Compara los precios de Nira en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Baseline Games. Publicado por Graffiti Games. Lanzado el 14/10/2021. Disponible en PC. Géneros: Action, Adventure, Indie, RPG.

Procedurally generated island survival with building, farming, and ogre-punching - Nira throws a lot at the wall, but not all of it sticks.

Nira is a sandbox survival game from Baseline Games that drops you onto procedurally generated islands and asks you to figure out the rest. You will build a base, grow crops, hunt wildlife, craft gear, and eventually pick fights with ogres - all while a mysterious Totem entity lurks nearby offering what passes for a narrative throughline. On paper, the genre mashup sounds appealing: survival meets lite RPG meets adventure, with enough systems layered in that no two islands feel identical. In practice, the experience is rougher than that pitch suggests. The moment-to-moment loop has its hooks. Farming and base-building are straightforward enough that you can get into a comfortable rhythm quickly, and the combat - while simple - carries enough kinetic energy to make ogre encounters feel like actual events rather than stat checks. Riding an alpaca and eventually flying a plane are genuine highlights, the kind of weird sandbox moments that remind you why open-ended survival games exist. The questing system gives you short-term goals that stop the early hours from drifting into aimless wandering. The problems, though, are hard to ignore. As an RPG specialist, I look for choices that matter and progression that rewards investment past the early grind - and Nira struggles on both counts. The procedural generation keeps things visually varied but the underlying quest structures repeat in ways that expose how thin the content layer actually is. The writing around the Totem, which could have been the game's most interesting hook, does not develop into anything with real payoff. Build variety exists but feels constrained by a crafting tree that does not branch dramatically enough to make multiple playthroughs feel distinct. With 60 percent positive Steam reviews across a modest sample, Nira sits in that uncomfortable middle zone where fans of the genre will find things to enjoy but will also bump into the ceiling fairly quickly. It is clearly a passion project with genuine ideas, and for a certain kind of player - someone who finds peace in farming loops and does not need deep narrative scaffolding - it lands better than the mixed score implies. If you want a story that rewards re-reads or a combat system with real mechanical depth, Nira will leave you wanting. If you want to ride an alpaca across a procedurally generated island and fight an ogre before dinner, it delivers that specific promise with reasonable competence. Monika, Scout Team

Nira

Nira

14 oct 2021Baseline GamesGraffiti Games
GamerScout opina

Procedurally generated island survival with building, farming, and ogre-punching - Nira throws a lot at the wall, but not all of it sticks.

PC
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Mínimo histórico: €0.32

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Nira is a sandbox survival game from Baseline Games that drops you onto procedurally generated islands and asks you to figure out the rest. You will build a base, grow crops, hunt wildlife, craft gear, and eventually pick fights with ogres - all while a mysterious Totem entity lurks nearby offering what passes for a narrative throughline. On paper, the genre mashup sounds appealing: survival meets lite RPG meets adventure, with enough systems layered in that no two islands feel identical. In practice, the experience is rougher than that pitch suggests. The moment-to-moment loop has its hooks. Farming and base-building are straightforward enough that you can get into a comfortable rhythm quickly, and the combat - while simple - carries enough kinetic energy to make ogre encounters feel like actual events rather than stat checks. Riding an alpaca and eventually flying a plane are genuine highlights, the kind of weird sandbox moments that remind you why open-ended survival games exist. The questing system gives you short-term goals that stop the early hours from drifting into aimless wandering. The problems, though, are hard to ignore. As an RPG specialist, I look for choices that matter and progression that rewards investment past the early grind - and Nira struggles on both counts. The procedural generation keeps things visually varied but the underlying quest structures repeat in ways that expose how thin the content layer actually is. The writing around the Totem, which could have been the game's most interesting hook, does not develop into anything with real payoff. Build variety exists but feels constrained by a crafting tree that does not branch dramatically enough to make multiple playthroughs feel distinct. With 60 percent positive Steam reviews across a modest sample, Nira sits in that uncomfortable middle zone where fans of the genre will find things to enjoy but will also bump into the ceiling fairly quickly. It is clearly a passion project with genuine ideas, and for a certain kind of player - someone who finds peace in farming loops and does not need deep narrative scaffolding - it lands better than the mixed score implies. If you want a story that rewards re-reads or a combat system with real mechanical depth, Nira will leave you wanting. If you want to ride an alpaca across a procedurally generated island and fight an ogre before dinner, it delivers that specific promise with reasonable competence.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamProcedural GenerationBase BuildingFarming SimSurvival SandboxCrafting DepthAlpaca RidingTotem MechanicOgre Combat

Requisitos del sistema

Mínimos

Processor
Intel i5
Memory
2 GB RAM
Graphics
NVIDIA GeForce 560M
DirectX
Version 10
Storage
200 MB available space

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Steam
60%(109)

Información del juego

Desarrolladora
Baseline Games
Distribuidora
Graffiti Games
Fecha de lanzamiento
14 oct 2021

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¿En qué plataformas está disponible Nira?

Nira está disponible en PC.

¿Cuándo se lanzó Nira?

Nira se lanzó el 14 de octubre de 2021.

¿Quién desarrolló Nira?

Nira fue desarrollado por Baseline Games y publicado por Graffiti Games.