Compara los precios de Star Ocean - The last Hope - 4K & Full HD Remaster en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Square Enix. Publicado por Square Enix. Lanzado el 28/11/2017. Disponible en PC. Géneros: Action, RPG.

A 4K-upscaled remaster of Square Enix's 2009 space JRPG, with real-time combat and galaxy-hopping scope. Rough edges and all.

Star Ocean: The Last Hope is a space opera JRPG that launched on consoles back in 2009 and arrived on PC via this 4K and Full HD remaster in late 2017. The premise sends you into the stars aboard the SRF-003 Calnus after Earth is left devastated by World War III, and the story escalates from there into full-scale cosmic horror with dimension-spanning stakes. If the phrase 'threat to all of creation' makes your eye twitch from overuse, fair warning: The Last Hope commits to that scale without a hint of irony. The action combat system is the game's strongest card. Battles are real-time, with a party of four and active switching between characters mid-fight. Each character plays distinctly: Edge is your mobile melee attacker, Reina handles healing, Faize brings sword-and-magic flexibility, and later additions like Bacchus and Meracle push toward ranged and fast-strike playstyles respectively. Blindsiding enemies - circling them to land a preemptive strike - adds a tactical layer that keeps random encounters from feeling completely mechanical. Rush Combos chain special moves together for burst damage, and mastering the timing actually matters, especially on higher difficulties. Build variety is real enough to hold up across the game's substantial runtime, which comfortably exceeds 50 hours for a main playthrough. Where The Last Hope struggles is everywhere that isn't combat. The writing is the most discussed liability, and the criticism lands. Protagonist Edge Maverick is earnest to a fault, cycling through guilt and resolve in a loop that loses tension by the midpoint. The supporting cast is uneven: some characters get genuinely affecting arcs, others exist mainly to fill the party roster and deliver exposition. Private Actions - short optional character scenes, a series staple - range from charming to baffling, and some of the localisation choices aged poorly. If you compare this to modern JRPG writing standards the gap is visible. Dungeon design also leans on long corridors with repetitive enemy encounters more often than it should, and crafting and synthesis systems, while deep, have a learning curve that the game explains badly. The remaster itself is serviceable. Character models and environmental textures are sharper than the original release, and the 4K output looks clean on modern monitors. There is no new content, no reworked cutscenes, no updated voice acting. This is a resolution and frame-rate upgrade, not a remake, so temper expectations accordingly. Steam reviews sit at a mixed 70 percent, which is accurate: fans of the original will find exactly what they loved, and newcomers might be caught off guard by how dated the non-combat elements feel. If you are the kind of player who chases battle system depth, enjoys assembling an optimised party for high-difficulty content, or has a soft spot for early-PS3-era JRPGs with operatic ambitions, The Last Hope still delivers on its core loop. If you need tight narrative structure and strong characterisation to stay invested across 50-plus hours, you will likely feel the seams before the halfway point. It is a game worth knowing for what it does well, with both eyes open about what it does not. Monika, Scout Team

Star Ocean - The last Hope - 4K & Full HD Remaster

Star Ocean - The last Hope - 4K & Full HD Remaster

28 nov 2017Square Enix
GamerScout opina

A 4K-upscaled remaster of Square Enix's 2009 space JRPG, with real-time combat and galaxy-hopping scope. Rough edges and all.

PC
Steam Deck UnsupportedProtonDB Silver
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Acerca de Star Ocean - The last Hope - 4K & Full HD Remaster

Star Ocean: The Last Hope is a space opera JRPG that launched on consoles back in 2009 and arrived on PC via this 4K and Full HD remaster in late 2017. The premise sends you into the stars aboard the SRF-003 Calnus after Earth is left devastated by World War III, and the story escalates from there into full-scale cosmic horror with dimension-spanning stakes. If the phrase 'threat to all of creation' makes your eye twitch from overuse, fair warning: The Last Hope commits to that scale without a hint of irony. The action combat system is the game's strongest card. Battles are real-time, with a party of four and active switching between characters mid-fight. Each character plays distinctly: Edge is your mobile melee attacker, Reina handles healing, Faize brings sword-and-magic flexibility, and later additions like Bacchus and Meracle push toward ranged and fast-strike playstyles respectively. Blindsiding enemies - circling them to land a preemptive strike - adds a tactical layer that keeps random encounters from feeling completely mechanical. Rush Combos chain special moves together for burst damage, and mastering the timing actually matters, especially on higher difficulties. Build variety is real enough to hold up across the game's substantial runtime, which comfortably exceeds 50 hours for a main playthrough. Where The Last Hope struggles is everywhere that isn't combat. The writing is the most discussed liability, and the criticism lands. Protagonist Edge Maverick is earnest to a fault, cycling through guilt and resolve in a loop that loses tension by the midpoint. The supporting cast is uneven: some characters get genuinely affecting arcs, others exist mainly to fill the party roster and deliver exposition. Private Actions - short optional character scenes, a series staple - range from charming to baffling, and some of the localisation choices aged poorly. If you compare this to modern JRPG writing standards the gap is visible. Dungeon design also leans on long corridors with repetitive enemy encounters more often than it should, and crafting and synthesis systems, while deep, have a learning curve that the game explains badly. The remaster itself is serviceable. Character models and environmental textures are sharper than the original release, and the 4K output looks clean on modern monitors. There is no new content, no reworked cutscenes, no updated voice acting. This is a resolution and frame-rate upgrade, not a remake, so temper expectations accordingly. Steam reviews sit at a mixed 70 percent, which is accurate: fans of the original will find exactly what they loved, and newcomers might be caught off guard by how dated the non-combat elements feel. If you are the kind of player who chases battle system depth, enjoys assembling an optimised party for high-difficulty content, or has a soft spot for early-PS3-era JRPGs with operatic ambitions, The Last Hope still delivers on its core loop. If you need tight narrative structure and strong characterisation to stay invested across 50-plus hours, you will likely feel the seams before the halfway point. It is a game worth knowing for what it does well, with both eyes open about what it does not.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamSpace OperaReal-Time CombatParty-Based RPGPrivate ActionsCrafting SystemGalaxy ExplorationHigh Difficulty OptionSingle Player Campaign

Requisitos del sistema

Mínimos

Processor
Intel core i3 2100 / AMD A8-6500
Memory
2 GB RAM
Graphics
NVIDIA GeForce GT630 VRAM 512MB / AMD Radeon R7 250 VRAM 512M…

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Intel Core i5 4670 / AMD A10-7850K
Memory
6 GB RAM
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NVIDIA GeForce GTX960 VRAM 2GB / AMD Radeon…

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Steam
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Información del juego

Desarrolladora
Square Enix
Distribuidora
Square Enix
Fecha de lanzamiento
28 nov 2017

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¿En qué plataformas está disponible Star Ocean - The last Hope - 4K & Full HD Remaster?

Star Ocean - The last Hope - 4K & Full HD Remaster está disponible en PC.

¿Cuándo se lanzó Star Ocean - The last Hope - 4K & Full HD Remaster?

Star Ocean - The last Hope - 4K & Full HD Remaster se lanzó el 28 de noviembre de 2017.

¿Quién desarrolló Star Ocean - The last Hope - 4K & Full HD Remaster?

Star Ocean - The last Hope - 4K & Full HD Remaster fue desarrollado por Square Enix.