Compara los precios de GUNDAM BREAKER 4 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CRAFTS & MEISTER Co., Ltd.. Publicado por Bandai Namco Entertainment Inc.. Lanzado el 28/8/2024. Disponible en PC. Géneros: Action, RPG. Puntuación Metacritic: 80/100.

After the New Gundam Breaker disaster, this is the series finding its feet again: a Gunpla-obsessed loot-fest that rewards tinkerers and grinds everyone else into fine plastic dust.

I will be upfront: I came to GUNDAM BREAKER 4 as someone whose mech-game experience is mostly theoretical, shaped by years of watching friends lose weekends to Armored Core. What pulled me in was the promise of something closer to a loot-driven action RPG than a straight arena brawler, and on that front the game mostly delivers, with one enormous asterisk you should know about before committing. The core loop is genuinely clever. You drop into wave-based hack-and-slash missions, beat parts off enemy Gunpla like a pirate raiding a hobby shop, and bring the loot back to your Assembly screen to rebuild your own creation. The dual-weapon system is the big mechanical addition here: each arm now holds an independent loadout, so you can mix a beam saber on the left with a machine gun or rocket launcher on the right, then chain them together through the combo gauge. That combo gauge is not just flair. Keep a chain alive and you stack buffs including reduced weapon cooldowns and increased part drop rates, so skillful play feeds directly into your build progression. There is also a separate Break gauge tied specifically to shattering enemy limbs, which rewards the kind of aggressive targeting that makes the game feel like a strategy puzzle under all the button-pressing. Boss encounters against giant Perfect Grade model kits arriving inside Gunpla boxes before crashing out to fight you is a legitimately fun recurring spectacle. The EX Skill system, drawing from a shared gauge rather than individual cooldowns, keeps combat feeling fluid once you understand it, though the game buries that explanation deep in tutorial pop-ups. The customization depth is where GUNDAM BREAKER 4 earns its keep. Over 250 base kits spanning decades of Gundam history, including series like The Witch from Mercury and Hathaway, each split into fully separate head, body, arms, legs, backpack, shield, and Builder Part slots. Left and right arms now have their own weapon tabs, meaning genuine asymmetry is possible and interesting. The Synthesize system lets you cannibalize abilities from one part onto another, five-star evolved parts permanently unlock their EX Skills for any build, and after Chapter 6 the Ability Cartridge system opens up further internal stat tuning. Paint your creation, apply decals, add weathering effects. For the right player, this IS the game, and the missions exist primarily to feed it. The new Diorama Mode lets builders stage elaborate scenes with their custom suits and even enter community rating contests, which is a nice niche addition. Here is where the honest reckoning comes in. The story is a game-within-a-game premise, your silent protagonist joining the open beta of Gunpla Battle Blaze: Beyond Borders alongside companions Tao and Rin, forming a clan and climbing ranks while mysterious glitches cause problems. It is serviceable scaffolding, not a narrative you will think about afterwards. Mission structure is the more pressing issue: nearly every stage sends you through a series of closed arenas clearing enemy waves before a climactic boss fight, and that pattern does not vary much. The part upgrade system is also locked until Chapter 3, which is an odd pacing choice for such a central mechanic. Returning players have noted that the iconic licensed anime soundtrack tracks from Gundam Breaker 3 are absent, replaced with generic compositions, and that is a genuine loss in atmosphere. The normal difficulty is forgiving to the point where melee-mashing will carry most of the campaign, and the harder Newtype difficulty is where the build variety actually starts mattering. Multiplayer runs in 3-player co-op (down from 4 in older entries), with lobbies supporting up to 24 players online for browsing builds and socializing. Cross-play between platforms is not supported. The PC version runs well, handles high framerates cleanly, and looks noticeably sharper than console versions at max settings. For a series that went dark and almost died after New Gundam Breaker, this is a confident, functional return. It will not convert anyone who dislikes repetitive action games, and it will not satisfy writers in search of a meaningful story. But for the player who wants to spend 60-plus hours building an abomination made of mismatched mobile suit parts, testing it in combat, and iterating obsessively, GUNDAM BREAKER 4 is exactly the fix they have been waiting seven years for. Monika, Scout Team

GUNDAM BREAKER 4

GUNDAM BREAKER 4

28 ago 2024CRAFTS & MEISTER Co., Ltd.Bandai Namco Entertainment Inc.
GamerScout opina

After the New Gundam Breaker disaster, this is the series finding its feet again: a Gunpla-obsessed loot-fest that rewards tinkerers and grinds everyone else into fine plastic dust.

PC
Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €18.02

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Acerca de GUNDAM BREAKER 4

I will be upfront: I came to GUNDAM BREAKER 4 as someone whose mech-game experience is mostly theoretical, shaped by years of watching friends lose weekends to Armored Core. What pulled me in was the promise of something closer to a loot-driven action RPG than a straight arena brawler, and on that front the game mostly delivers, with one enormous asterisk you should know about before committing. The core loop is genuinely clever. You drop into wave-based hack-and-slash missions, beat parts off enemy Gunpla like a pirate raiding a hobby shop, and bring the loot back to your Assembly screen to rebuild your own creation. The dual-weapon system is the big mechanical addition here: each arm now holds an independent loadout, so you can mix a beam saber on the left with a machine gun or rocket launcher on the right, then chain them together through the combo gauge. That combo gauge is not just flair. Keep a chain alive and you stack buffs including reduced weapon cooldowns and increased part drop rates, so skillful play feeds directly into your build progression. There is also a separate Break gauge tied specifically to shattering enemy limbs, which rewards the kind of aggressive targeting that makes the game feel like a strategy puzzle under all the button-pressing. Boss encounters against giant Perfect Grade model kits arriving inside Gunpla boxes before crashing out to fight you is a legitimately fun recurring spectacle. The EX Skill system, drawing from a shared gauge rather than individual cooldowns, keeps combat feeling fluid once you understand it, though the game buries that explanation deep in tutorial pop-ups. The customization depth is where GUNDAM BREAKER 4 earns its keep. Over 250 base kits spanning decades of Gundam history, including series like The Witch from Mercury and Hathaway, each split into fully separate head, body, arms, legs, backpack, shield, and Builder Part slots. Left and right arms now have their own weapon tabs, meaning genuine asymmetry is possible and interesting. The Synthesize system lets you cannibalize abilities from one part onto another, five-star evolved parts permanently unlock their EX Skills for any build, and after Chapter 6 the Ability Cartridge system opens up further internal stat tuning. Paint your creation, apply decals, add weathering effects. For the right player, this IS the game, and the missions exist primarily to feed it. The new Diorama Mode lets builders stage elaborate scenes with their custom suits and even enter community rating contests, which is a nice niche addition. Here is where the honest reckoning comes in. The story is a game-within-a-game premise, your silent protagonist joining the open beta of Gunpla Battle Blaze: Beyond Borders alongside companions Tao and Rin, forming a clan and climbing ranks while mysterious glitches cause problems. It is serviceable scaffolding, not a narrative you will think about afterwards. Mission structure is the more pressing issue: nearly every stage sends you through a series of closed arenas clearing enemy waves before a climactic boss fight, and that pattern does not vary much. The part upgrade system is also locked until Chapter 3, which is an odd pacing choice for such a central mechanic. Returning players have noted that the iconic licensed anime soundtrack tracks from Gundam Breaker 3 are absent, replaced with generic compositions, and that is a genuine loss in atmosphere. The normal difficulty is forgiving to the point where melee-mashing will carry most of the campaign, and the harder Newtype difficulty is where the build variety actually starts mattering. Multiplayer runs in 3-player co-op (down from 4 in older entries), with lobbies supporting up to 24 players online for browsing builds and socializing. Cross-play between platforms is not supported. The PC version runs well, handles high framerates cleanly, and looks noticeably sharper than console versions at max settings. For a series that went dark and almost died after New Gundam Breaker, this is a confident, functional return. It will not convert anyone who dislikes repetitive action games, and it will not satisfy writers in search of a meaningful story. But for the player who wants to spend 60-plus hours building an abomination made of mismatched mobile suit parts, testing it in combat, and iterating obsessively, GUNDAM BREAKER 4 is exactly the fix they have been waiting seven years for.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayermultiplayercooponline-coopachievementscontroller-supportcloud-savestier:aaaGunpla CustomizationLoot-DrivenWave-Based CombatDual-Weapon SystemBuild CraftingDiorama Mode3-Player Co-opCombo MechanicsMech Action

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
14 GB available space
Graphics
Nvidia GeForce GTX 760 / AMD Radeon RX 280 / Intel Arc A380
Processor
Intel Core i5-2400 / AMD FX-6300

Recomendados

OS
Windows 11
Memory
8 GB RAM
DirectX
Version 11
Storage
14 GB available space
Graphics
Nvidia GeForce GTX 970 / AMD Radeon RX 580 / Intel Arc A770
Processor
Intel Core i5-6400 / AMD Ryzen 3 1200

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Reseñas y valoraciones

Metacritic
80

Información del juego

Desarrolladora
CRAFTS & MEISTER Co., Ltd.
Distribuidora
Bandai Namco Entertainment Inc.
Fecha de lanzamiento
28 ago 2024

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GUNDAM BREAKER 4 está disponible en PC.

¿Cuándo se lanzó GUNDAM BREAKER 4?

GUNDAM BREAKER 4 se lanzó el 28 de agosto de 2024.

¿Quién desarrolló GUNDAM BREAKER 4?

GUNDAM BREAKER 4 fue desarrollado por CRAFTS & MEISTER Co., Ltd. y publicado por Bandai Namco Entertainment Inc..

¿Merece la pena comprar GUNDAM BREAKER 4?

GUNDAM BREAKER 4 tiene una puntuación Metacritic de 80/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.