Compara los precios de Siralim 3 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Thylacine Studios. Publicado por Thylacine Studios LLC. Lanzado el 15/10/2018. Disponible en PC, Mac, Linux. Géneros: RPG.

If you've ever wanted Pokemon crossed with Path of Exile's build obsession and zero interest in a level cap, Siralim 3 will quietly consume your evenings for months.

I have a weakness for games that hand you a hundred interlocking systems and dare you to break them, and Siralim 3 is precisely that kind of game. You step in as the ruler of Nex, tasked with pushing back an invasion led by a corrupted king, but the story is frankly just scaffolding. The real game is assembling a party of six creatures from a roster of over 700, then engineering trait-and-spell combinations that spiral into something absurdly powerful. Combat is turn-based, six-on-six, and the depth comes not from moment-to-moment decisions in battle but from the pre-battle construction of your team. Each creature carries a unique trait, each artifact you craft onto them can reshape one of six stats, and over 300 spell gems can be enchanted with secondary properties that chain into other effects. The number of viable team compositions is, practically speaking, enormous. For anyone who lived through Dragon Warrior Monsters or min-maxed a Pokemon team on a spreadsheet, this is the genre's logical extreme. The developer cited Dragon Warrior Monsters, Pokemon, Grim Dawn, and Path of Exile as direct inspirations, and that lineage is visible in every menu. The dungeon-crawling side, wandering procedurally generated realms across 15 tilesets, is snappy and low-friction: your party fully heals between fights, so resource attrition is not what the game is testing. What it tests is whether your build can handle escalating threats, including endgame Itherian Realms with randomly modified properties, a roster of super-bosses, an Arena draft mode, and asynchronous Tavern Brawl battles against other players' teams. Now for the honest part, because Siralim 3 earns real criticism in two specific areas. First, the menus. The main menu alone branches into eleven options, which then branch into more sub-menus, with perk trees, macro editors, and five distinct resource types all unlocked on you more or less simultaneously with only a cursory tutorial. This is not a game that holds your hand, and if you are not the kind of person who enjoys reading tooltips for fifteen minutes before a run, the opening hours will feel hostile. Second, the resource grind. Some players report that crafting and creature-summoning costs scale into territory that feels punitive, particularly if achievements are on your radar, since the achievement system ties directly into drop rate bonuses and nudges you toward grinding content you may have no interest in. The story itself is deliberately light and irreverent (one named spell is literally called "Tartarith's Bangin' Bourbon"), which is charming but not a substitute for narrative payoff if that's what you came for. Repeat: if you want branching dialogue, meaningful choices, or character arcs, look elsewhere. What Siralim 3 does deliver is the rarest thing in the genre: a monster-taming RPG with no level cap, no content wall, and a design philosophy aimed explicitly at players who want hundreds of hours of build experimentation. Steam players sitting on 300-plus hours describe still finding new trait interactions. The developer, a solo or near-solo operation, shipped free post-launch content including weekly challenges and new creatures well after release. Siralim Ultimate has since launched as the series successor, so Siralim 3 is now the slightly older sibling, but it remains a fully realized standalone game and a legitimate entry point for the series. Monika, Scout Team

Siralim 3

Siralim 3

15 oct 2018Thylacine StudiosThylacine Studios LLC
GamerScout opina

If you've ever wanted Pokemon crossed with Path of Exile's build obsession and zero interest in a level cap, Siralim 3 will quietly consume your evenings for months.

PCMacLinux
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.23

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.2323 Jun 2026
Keyshops
€1.21€1.28€1.35€1.425 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Siralim 3

I have a weakness for games that hand you a hundred interlocking systems and dare you to break them, and Siralim 3 is precisely that kind of game. You step in as the ruler of Nex, tasked with pushing back an invasion led by a corrupted king, but the story is frankly just scaffolding. The real game is assembling a party of six creatures from a roster of over 700, then engineering trait-and-spell combinations that spiral into something absurdly powerful. Combat is turn-based, six-on-six, and the depth comes not from moment-to-moment decisions in battle but from the pre-battle construction of your team. Each creature carries a unique trait, each artifact you craft onto them can reshape one of six stats, and over 300 spell gems can be enchanted with secondary properties that chain into other effects. The number of viable team compositions is, practically speaking, enormous. For anyone who lived through Dragon Warrior Monsters or min-maxed a Pokemon team on a spreadsheet, this is the genre's logical extreme. The developer cited Dragon Warrior Monsters, Pokemon, Grim Dawn, and Path of Exile as direct inspirations, and that lineage is visible in every menu. The dungeon-crawling side, wandering procedurally generated realms across 15 tilesets, is snappy and low-friction: your party fully heals between fights, so resource attrition is not what the game is testing. What it tests is whether your build can handle escalating threats, including endgame Itherian Realms with randomly modified properties, a roster of super-bosses, an Arena draft mode, and asynchronous Tavern Brawl battles against other players' teams. Now for the honest part, because Siralim 3 earns real criticism in two specific areas. First, the menus. The main menu alone branches into eleven options, which then branch into more sub-menus, with perk trees, macro editors, and five distinct resource types all unlocked on you more or less simultaneously with only a cursory tutorial. This is not a game that holds your hand, and if you are not the kind of person who enjoys reading tooltips for fifteen minutes before a run, the opening hours will feel hostile. Second, the resource grind. Some players report that crafting and creature-summoning costs scale into territory that feels punitive, particularly if achievements are on your radar, since the achievement system ties directly into drop rate bonuses and nudges you toward grinding content you may have no interest in. The story itself is deliberately light and irreverent (one named spell is literally called "Tartarith's Bangin' Bourbon"), which is charming but not a substitute for narrative payoff if that's what you came for. Repeat: if you want branching dialogue, meaningful choices, or character arcs, look elsewhere. What Siralim 3 does deliver is the rarest thing in the genre: a monster-taming RPG with no level cap, no content wall, and a design philosophy aimed explicitly at players who want hundreds of hours of build experimentation. Steam players sitting on 300-plus hours describe still finding new trait interactions. The developer, a solo or near-solo operation, shipped free post-launch content including weekly challenges and new creatures well after release. Siralim Ultimate has since launched as the series successor, so Siralim 3 is now the slightly older sibling, but it remains a fully realized standalone game and a legitimate entry point for the series.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementscontroller-supporttrading-cardstier:sub-5Monster TamingBuild CraftingInfinite ProgressionTrait SynergyRoguelite Dungeon CrawlerAsynchronous PvPArtifact CraftingNo Level Cap

Requisitos del sistema

Mínimos

OS
Windows 7
Storage
200 MB available space

Sigue explorando

Community Discussion

Be the first to comment on Siralim 3.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Thylacine Studios
Distribuidora
Thylacine Studios LLC
Fecha de lanzamiento
15 oct 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Siralim 3 →

Preguntas frecuentes sobre Siralim 3

¿Cuánto cuesta Siralim 3?

El precio de Siralim 3 cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Siralim 3 más barato?

Compara los precios de Siralim 3 en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Siralim 3?

Siralim 3 está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Siralim 3?

Siralim 3 se lanzó el 15 de octubre de 2018.

¿Quién desarrolló Siralim 3?

Siralim 3 fue desarrollado por Thylacine Studios y publicado por Thylacine Studios LLC.