Compara los precios de Garden Story en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Picogram. Publicado por Rose City Games. Lanzado el 11/8/2021. Disponible en PC. Géneros: Adventure, Indie, RPG. Puntuación Metacritic: 70/100.

A cozy action-RPG where you play a grape defending a crumbling garden community. Light combat, heavy community vibes, and more heart than most AAA titles.

Garden Story puts you in control of Concord, a young grape who becomes the reluctant Guardian of a deteriorating island garden. The pitch sounds absurd, but the game earns its premise quickly. This is a community-restoration RPG wrapped in a light action shell, closer to a narrative-driven Stardew Valley than anything resembling Zelda, despite what the top-down dungeons might suggest at first glance. The core loop involves clearing Rot-infected zones across four distinct seasonal districts, gathering materials, fulfilling requests from the island's residents, and slowly watching the world rebuild around your efforts. Combat is simple but functional. Concord swings a variety of tools and weapons, including staffs, fans, and standard melee gear, with modest build variation. Do not come here expecting deep mechanical complexity or boss gauntlets that test your reflexes. The Rot enemies are obstacles, not threats, and the difficulty curve stays flat enough that veteran action-RPG players may feel underchallenged throughout. Where Garden Story genuinely delivers is in its writing and world texture. Every resident NPC has a distinct personality, a small arc, and often a surprisingly pointed emotional note buried in their dialogue. The game is quietly about community fragility, about what it costs one person to carry collective responsibility, and about asking for help rather than burning out alone. For a game featuring talking grapes and fungal spirits, it lands those themes with real care. The seasonal structure also does thoughtful work, gating certain quests and relationships behind the passage of time in ways that feel organic rather than arbitrary. The legitimate criticism, and the Metacritic 70 reflects this honestly, is that the request system can tip into errand fatigue. Fetch this wood, repair that post, bring me five of that thing. Some of the community tasks lack the narrative framing needed to make repetition feel purposeful, and if you are coming in hoping for branching choices or build variety that evolves past hour 20, you will find the ceilings fairly low. There are no class systems, no skill trees with meaningful divergence, and no consequences for questing in a particular order. It is a gentle game by design, but that gentleness occasionally reads as shallowness. Who should play this? Anyone who wants a short, emotionally grounded RPG experience without grinding for stats or parsing combat rotations. It runs around 10-15 hours for a focused playthrough, which for this type of game feels right. The pixel art is warm and detailed, the soundtrack matches the soft-focus tone, and if you have been burned out by demanding games and want something that feels like a kindness, Garden Story delivers that specifically and well. Monika, Scout Team

Garden Story

Garden Story

11 ago 2021PicogramRose City Games
GamerScout opina

A cozy action-RPG where you play a grape defending a crumbling garden community. Light combat, heavy community vibes, and more heart than most AAA titles.

PC
Steam Deck VerifiedProtonDB Platinum
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Garden Story puts you in control of Concord, a young grape who becomes the reluctant Guardian of a deteriorating island garden. The pitch sounds absurd, but the game earns its premise quickly. This is a community-restoration RPG wrapped in a light action shell, closer to a narrative-driven Stardew Valley than anything resembling Zelda, despite what the top-down dungeons might suggest at first glance. The core loop involves clearing Rot-infected zones across four distinct seasonal districts, gathering materials, fulfilling requests from the island's residents, and slowly watching the world rebuild around your efforts. Combat is simple but functional. Concord swings a variety of tools and weapons, including staffs, fans, and standard melee gear, with modest build variation. Do not come here expecting deep mechanical complexity or boss gauntlets that test your reflexes. The Rot enemies are obstacles, not threats, and the difficulty curve stays flat enough that veteran action-RPG players may feel underchallenged throughout. Where Garden Story genuinely delivers is in its writing and world texture. Every resident NPC has a distinct personality, a small arc, and often a surprisingly pointed emotional note buried in their dialogue. The game is quietly about community fragility, about what it costs one person to carry collective responsibility, and about asking for help rather than burning out alone. For a game featuring talking grapes and fungal spirits, it lands those themes with real care. The seasonal structure also does thoughtful work, gating certain quests and relationships behind the passage of time in ways that feel organic rather than arbitrary. The legitimate criticism, and the Metacritic 70 reflects this honestly, is that the request system can tip into errand fatigue. Fetch this wood, repair that post, bring me five of that thing. Some of the community tasks lack the narrative framing needed to make repetition feel purposeful, and if you are coming in hoping for branching choices or build variety that evolves past hour 20, you will find the ceilings fairly low. There are no class systems, no skill trees with meaningful divergence, and no consequences for questing in a particular order. It is a gentle game by design, but that gentleness occasionally reads as shallowness. Who should play this? Anyone who wants a short, emotionally grounded RPG experience without grinding for stats or parsing combat rotations. It runs around 10-15 hours for a focused playthrough, which for this type of game feels right. The pixel art is warm and detailed, the soundtrack matches the soft-focus tone, and if you have been burned out by demanding games and want something that feels like a kindness, Garden Story delivers that specifically and well.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamCozy RPGCommunity SimNarrative FocusShort PlaythroughResource GatheringEnvironmental StorytellingSingle-Character BuildLow-Stress Combat

Requisitos del sistema

Mínimos

OS
Windows Vista or greater
Processor
2 Ghz
Memory
2 GB RAM
Graphics
256 mb video memory, shader model 3.0+
DirectX
Version 10
Storage
100 MB available space

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Reseñas y valoraciones

Metacritic
70
Steam
89%(1,694)

Información del juego

Desarrolladora
Picogram
Distribuidora
Rose City Games
Fecha de lanzamiento
11 ago 2021

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¿En qué plataformas está disponible Garden Story?

Garden Story está disponible en PC.

¿Cuándo se lanzó Garden Story?

Garden Story se lanzó el 11 de agosto de 2021.

¿Quién desarrolló Garden Story?

Garden Story fue desarrollado por Picogram y publicado por Rose City Games.

¿Merece la pena comprar Garden Story?

Garden Story tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.