Compara los precios de Potion Permit en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por MassHive Media. Publicado por PQube. Lanzado el 22/9/2022. Disponible en PC, Mac, Xbox. Géneros: Action, Adventure, Casual, RPG. Puntuación Metacritic: 72/100.

Cozy alchemy meets small-town social sim, but this doctor-knows-best fantasy earns its charm slowly. Recommended for patients who enjoy the grind.

I came into Potion Permit expecting a breezy Stardew Valley cousin with a potion-crafting twist. What I got was something that took a long time to warm up, much like its frosty townspeople, but eventually delivered a loop that had me hitting "just one more day" past midnight more than I care to admit. The core concept is genuinely clever. You arrive in Moonbury as the capital's chemist, and the locals hate you immediately, not out of meanness but out of real lore-backed history: a previous chemist wrecked the island's ecosystem and the residents never forgot it. That earned skepticism gives the social progression real weight. As you treat patients, gift Moon Cloves earned through successful cures, and chip away at 33 characters' friendship meters, the warmth you unlock actually feels deserved rather than handed to you. The unlockable personal quest lines range from comic to quietly poignant, and it was the quality of that writing that kept me going through the rougher stretches. The potion-brewing system is the mechanical highlight. Each recipe presents a grid you must fill using ingredient pieces shaped like Tetris tetrominoes, and crucially you cannot rotate them, which forces you to manage a wide variety of herbs, monster drops, and minerals across four elemental types: fire, water, earth, and wind. Upgrading your cauldron expands how many pieces you can use at once, and once you've brewed a potion five times you can save the recipe for quick repeats. It stays satisfying across the full run. Diagnosis minigames add a second layer, requiring you to locate ailments on a body chart and then pass a rhythm or memory challenge, which, if nothing else, breaks the routine nicely. Combat, by contrast, is the weak link. The hammer, scythe, and axe do the job across biomes like the Meadow Range, Glaze Iceberg, and Barren Wasteland, but enemy variety never demands real attention and the whole system reads as obligatory. Stat upgrades being bought from the blacksmith rather than earned through play is a particularly odd design choice that several players called out at launch. Pacing is where Potion Permit genuinely earns its mixed Metacritic of 72. The opening hours are gated and slow, parceling out mechanics one at a time until it feels like a very long tutorial. Once the game opens up it finds a better rhythm, and at 45-plus hours to see credits it is not a short experience, but you have to earn that opening. The early bug situation at launch was also well-documented, and while patches addressed the worst offenders, some users still reported interface sluggishness and the occasional script oddity that breaks immersion. For the right player, though, this is a warm and unhurried time. The 16-bit pixel art is genuinely lovely, the sprite animation communicates emotion with surprising subtlety, and the soundtrack earns consistent praise across reviews. If you are the kind of person who likes having a purposeful daily routine in a small game world, something to pick up in short sessions rather than marathon runs, Moonbury will deliver. If you need mechanical depth past hour 20, branching narrative consequence, or combat with any bite to it, you will feel the ceiling before the credits roll. Monika, Scout Team

Potion Permit

Potion Permit

22 sept 2022MassHive MediaPQube
GamerScout opina

Cozy alchemy meets small-town social sim, but this doctor-knows-best fantasy earns its charm slowly. Recommended for patients who enjoy the grind.

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Mínimo histórico: €3.41

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I came into Potion Permit expecting a breezy Stardew Valley cousin with a potion-crafting twist. What I got was something that took a long time to warm up, much like its frosty townspeople, but eventually delivered a loop that had me hitting "just one more day" past midnight more than I care to admit. The core concept is genuinely clever. You arrive in Moonbury as the capital's chemist, and the locals hate you immediately, not out of meanness but out of real lore-backed history: a previous chemist wrecked the island's ecosystem and the residents never forgot it. That earned skepticism gives the social progression real weight. As you treat patients, gift Moon Cloves earned through successful cures, and chip away at 33 characters' friendship meters, the warmth you unlock actually feels deserved rather than handed to you. The unlockable personal quest lines range from comic to quietly poignant, and it was the quality of that writing that kept me going through the rougher stretches. The potion-brewing system is the mechanical highlight. Each recipe presents a grid you must fill using ingredient pieces shaped like Tetris tetrominoes, and crucially you cannot rotate them, which forces you to manage a wide variety of herbs, monster drops, and minerals across four elemental types: fire, water, earth, and wind. Upgrading your cauldron expands how many pieces you can use at once, and once you've brewed a potion five times you can save the recipe for quick repeats. It stays satisfying across the full run. Diagnosis minigames add a second layer, requiring you to locate ailments on a body chart and then pass a rhythm or memory challenge, which, if nothing else, breaks the routine nicely. Combat, by contrast, is the weak link. The hammer, scythe, and axe do the job across biomes like the Meadow Range, Glaze Iceberg, and Barren Wasteland, but enemy variety never demands real attention and the whole system reads as obligatory. Stat upgrades being bought from the blacksmith rather than earned through play is a particularly odd design choice that several players called out at launch. Pacing is where Potion Permit genuinely earns its mixed Metacritic of 72. The opening hours are gated and slow, parceling out mechanics one at a time until it feels like a very long tutorial. Once the game opens up it finds a better rhythm, and at 45-plus hours to see credits it is not a short experience, but you have to earn that opening. The early bug situation at launch was also well-documented, and while patches addressed the worst offenders, some users still reported interface sluggishness and the occasional script oddity that breaks immersion. For the right player, though, this is a warm and unhurried time. The 16-bit pixel art is genuinely lovely, the sprite animation communicates emotion with surprising subtlety, and the soundtrack earns consistent praise across reviews. If you are the kind of person who likes having a purposeful daily routine in a small game world, something to pick up in short sessions rather than marathon runs, Moonbury will deliver. If you need mechanical depth past hour 20, branching narrative consequence, or combat with any bite to it, you will feel the ceiling before the credits roll.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaLife-Sim RPGCozyAlchemy CraftingRelationship BuildingPixel ArtTetromino PuzzlesShort SessionsWholesome

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
6 GB RAM
DirectX
Version 10
Storage
2 GB available space
Graphics
NVIDIA GeForce GTS 250, 1 GB or AMD Radeon R7 240, 2 GB
Processor
Intel Core i3-2100 or AMD Phenom II X4 965

Recomendados

OS
Windows 10
Memory
6 GB RAM
DirectX
Version 10
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 460, 1 GB or AMD Radeon HD 7770, 1 GB
Processor
Intel Core i3-4130 or AMD Ryzen 3 1200

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Reseñas y valoraciones

Metacritic
72

Información del juego

Desarrolladora
MassHive Media
Distribuidora
PQube
Fecha de lanzamiento
22 sept 2022

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¿En qué plataformas está disponible Potion Permit?

Potion Permit está disponible en PC, Mac, Xbox.

¿Cuándo se lanzó Potion Permit?

Potion Permit se lanzó el 22 de septiembre de 2022.

¿Quién desarrolló Potion Permit?

Potion Permit fue desarrollado por MassHive Media y publicado por PQube.

¿Merece la pena comprar Potion Permit?

Potion Permit tiene una puntuación Metacritic de 72/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.