Compara los precios de Notes of Soul en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por (Hong Kong)GKD Game Studio. Publicado por (Hong Kong)GKD Game Studio. Lanzado el 17/1/2019. Disponible en PC. Géneros: Action, Adventure, Casual, Indie, Massively Multiplayer, Racing, RPG, Strategy, Early Access.

If you can read Chinese, this asymmetric-flavored social MMO has enough role-play scenarios and cultural curiosity to hold attention. If you cannot, the language barrier will stop you cold before the first lobby loads.

My first instinct when I pulled up Notes of Soul was to clock the concurrent player count before touching anything else. SteamSpy shows it sitting at roughly 101 CCU, and that number tells you almost everything you need to know about what kind of evening you are signing up for. This is a Chinese-developed, Chinese-language-first MMO that has somewhere between 500,000 and 1,000,000 copies in the wild but a live population that could fit in a mid-sized Discord server. That gap between install base and active headcount is a flashing yellow light for anyone whose fun depends on populated lobbies and reliable matchmaking. Mechanically, the game wraps itself around a "gleaning club" format: players step into scripted role-play scenarios rooted in Chinese folk tradition and horror, acting out story beats, uncovering narrative threads, and interacting with other players in structured sessions. The Steam franchise tag translates roughly to "large-scale online social game", and that framing is accurate. This is less a tight competitive shooter or action MMO and more a social-experience platform with multiplayer PvP and co-op modes bolted alongside the narrative content. There is online PvP, online co-op, and MMO-style lobbies, but the core identity is closer to a live-action mystery club sim than a combat-first game. The Steam review score sits at 73% positive across over 14,000 reviews, which is a reasonable headline number. The asterisk matters, though. Steam flags the title for off-topic review activity, meaning a portion of those reviews were excluded from the final score calculation. That kind of flag usually signals review-bombing or coordinated positive pushes, and it puts a ceiling on how much the 73% tells you about actual quality. English-language coverage outside Steam is essentially zero, and the community hub itself is dominated by posts in Traditional and Simplified Chinese. One stickied discussion literally explains how to navigate the game's menus without knowing Chinese, which is a telling detail. For the performance-minded player who wants ping transparency, ranked progression, or readable UI feedback, this is a rough environment. There is no English language support listed, the development pace since its 2019 Early Access launch has not generated any meaningful Western press, and the low concurrent population makes spontaneous multiplayer sessions dependent on timing your play window to overlap with the game's primary Chinese user base. If you are outside that time zone, you are gambling on finding a full lobby. The honest audience for Notes of Soul is someone with a genuine interest in Chinese cultural horror aesthetics and the patience to navigate a fully Chinese-language interface, ideally with friends already in the game. As a social role-play experience within that community it reportedly functions. As a general-audience multiplayer pick for a Western player looking for reliable online sessions, the math does not work out. Fred, Scout Team

Notes of Soul

Notes of Soul

17 ene 2019(Hong Kong)GKD Game Studio
GamerScout opina

If you can read Chinese, this asymmetric-flavored social MMO has enough role-play scenarios and cultural curiosity to hold attention. If you cannot, the language barrier will stop you cold before the first lobby loads.

PC
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.70

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My first instinct when I pulled up Notes of Soul was to clock the concurrent player count before touching anything else. SteamSpy shows it sitting at roughly 101 CCU, and that number tells you almost everything you need to know about what kind of evening you are signing up for. This is a Chinese-developed, Chinese-language-first MMO that has somewhere between 500,000 and 1,000,000 copies in the wild but a live population that could fit in a mid-sized Discord server. That gap between install base and active headcount is a flashing yellow light for anyone whose fun depends on populated lobbies and reliable matchmaking. Mechanically, the game wraps itself around a "gleaning club" format: players step into scripted role-play scenarios rooted in Chinese folk tradition and horror, acting out story beats, uncovering narrative threads, and interacting with other players in structured sessions. The Steam franchise tag translates roughly to "large-scale online social game", and that framing is accurate. This is less a tight competitive shooter or action MMO and more a social-experience platform with multiplayer PvP and co-op modes bolted alongside the narrative content. There is online PvP, online co-op, and MMO-style lobbies, but the core identity is closer to a live-action mystery club sim than a combat-first game. The Steam review score sits at 73% positive across over 14,000 reviews, which is a reasonable headline number. The asterisk matters, though. Steam flags the title for off-topic review activity, meaning a portion of those reviews were excluded from the final score calculation. That kind of flag usually signals review-bombing or coordinated positive pushes, and it puts a ceiling on how much the 73% tells you about actual quality. English-language coverage outside Steam is essentially zero, and the community hub itself is dominated by posts in Traditional and Simplified Chinese. One stickied discussion literally explains how to navigate the game's menus without knowing Chinese, which is a telling detail. For the performance-minded player who wants ping transparency, ranked progression, or readable UI feedback, this is a rough environment. There is no English language support listed, the development pace since its 2019 Early Access launch has not generated any meaningful Western press, and the low concurrent population makes spontaneous multiplayer sessions dependent on timing your play window to overlap with the game's primary Chinese user base. If you are outside that time zone, you are gambling on finding a full lobby. The honest audience for Notes of Soul is someone with a genuine interest in Chinese cultural horror aesthetics and the patience to navigate a fully Chinese-language interface, ideally with friends already in the game. As a social role-play experience within that community it reportedly functions. As a general-audience multiplayer pick for a Western player looking for reliable online sessions, the math does not work out.

Fred
Fred · Scout Team

Shooters

Etiquetas

multiplayermmopvponline-pvpcooponline-cooptier:sub-5Chinese HorrorRole-Play ScenariosSocial MMOAsymmetric MultiplayerCultural NarrativeLow CCU WarningChinese-Language OnlyHorror AtmosphereScripted Sessions

Requisitos del sistema

Mínimos

OS
Windows 7, Windows 8.1,Windows10
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
14 GB available space
Graphics
GeForce GTX 460 1GB或AMD HD 6850 1GB
Processor
Intel Core i3-4170 / AMD FX-8120

Recomendados

OS
Windows 7, Windows 8.1,Windows10
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
14 GB available space
Graphics
NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Processor
Intel Core i5-6600K / AMD Ryzen 5 1600

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Información del juego

Desarrolladora
(Hong Kong)GKD Game Studio
Distribuidora
(Hong Kong)GKD Game Studio
Fecha de lanzamiento
17 ene 2019

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¿En qué plataformas está disponible Notes of Soul?

Notes of Soul está disponible en PC.

¿Cuándo se lanzó Notes of Soul?

Notes of Soul se lanzó el 17 de enero de 2019.

¿Quién desarrolló Notes of Soul?

Notes of Soul fue desarrollado por (Hong Kong)GKD Game Studio.