Compara los precios de Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Nidal Nijm Games. Publicado por Nidal Nijm Games. Lanzado el 18/4/2022. Disponible en PC. Géneros: Action, Adventure, Indie, Strategy.

A one-man passion project that flips the military shooter script completely. Rough controls, zero checkpoints, and some of the most unhinged cutscenes in indie gaming history.

I've sat through enough military shooters where Arabs fill the enemy roster that seeing this game's premise land on my desk was genuinely jarring. Fursan al-Aqsa was built solo by a single developer over several years and runs on a custom Unreal Engine 3 build. That context matters when evaluating it, because a lot of what makes the game clunky also makes it weirdly compelling. You play Ahmad al-Falastini through a campaign of roughly 8 to 10 hours split across ten missions in the Classic version, each one an open-ish map with five objectives you can tackle in varying order. The toolset is familiar: AK-47, RPG-7, grenades, a bullet-time mechanic that works about half the time, stealth around security cameras, and the ability to swap between first and third-person view. Where it gets weird fast is the cutscenes. The protagonist ejects from a fighter jet mid-dogfight to fire an RPG at the enemy plane, despite his own aircraft still having missiles aboard. A chainsaw kill. A shark. The tonal whiplash between the grounded mission briefings and the sheer 1980s action-movie chaos of those cinematics is something you have to see to process. From a pure shooter mechanics standpoint the game has real problems. Weapon sights do not line up properly on several guns. Swapping weapons has a delay that will get you killed. Enemy AI flips between laser-accurate and completely oblivious, which is frustrating because there are no mid-mission checkpoints. If you die, you restart the full mission. Health does not regenerate. That combination is genuinely punishing, and it crosses from intentional difficulty into trial-and-error territory more often than it should. There is also very limited key rebinding in the Classic version, which is the kind of thing that should have been patched years ago. On the upside, the semi-open map design does reward patience and route flexibility, and the Remake version - bundled in free with the Classic - runs on a newer engine build, adds wall-running and long jumps, and feels noticeably smoother. The Remake currently has fewer missions but is the cleaner build for pure performance. The political framing is upfront and unambiguous. The game has been pulled from Steam in the UK, attracted a question in the European Parliament, and received a 2023 update tied to real-world events that brought renewed controversy. You will know before you click buy whether this is something you want to engage with. What the game itself delivers - beneath all of that - is closer to an old-school Goldeneye or Perfect Dark mission structure than anything modern: objective lists, a ranking system, driveable vehicles, local split-screen PvP, and a clear lineage from Metal Gear Solid's camera-avoidance stealth. At its best moments it has more personality per square inch than dozens of generic military shooters from studios with hundred-times the budget. If you came here purely for netcode and ranked ladders, move on. The multiplayer is local only. This is a singleplayer experience first, PvP second. For old-school shooter fans with tolerance for jank and genuine curiosity about a perspective the genre almost never touches, there is something real here under the rough edges. Fred, Scout Team

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque

18 abr 2022Nidal Nijm Games
GamerScout opina

A one-man passion project that flips the military shooter script completely. Rough controls, zero checkpoints, and some of the most unhinged cutscenes in indie gaming history.

PC
Steam Deck PlayableProtonDB Silver
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Mínimo histórico: €9.16

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I've sat through enough military shooters where Arabs fill the enemy roster that seeing this game's premise land on my desk was genuinely jarring. Fursan al-Aqsa was built solo by a single developer over several years and runs on a custom Unreal Engine 3 build. That context matters when evaluating it, because a lot of what makes the game clunky also makes it weirdly compelling. You play Ahmad al-Falastini through a campaign of roughly 8 to 10 hours split across ten missions in the Classic version, each one an open-ish map with five objectives you can tackle in varying order. The toolset is familiar: AK-47, RPG-7, grenades, a bullet-time mechanic that works about half the time, stealth around security cameras, and the ability to swap between first and third-person view. Where it gets weird fast is the cutscenes. The protagonist ejects from a fighter jet mid-dogfight to fire an RPG at the enemy plane, despite his own aircraft still having missiles aboard. A chainsaw kill. A shark. The tonal whiplash between the grounded mission briefings and the sheer 1980s action-movie chaos of those cinematics is something you have to see to process. From a pure shooter mechanics standpoint the game has real problems. Weapon sights do not line up properly on several guns. Swapping weapons has a delay that will get you killed. Enemy AI flips between laser-accurate and completely oblivious, which is frustrating because there are no mid-mission checkpoints. If you die, you restart the full mission. Health does not regenerate. That combination is genuinely punishing, and it crosses from intentional difficulty into trial-and-error territory more often than it should. There is also very limited key rebinding in the Classic version, which is the kind of thing that should have been patched years ago. On the upside, the semi-open map design does reward patience and route flexibility, and the Remake version - bundled in free with the Classic - runs on a newer engine build, adds wall-running and long jumps, and feels noticeably smoother. The Remake currently has fewer missions but is the cleaner build for pure performance. The political framing is upfront and unambiguous. The game has been pulled from Steam in the UK, attracted a question in the European Parliament, and received a 2023 update tied to real-world events that brought renewed controversy. You will know before you click buy whether this is something you want to engage with. What the game itself delivers - beneath all of that - is closer to an old-school Goldeneye or Perfect Dark mission structure than anything modern: objective lists, a ranking system, driveable vehicles, local split-screen PvP, and a clear lineage from Metal Gear Solid's camera-avoidance stealth. At its best moments it has more personality per square inch than dozens of generic military shooters from studios with hundred-times the budget. If you came here purely for netcode and ranked ladders, move on. The multiplayer is local only. This is a singleplayer experience first, PvP second. For old-school shooter fans with tolerance for jank and genuine curiosity about a perspective the genre almost never touches, there is something real here under the rough edges.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvplocal-multiplayerlocal-coopachievementstrading-cardstier:indieNo CheckpointsBullet TimeOld-School Mission StructureLocal Split-Screen PvPSingle-Dev ProjectCamera StealthOpen Mission DesignControversial Subject Matter

Requisitos del sistema

Mínimos

OS
Windows® 7 / 8 / 10 64-bit
Memory
8 GB RAM
DirectX
Version 11
Storage
22 GB available space
Graphics
DirectX 11 or DirectX 12 compatible graphics card
Processor
2.0+ GHz Processor

Recomendados

OS
Windows® 10 64-bit
Memory
8 GB RAM
DirectX
Version 12
Storage
22 GB available space
Graphics
NVIDIA GEFORCE GTX 1650
Processor
Quad-core Intel or AMD, 2.5 GHz or faster

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Información del juego

Desarrolladora
Nidal Nijm Games
Distribuidora
Nidal Nijm Games
Fecha de lanzamiento
18 abr 2022

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¿En qué plataformas está disponible Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque?

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque está disponible en PC.

¿Cuándo se lanzó Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque?

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque se lanzó el 18 de abril de 2022.

¿Quién desarrolló Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque?

Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque fue desarrollado por Nidal Nijm Games.