Compara los precios de Medieval Engineers (incl. Early Access) key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Keen Software House. Publicado por Keen Software House. Lanzado el 13/1/2017. Disponible en PC. Géneros: Action, Single Player, Multiplayer, Co-op, Third Person, First Person, Simulation, Indie.

A voxel-based medieval sandbox where you raise castles, engineer catapults, and watch structural integrity do its brutal thing. Largely community-maintained and rough around the edges, but the building loop has a genuine pull.

Medieval Engineers is a PC sandbox from Keen Software House, the studio behind Space Engineers. Swap starships for stone towers: the core loop is designing and constructing medieval structures, from modest cottages and windmills to full walled fortresses, using a block-placement system governed by real structural integrity. Build a tower without proper load distribution and it will eventually collapse under its own weight, which is either a hard lesson in medieval physics or a spectacularly satisfying demolition depending on how you look at it. The construction toolkit is legitimately impressive. You can snap blocks on a grid, freeplace with a non-snap mode for finer detail, copy-paste entire structures, and download community blueprints from the Workshop to drop in fully formed buildings at will. Terrain is fully voxel-based and deformable, and underground mining opens up a whole extra dimension to building projects. Mechanical devices, including functioning catapults, wagons, and cranes, can be assembled from components using period-accurate technology limited to the 5th-15th century range. That self-imposed constraint actually makes engineering puzzles more satisfying: no shortcuts, no fantasy tech. Now for the honest part, and it is important. Keen Software House ended active development in March 2020 to refocus on Space Engineers, shipping the game out of Early Access in a state many fans felt was incomplete. The Steam review total sits around 49 percent positive across roughly four thousand reviews, with recent activity trending mostly negative. Active development now lives in the hands of a volunteer-run Community Edition, which has kept things alive but cannot promise stability or a roadmap. Reports of performance problems, world-loading bugs, and Linux Proton issues are scattered through the community forums. If you are the kind of person who needs a polished, supported title, this is a real sticking point. Multiplayer is online only, no split-screen, which is a bit of a shame for couch sessions. That said, co-op castle building on a dedicated server with a couple of friends is where the game genuinely shines. Dividing up roles (someone mines, someone engineers the catapult, someone deals with barbarian AI raids) creates a collaborative energy that the solo mode struggles to replicate. There are no formal teams or matchmade modes, so treat it purely as a free-form co-op sandbox rather than a structured multiplayer game. Bottom line for your group: if you have two or three mates who loved Space Engineers or spent hours in sandbox builders and want something with a medieval physics twist, there is real fun buried here. Go in with eyes open about the development situation, check the Community Edition forums before you launch, and manage expectations on the survival side, which remains pretty thin. The creative building loop and structural destruction are the stars. Everything else is still catching up. Riley, Scout Team

Medieval Engineers (incl. Early Access) key
ActionSingle PlayerMultiplayerCo-opThird PersonFirst PersonSimulationIndie

Medieval Engineers (incl. Early Access) key

13 ene 2017Keen Software House
GamerScout opina

A voxel-based medieval sandbox where you raise castles, engineer catapults, and watch structural integrity do its brutal thing. Largely community-maintained and rough around the edges, but the building loop has a genuine pull.

PC
ProtonDB Bronze
Mejor precio disponible
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Mínimo histórico: €1.99

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Medieval Engineers is a PC sandbox from Keen Software House, the studio behind Space Engineers. Swap starships for stone towers: the core loop is designing and constructing medieval structures, from modest cottages and windmills to full walled fortresses, using a block-placement system governed by real structural integrity. Build a tower without proper load distribution and it will eventually collapse under its own weight, which is either a hard lesson in medieval physics or a spectacularly satisfying demolition depending on how you look at it. The construction toolkit is legitimately impressive. You can snap blocks on a grid, freeplace with a non-snap mode for finer detail, copy-paste entire structures, and download community blueprints from the Workshop to drop in fully formed buildings at will. Terrain is fully voxel-based and deformable, and underground mining opens up a whole extra dimension to building projects. Mechanical devices, including functioning catapults, wagons, and cranes, can be assembled from components using period-accurate technology limited to the 5th-15th century range. That self-imposed constraint actually makes engineering puzzles more satisfying: no shortcuts, no fantasy tech. Now for the honest part, and it is important. Keen Software House ended active development in March 2020 to refocus on Space Engineers, shipping the game out of Early Access in a state many fans felt was incomplete. The Steam review total sits around 49 percent positive across roughly four thousand reviews, with recent activity trending mostly negative. Active development now lives in the hands of a volunteer-run Community Edition, which has kept things alive but cannot promise stability or a roadmap. Reports of performance problems, world-loading bugs, and Linux Proton issues are scattered through the community forums. If you are the kind of person who needs a polished, supported title, this is a real sticking point. Multiplayer is online only, no split-screen, which is a bit of a shame for couch sessions. That said, co-op castle building on a dedicated server with a couple of friends is where the game genuinely shines. Dividing up roles (someone mines, someone engineers the catapult, someone deals with barbarian AI raids) creates a collaborative energy that the solo mode struggles to replicate. There are no formal teams or matchmade modes, so treat it purely as a free-form co-op sandbox rather than a structured multiplayer game. Bottom line for your group: if you have two or three mates who loved Space Engineers or spent hours in sandbox builders and want something with a medieval physics twist, there is real fun buried here. Go in with eyes open about the development situation, check the Community Edition forums before you launch, and manage expectations on the survival side, which remains pretty thin. The creative building loop and structural destruction are the stars. Everything else is still catching up.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

steamStructural IntegrityVoxel BuildingBlueprint SystemCatapult EngineeringCommunity EditionDedicated Server Co-opBarbarian RaidsPhysics DestructionMedieval Crafting

Requisitos del sistema

Mínimos

Memory
8 GB RAM
Storage
10 GB
Graphics
NVIDIA GeForce GTX 460 / AMD Radeon HD 5830 / Intel HD Graphics 4000
Processor
Intel Core2 Duo 2.0 GHz (or AMD)
System requirements
Microst Windows 7 (latest SP) 64-bit

Recomendados

Memory
16 GB RAM
Storage
10 GB
Graphics
AMD Radeon HD 7870 / NVIDIA Gece GTX 660 3 GB VRAM
Processor
Core i5-680 @ 3.6GHz, Phenom II X4 810
System requirements
Microst Windows 7 (latest SP) 64-bit

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Información del juego

Desarrolladora
Keen Software House
Distribuidora
Keen Software House
Fecha de lanzamiento
13 ene 2017

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¿En qué plataformas está disponible Medieval Engineers (incl. Early Access) key?

Medieval Engineers (incl. Early Access) key está disponible en PC.

¿Cuándo se lanzó Medieval Engineers (incl. Early Access) key?

Medieval Engineers (incl. Early Access) key se lanzó el 13 de enero de 2017.

¿Quién desarrolló Medieval Engineers (incl. Early Access) key?

Medieval Engineers (incl. Early Access) key fue desarrollado por Keen Software House.