Compara los precios de ICEY en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por FantaBlade Network. Publicado por XD. Lanzado el 17/11/2016. Disponible en PC, Mac. Géneros: Action, Adventure, RPG. Puntuación Metacritic: 84/100.

Spend three hours ignoring a passive-aggressive narrator and you will understand what ICEY actually is. Play it straight and you will finish a competent hack-and-slash in under two hours and wonder what the fuss was about.

I went into ICEY expecting a stylish brawler with a gimmick bolted on top. What I got was closer to a argument with a game designer who has given up pretending he is not in the room with you. The premise: you are ICEY, a combat android tasked with hunting down a despot called Judas, guided every step of the way by an omnipresent narrator who doubles as the implied voice of the developer himself. Obey him and the game is a brisk, well-animated 2D slasher. Ignore him, and the whole thing opens up into something stranger and more interesting. The combat is the honest spine holding everything together. ICEY fights with a single blade but the move set grows into something genuinely satisfying: light and heavy attacks chain into aerial juggles, a dash mechanic grants invincibility frames so positioning matters, and execution finishers on exposed enemy cores restore health and keep momentum rolling. Think of it as a 2D character action game in the vein of something between Devil May Cry and Metal Gear Rising, minus the depth of either, but with a kinetic feel that holds up through the runtime. Boss encounters especially shine, boss health and attack patterns push you to actually learn the combo routes rather than mash. The upgrade system uses currency looted from enemies to buy new moves and buff existing ones, though the choices are not exactly agonising, and a few players will find the default kit sufficient from start to finish. The meta layer is where opinions diverge and where the game either clicks for you or grates. The narrator reacts to your every deviation, from mild disapproval to full theatrical breakdown, including glimpses of the game's own development history, unfinished level geometry left deliberately exposed, and a sequence that swaps genres entirely to prove a point. For players who bounced off The Stanley Parable because they wanted actual combat underneath the commentary, ICEY threads that needle reasonably well. For players who want the meta angle pushed as far as Undertale or NieR: Automata push it, the writing here is lighter, occasionally heavy-handed, and the English narrator's voice work has been widely criticised as flat compared to the original Chinese audio. The community consensus is clear: switch to Chinese or Japanese voices in the settings and the tone lands much better. Length is the main caveat worth flagging honestly. A straight run-to-the-credits is under two hours. A thorough first playthrough that chases the narrator into every side path, unlocks the true ending, and clears the achievement list lands closer to four or five hours. There is a horde mode included but it functions more as a footnote than a replayability driver. A free DLC chapter titled UCEY's Awakening adds further plot beats and stages post-launch, so the base package is slightly larger than launch reviews suggested. If padded XP grinds are what you hate, ICEY shares that value entirely, it does not waste your time. If you need 40-hour build variety and branching character arcs, look elsewhere. The art direction earns its praise. Sprite animations are fluid and the combat particle effects give every combo string a tactile punch that sells the illusion of force. The electronica soundtrack fits the cyberpunk aesthetic without ever overstaying its welcome. What the game cannot quite claim is that it synthesises its inspirations into something that surpasses them individually. It is not as funny or as philosophically pointed as The Stanley Parable, not as combat-deep as DMC, and not as emotionally gutting as the android narratives it echoes. It is, however, a tightly constructed short experience that does its one trick confidently and lands its best moments with real wit. For the asking price and runtime, that is a fair trade. Monika, Scout Team

ICEY

ICEY

17 nov 2016FantaBlade NetworkXD
GamerScout opina

Spend three hours ignoring a passive-aggressive narrator and you will understand what ICEY actually is. Play it straight and you will finish a competent hack-and-slash in under two hours and wonder what the fuss was about.

PCMac
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.73

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€2.735 Jun 2026
Keyshops
€2.51€2.66€2.80€2.955 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de ICEY

I went into ICEY expecting a stylish brawler with a gimmick bolted on top. What I got was closer to a argument with a game designer who has given up pretending he is not in the room with you. The premise: you are ICEY, a combat android tasked with hunting down a despot called Judas, guided every step of the way by an omnipresent narrator who doubles as the implied voice of the developer himself. Obey him and the game is a brisk, well-animated 2D slasher. Ignore him, and the whole thing opens up into something stranger and more interesting. The combat is the honest spine holding everything together. ICEY fights with a single blade but the move set grows into something genuinely satisfying: light and heavy attacks chain into aerial juggles, a dash mechanic grants invincibility frames so positioning matters, and execution finishers on exposed enemy cores restore health and keep momentum rolling. Think of it as a 2D character action game in the vein of something between Devil May Cry and Metal Gear Rising, minus the depth of either, but with a kinetic feel that holds up through the runtime. Boss encounters especially shine, boss health and attack patterns push you to actually learn the combo routes rather than mash. The upgrade system uses currency looted from enemies to buy new moves and buff existing ones, though the choices are not exactly agonising, and a few players will find the default kit sufficient from start to finish. The meta layer is where opinions diverge and where the game either clicks for you or grates. The narrator reacts to your every deviation, from mild disapproval to full theatrical breakdown, including glimpses of the game's own development history, unfinished level geometry left deliberately exposed, and a sequence that swaps genres entirely to prove a point. For players who bounced off The Stanley Parable because they wanted actual combat underneath the commentary, ICEY threads that needle reasonably well. For players who want the meta angle pushed as far as Undertale or NieR: Automata push it, the writing here is lighter, occasionally heavy-handed, and the English narrator's voice work has been widely criticised as flat compared to the original Chinese audio. The community consensus is clear: switch to Chinese or Japanese voices in the settings and the tone lands much better. Length is the main caveat worth flagging honestly. A straight run-to-the-credits is under two hours. A thorough first playthrough that chases the narrator into every side path, unlocks the true ending, and clears the achievement list lands closer to four or five hours. There is a horde mode included but it functions more as a footnote than a replayability driver. A free DLC chapter titled UCEY's Awakening adds further plot beats and stages post-launch, so the base package is slightly larger than launch reviews suggested. If padded XP grinds are what you hate, ICEY shares that value entirely, it does not waste your time. If you need 40-hour build variety and branching character arcs, look elsewhere. The art direction earns its praise. Sprite animations are fluid and the combat particle effects give every combo string a tactile punch that sells the illusion of force. The electronica soundtrack fits the cyberpunk aesthetic without ever overstaying its welcome. What the game cannot quite claim is that it synthesises its inspirations into something that surpasses them individually. It is not as funny or as philosophically pointed as The Stanley Parable, not as combat-deep as DMC, and not as emotionally gutting as the android narratives it echoes. It is, however, a tightly constructed short experience that does its one trick confidently and lands its best moments with real wit. For the asking price and runtime, that is a fair trade.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaMeta-NarrativeFourth Wall BreakingCharacter ActionExecution MechanicsInvincibility FramesCyberpunk AestheticMultiple EndingsHorde ModeShort PlaythroughChinese Indie

Requisitos del sistema

Mínimos

OS
Windows 7, Windows 8, or Windows 10
Memory
2 GB RAM
Storage
6 GB available space
Graphics
Intel® HD Graphics or better
Processor
Intel Core 2 Duo @ 2.00 GHz or equivalent

Recomendados

OS
Windows 7, Windows 8, or Windows 10
Memory
4 GB RAM
Storage
6 GB available space
Graphics
NVIDIA GeForce GTX750
Processor
Intel Core 2 Duo @ 2.00 GHz or equivalent

Sigue explorando

Community Discussion

Be the first to comment on ICEY.

Reseñas y valoraciones

Metacritic
84

Información del juego

Desarrolladora
FantaBlade Network
Distribuidora
XD
Fecha de lanzamiento
17 nov 2016

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como ICEY →

Preguntas frecuentes sobre ICEY

¿Cuánto cuesta ICEY?

El precio de ICEY cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar ICEY más barato?

Compara los precios de ICEY en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible ICEY?

ICEY está disponible en PC, Mac.

¿Cuándo se lanzó ICEY?

ICEY se lanzó el 17 de noviembre de 2016.

¿Quién desarrolló ICEY?

ICEY fue desarrollado por FantaBlade Network y publicado por XD.

¿Merece la pena comprar ICEY?

ICEY tiene una puntuación Metacritic de 84/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.