Compara los precios de Disco Elysium - The Final Cut en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ZA/UM. Publicado por ZA/UM. Lanzado el 15/10/2019. Disponible en PC, Xbox. Géneros: RPG. Puntuación Metacritic: 97/100.

A detective RPG with no combat, just a crumbling cop and 24 skill voices arguing in his skull. Genuinely unlike anything else.

Disco Elysium is a dialogue-and-stat-driven RPG where you play a amnesiac detective waking up in a trashed hostel room with no memory, no shoes, and a corpse hanging in the backyard. There is no sword combat, no dungeon crawling, and no XP grind padding out the runtime. What you get instead is a dense, politically charged city called Revachol, a partner detective named Kim Kitsuragi who is almost certainly a better person than you, and a skill system built from 24 internalized voices that argue with each other inside your character's head. Inland Empire wants you to believe the tie is sentient. Encyclopedia wants to lecture you about communism. You are going to fail skill checks, and failing them is often more interesting than succeeding. The build variety here is genuinely surprising for a game with no class selection screen. You construct an ideology and a personality through your attribute distribution and the choices you make in dialogue, and by hour ten you can end up playing a logic-obsessed cop, a broken romantic, a fascist, a communist, a centrist (the game will mock you for it), or something weirder and harder to name. The Final Cut adds full voice acting to every single line, which sounds like a routine patch note until you hear Rhetoric deliver a monologue about the failure of revolutionary politics in a city that has already been shelled twice. The performances are extraordinary across the board. What works: the writing is dense and rewards re-reads, the world has geological layers of history underneath even throwaway NPC conversations, and the skill check system creates genuine consequence without ever feeling arbitrary. What does not work as well: the pacing in the second half of the investigation can feel like it is stalling while you wait for a key event to unlock, and players who need a combat loop or a clear objective marker to feel oriented may find the open structure disorienting rather than liberating. This is a game that assumes you want to read, and read a lot, and then read some more. The Revachol Citizen Militia questline added in The Final Cut gives you four political vision quests that each function as a kind of thesis statement for their ideology, and they are worth doing even if you disagree with every one of them, because ZA/UM writes dissenting viewpoints with more care than most studios write their protagonists. If you have ever wanted an RPG where the internal logic of your character build produces genuinely different scenes and not just different stat thresholds, this is the closest the medium has come to delivering that promise. Monika, Scout Team

Disco Elysium - The Final Cut

Disco Elysium - The Final Cut

15 oct 2019ZA/UM
GamerScout opina

A detective RPG with no combat, just a crumbling cop and 24 skill voices arguing in his skull. Genuinely unlike anything else.

PCXbox
Steam Deck VerifiedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.25

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.2515 Jun 2026
Keyshops
€3.07€3.25€3.43€3.615 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Disco Elysium - The Final Cut

Disco Elysium is a dialogue-and-stat-driven RPG where you play a amnesiac detective waking up in a trashed hostel room with no memory, no shoes, and a corpse hanging in the backyard. There is no sword combat, no dungeon crawling, and no XP grind padding out the runtime. What you get instead is a dense, politically charged city called Revachol, a partner detective named Kim Kitsuragi who is almost certainly a better person than you, and a skill system built from 24 internalized voices that argue with each other inside your character's head. Inland Empire wants you to believe the tie is sentient. Encyclopedia wants to lecture you about communism. You are going to fail skill checks, and failing them is often more interesting than succeeding. The build variety here is genuinely surprising for a game with no class selection screen. You construct an ideology and a personality through your attribute distribution and the choices you make in dialogue, and by hour ten you can end up playing a logic-obsessed cop, a broken romantic, a fascist, a communist, a centrist (the game will mock you for it), or something weirder and harder to name. The Final Cut adds full voice acting to every single line, which sounds like a routine patch note until you hear Rhetoric deliver a monologue about the failure of revolutionary politics in a city that has already been shelled twice. The performances are extraordinary across the board. What works: the writing is dense and rewards re-reads, the world has geological layers of history underneath even throwaway NPC conversations, and the skill check system creates genuine consequence without ever feeling arbitrary. What does not work as well: the pacing in the second half of the investigation can feel like it is stalling while you wait for a key event to unlock, and players who need a combat loop or a clear objective marker to feel oriented may find the open structure disorienting rather than liberating. This is a game that assumes you want to read, and read a lot, and then read some more. The Revachol Citizen Militia questline added in The Final Cut gives you four political vision quests that each function as a kind of thesis statement for their ideology, and they are worth doing even if you disagree with every one of them, because ZA/UM writes dissenting viewpoints with more care than most studios write their protagonists. If you have ever wanted an RPG where the internal logic of your character build produces genuinely different scenes and not just different stat thresholds, this is the closest the medium has come to delivering that promise.

Monika
Monika · Scout Team

RPGs

Etiquetas

steamDialogue-DrivenSkill Check SystemPolitical ThemesNo CombatFull Voice ActingIdeology BuildsDetectiveSingle Playthrough Consequence

Requisitos del sistema

Mínimos

Processor
Intel i5-7500 or AMD 1500 equivalent
Memory
4 GB RAM
Graphics
Integrated Intel HD620 or equivalent
DirectX
Version 11
Storage
22 GB available space

Recomendados

Processor
Intel Core i7 or AMD 1800 equivalent
Memory
8 GB RAM
Graphics
NVIDIA Geforce 1060 or equivalent
DirectX
Version 11 S…

Sigue explorando

Community Discussion

Be the first to comment on Disco Elysium - The Final Cut.

Reseñas y valoraciones

Metacritic
97
Steam
93%(126,595)

Información del juego

Desarrolladora
ZA/UM
Distribuidora
ZA/UM
Fecha de lanzamiento
15 oct 2019

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Disco Elysium - The Final Cut →

Preguntas frecuentes sobre Disco Elysium - The Final Cut

¿Cuánto cuesta Disco Elysium - The Final Cut?

El precio de Disco Elysium - The Final Cut cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Disco Elysium - The Final Cut más barato?

Compara los precios de Disco Elysium - The Final Cut en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Disco Elysium - The Final Cut?

Disco Elysium - The Final Cut está disponible en PC, Xbox.

¿Cuándo se lanzó Disco Elysium - The Final Cut?

Disco Elysium - The Final Cut se lanzó el 15 de octubre de 2019.

¿Quién desarrolló Disco Elysium - The Final Cut?

Disco Elysium - The Final Cut fue desarrollado por ZA/UM.

¿Merece la pena comprar Disco Elysium - The Final Cut?

Disco Elysium - The Final Cut tiene una puntuación Metacritic de 97/100, lo que lo convierte en uno de los títulos destacados de RPG. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.