific itch. If you want split-screen couch fun or a breezy pick-up-and-play arcade game, look elsewhere, this one needs patience before it rewards you, and it will never be the party game the premise implies. Riley, Scout Team

Steel Rats

Steel Rats

7 nov 2018Tate Multimedia
GamerScout opina

Trials physics, robot-slaying combat, and a Mad Max aesthetic crammed into one 2.5D arcade ride, a genuinely weird concept that half-works, and is worth the ticket if you can tolerate a bumpy learning curve.

PCXbox
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €0.47

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My first instinct when I loaded up Steel Rats was pure curiosity: who thought it was a good idea to strap circular saw blades to a motorcycle, throw it into a Trials-style physics engine, and then dump a robot apocalypse on top? Tate Multimedia, apparently, and the result is one of the stranger action-platformers you'll find on PC. Set in a steampunk-flavoured alternate 1940s, you control four members of a biker gang, James, Lisa, Randall, and Toshi, each with their own weapons and special abilities, as they tear through the five districts of Coastal City fighting off an invasion of Junkbots. The wheelsaw mechanic is the real star: your front wheel is a spinning blade that chews through obstacles, alters your trajectory mid-air, and just generally feels incredible when it clicks. Chase sequences where you're leaping across exploding blimps or outrunning a giant swinging anchor are genuinely thrilling setpieces. The 2.5D lane-switching system is what sets Steel Rats apart from a straight Trials clone. Rather than being locked to one plane, you push up or down to shift between foreground and background lanes, think of it like riding in parallel tracks through the world. It opens up a surprising amount of route variety and lets levels feel maze-like in their better moments. The catch is that the controls take real time to internalize: managing lane switches, a spin deflect move, character-specific specials like James's ground shockwave or Randy's harpoon chain, firing weapons, and keeping your bike upright under physics pressure is a lot to juggle all at once. The camera also struggles at high speed, sudden drops and environmental hazards sneak up on you in ways that feel cheap rather than challenging. Stick with a gamepad here; keyboard is genuinely not recommended and the physics demand analog input. The four characters sound more distinct on paper than they play in practice. Switching between them on the fly is a cool idea, but their unique abilities rarely demand you think carefully about who you deploy. The RPG-lite upgrade system has the same problem: junk currency, earned by destroying enemies and environment, flows in so freely that you can unlock almost every perk before the campaign is half done, which kills any sense of meaningful progression. The enemy roster, Spinners, Hatchers, Hovers, and their bigger cousins, looks cool but plays repetitively, and the final boss drew specific complaints even from fans of the game. Story is thin, voice acting is patchy, and there is zero multiplayer of any kind, which is a genuine missed opportunity for a game about a four-person biker crew. With that said, Steel Rats runs around six to seven hours for a single playthrough, and per-level bonus objectives (speed runs, no-damage clears, enemy-type challenges) give completionists a reason to go back. The art direction is legitimately good, dark, industrial, colour-coded by character, and visually readable even during hectic combat. The soundtrack, composed by Arkadiusz Reikowski, fits the chaos well. If you are a Trials or Urban Trial fan looking for something that pushes that formula in a weird new direction, this scratches a very specific itch. If you want split-screen couch fun or a breezy pick-up-and-play arcade game, look elsewhere, this one needs patience before it rewards you, and it will never be the party game the premise implies.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steam2.5D PlatformerWheelsaw CombatPhysics-Based RidingLane-SwitchingJunkbot EnemiesSteampunk SettingSingle-Player OnlyGamepad RequiredUpgrade TreeSetpiece Action

Requisitos del sistema

Mínimos

Processor
Intel Core 2 Duo E8400 / AMD Phenom II X4 940
Memory
4 GB RAM
Graphics
GeForce GT 630 / Radeon HD 7570
DirectX
Version 11
Storage
6 GB available space
Sound Card
DirectX compatible sound c…

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Steam
57%(1,390)

Información del juego

Desarrolladora
Tate Multimedia
Distribuidora
Tate Multimedia
Fecha de lanzamiento
7 nov 2018

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¿En qué plataformas está disponible Steel Rats?

Steel Rats está disponible en PC, Xbox.

¿Cuándo se lanzó Steel Rats?

Steel Rats se lanzó el 7 de noviembre de 2018.

¿Quién desarrolló Steel Rats?

Steel Rats fue desarrollado por Tate Multimedia.