Compara los precios de Jack Move en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por So Romantic. Publicado por HypeTrain Digital. Lanzado el 8/9/2022. Disponible en PC, Xbox. Géneros: Adventure, Indie, RPG. Puntuación Metacritic: 75/100.

A neon-drenched cyberpunk JRPG with fast-turn combat and a punchy story about a hacker daughter taking on a megacorp. Small game, loud attitude.

Jack Move is a solo-developer cyberpunk RPG that wears its JRPG influences openly and without apology. You play as Noa, a street-smart hacker whose father gets kidnapped by the omnipresent megacorporation Monomind. What follows is a compact, roughly five-to-eight hour narrative sprint through a grimy future city that clearly loves Shadowrun, old-school Final Fantasy, and 90s anime in equal measure. The pixel art is genuinely gorgeous - high-contrast neon against dark urban backdrops - and the soundtrack hits hard enough that I kept the game open just to let tracks loop. The combat system is the most interesting thing here mechanically. Battles run on a fast-turn structure where you load Noa's RAM slots with software abilities before each fight, essentially building a temporary deck from your wider collection each time you enter a zone. Offensive programs, shields, buffs, and status tools all compete for limited RAM space, which forces real decisions rather than just spamming your strongest attack. There's a satisfying loop to scouting an area's enemy types, then configuring your loadout to counter them. It's not the deepest system ever designed, but it respects your intelligence and rewards preparation. Where Jack Move stumbles is in its brevity and pacing. The story has genuinely sharp moments - Noa's voice and her relationship with her father carry real emotional weight - but the game ends just as the world starts opening up. Side content is thin, and a few late-game areas feel rushed, as if the budget ran out before the ambition did. The mixed Steam reception (sitting at 79 percent positive) reflects this split: people who wanted a tight, stylish experience are satisfied; people who wanted a full 30-hour RPG feel shortchanged. Both camps are right, in their own way. Build variety is limited by design since Noa is the only party member and the software system, while clever, doesn't branch into wildly different playstyles the way a class system would. If you come in expecting the character-build depth of something like Shadowrun Returns, you will be disappointed. Think of it more as a focused action-RPG novella than an open-ended role-playing sandbox. For what it is, the execution is mostly clean. Bugs are minimal, the UI reads well, and the difficulty tuning lands in a reasonable place without demanding grinding. If you have a soft spot for cyberpunk aesthetics, compact JRPG structure, and a protagonist who has actual personality beyond the silent-hero archetype, Jack Move earns its place in an afternoon session. Just calibrate expectations: this is a short story, not an epic, and the credits roll before you are quite ready for them. Monika, Scout Team

Jack Move

Jack Move

8 sept 2022So RomanticHypeTrain Digital
GamerScout opina

A neon-drenched cyberpunk JRPG with fast-turn combat and a punchy story about a hacker daughter taking on a megacorp. Small game, loud attitude.

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Jack Move is a solo-developer cyberpunk RPG that wears its JRPG influences openly and without apology. You play as Noa, a street-smart hacker whose father gets kidnapped by the omnipresent megacorporation Monomind. What follows is a compact, roughly five-to-eight hour narrative sprint through a grimy future city that clearly loves Shadowrun, old-school Final Fantasy, and 90s anime in equal measure. The pixel art is genuinely gorgeous - high-contrast neon against dark urban backdrops - and the soundtrack hits hard enough that I kept the game open just to let tracks loop. The combat system is the most interesting thing here mechanically. Battles run on a fast-turn structure where you load Noa's RAM slots with software abilities before each fight, essentially building a temporary deck from your wider collection each time you enter a zone. Offensive programs, shields, buffs, and status tools all compete for limited RAM space, which forces real decisions rather than just spamming your strongest attack. There's a satisfying loop to scouting an area's enemy types, then configuring your loadout to counter them. It's not the deepest system ever designed, but it respects your intelligence and rewards preparation. Where Jack Move stumbles is in its brevity and pacing. The story has genuinely sharp moments - Noa's voice and her relationship with her father carry real emotional weight - but the game ends just as the world starts opening up. Side content is thin, and a few late-game areas feel rushed, as if the budget ran out before the ambition did. The mixed Steam reception (sitting at 79 percent positive) reflects this split: people who wanted a tight, stylish experience are satisfied; people who wanted a full 30-hour RPG feel shortchanged. Both camps are right, in their own way. Build variety is limited by design since Noa is the only party member and the software system, while clever, doesn't branch into wildly different playstyles the way a class system would. If you come in expecting the character-build depth of something like Shadowrun Returns, you will be disappointed. Think of it more as a focused action-RPG novella than an open-ended role-playing sandbox. For what it is, the execution is mostly clean. Bugs are minimal, the UI reads well, and the difficulty tuning lands in a reasonable place without demanding grinding. If you have a soft spot for cyberpunk aesthetics, compact JRPG structure, and a protagonist who has actual personality beyond the silent-hero archetype, Jack Move earns its place in an afternoon session. Just calibrate expectations: this is a short story, not an epic, and the credits roll before you are quite ready for them.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamCyberpunkJRPG-Style CombatSingle Character RPGPixel ArtStory-DrivenHacker ProtagonistShort PlaythroughTurn-Based

Requisitos del sistema

Mínimos

OS
Windows 10 and above
Processor
1.2Ghz
Memory
1024 MB RAM
Graphics
512MB
Storage
2 GB available space

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Reseñas y valoraciones

Metacritic
75
Steam
79%(1,290)

Información del juego

Desarrolladora
So Romantic
Distribuidora
HypeTrain Digital
Fecha de lanzamiento
8 sept 2022

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¿En qué plataformas está disponible Jack Move?

Jack Move está disponible en PC, Xbox.

¿Cuándo se lanzó Jack Move?

Jack Move se lanzó el 8 de septiembre de 2022.

¿Quién desarrolló Jack Move?

Jack Move fue desarrollado por So Romantic y publicado por HypeTrain Digital.

¿Merece la pena comprar Jack Move?

Jack Move tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.