Compara los precios de Clash II en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Prime Bit Games SA. Publicado por Prime Bit Games SA. Lanzado el 15/2/2024. Disponible en PC. Géneros: Adventure, Indie, Strategy.

HoMM nostalgia bait with a dark fantasy skin that delivers just enough tactical meat to satisfy genre regulars, but runs out of ideas well before the credits roll.

My first impression was that Clash II knows exactly what it wants to be, and that confidence is both its strongest quality and its biggest limitation. This is a HoMM-adjacent turn-based strategy set on the contested continent of Karkhan, where two factions, the Purians (a crusading monotheist force) and the Heathens (indigenous magic-users loyal to the Old Gods), have been grinding each other into the dirt for decades. You pick a side, play through six chapters per faction for a total of twelve, and the story branches enough to justify a second run. Elena's Heathen campaign in particular opens with a decent plot twist that earns its keep. The setup is more interesting than it sounds on paper. The core loop runs three layers deep: overworld movement on a hex-adjacent grid, where your hero burns action points visiting mines, shrines, monoliths for glyphs, altars for heals, and ruins for artifact pickups; a castle management layer using just two resources, gold and population, to construct buildings, recruit units, and research upgrades; and then grid-based tactical combat when armies meet. Combat uses simultaneous unit movement, which sounds clever and occasionally is when you position cavalry against exposed flanks or set up archer volleys behind a melee screen. Unit deaths are permanent within a mission, so there is light attrition pressure to actually think rather than brute force. The automate battle button exists for grinding cleanup fights, which is honest of the developers because yes, you will want it. Here is where the patience wears thin. The AI in skirmish mode ships without a difficulty selector, which tells you exactly how much attention the multiplayer got. The skirmish roster launched with one map and hotseat or single-opponent-only options. Community feedback flagged it quickly, and the developers said more content was coming, but for a game exiting Early Access, the versus side of the package felt unfinished. On the campaign side, the mid-to-late chapter loop calcifies into the same pattern: cap mines, upgrade castle, recruit cavalry and ranged units, steamroll everything. The faction distinction, Purians versus Heathens, is mostly cosmetic in terms of unit stats rather than genuinely asymmetric playstyles, and players wanting a deeper roster are going to hit a ceiling fast. The tech side is clean, at least. The game runs without drama on modest hardware, there are practically no bugs, and the isometric camera behaves. One oddity reviewers flagged: mouse sensitivity can drift upward after winning a battle, which is the kind of small rough edge that stays annoying. UI readability also gets cramped at high resolutions and large monitors, something to factor in if you play at 1440p or above. The soundtrack is genuinely good, pulling from a Slavic-inflected atmospheric register that punches above the production budget. Steam sits at a mixed rating across around 88 reviews at the time of writing, and that feels accurate rather than harsh. Clash II is competent, occasionally atmospheric, and clearly made by people who care about the genre. But the two-faction limit, thin skirmish mode, repetitive mid-game combat, and AI that does not push back hard enough make it a game for patient strategy fans who already love HoMM and King's Bounty-style loops, not one that converts new players or challenges veterans. Fred, Scout Team

Clash II

Clash II

15 feb 2024Prime Bit Games SA
GamerScout opina

HoMM nostalgia bait with a dark fantasy skin that delivers just enough tactical meat to satisfy genre regulars, but runs out of ideas well before the credits roll.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.25

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.255 Jun 2026
Keyshops
€3.05€3.23€3.41€3.595 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Clash II

My first impression was that Clash II knows exactly what it wants to be, and that confidence is both its strongest quality and its biggest limitation. This is a HoMM-adjacent turn-based strategy set on the contested continent of Karkhan, where two factions, the Purians (a crusading monotheist force) and the Heathens (indigenous magic-users loyal to the Old Gods), have been grinding each other into the dirt for decades. You pick a side, play through six chapters per faction for a total of twelve, and the story branches enough to justify a second run. Elena's Heathen campaign in particular opens with a decent plot twist that earns its keep. The setup is more interesting than it sounds on paper. The core loop runs three layers deep: overworld movement on a hex-adjacent grid, where your hero burns action points visiting mines, shrines, monoliths for glyphs, altars for heals, and ruins for artifact pickups; a castle management layer using just two resources, gold and population, to construct buildings, recruit units, and research upgrades; and then grid-based tactical combat when armies meet. Combat uses simultaneous unit movement, which sounds clever and occasionally is when you position cavalry against exposed flanks or set up archer volleys behind a melee screen. Unit deaths are permanent within a mission, so there is light attrition pressure to actually think rather than brute force. The automate battle button exists for grinding cleanup fights, which is honest of the developers because yes, you will want it. Here is where the patience wears thin. The AI in skirmish mode ships without a difficulty selector, which tells you exactly how much attention the multiplayer got. The skirmish roster launched with one map and hotseat or single-opponent-only options. Community feedback flagged it quickly, and the developers said more content was coming, but for a game exiting Early Access, the versus side of the package felt unfinished. On the campaign side, the mid-to-late chapter loop calcifies into the same pattern: cap mines, upgrade castle, recruit cavalry and ranged units, steamroll everything. The faction distinction, Purians versus Heathens, is mostly cosmetic in terms of unit stats rather than genuinely asymmetric playstyles, and players wanting a deeper roster are going to hit a ceiling fast. The tech side is clean, at least. The game runs without drama on modest hardware, there are practically no bugs, and the isometric camera behaves. One oddity reviewers flagged: mouse sensitivity can drift upward after winning a battle, which is the kind of small rough edge that stays annoying. UI readability also gets cramped at high resolutions and large monitors, something to factor in if you play at 1440p or above. The soundtrack is genuinely good, pulling from a Slavic-inflected atmospheric register that punches above the production budget. Steam sits at a mixed rating across around 88 reviews at the time of writing, and that feels accurate rather than harsh. Clash II is competent, occasionally atmospheric, and clearly made by people who care about the genre. But the two-faction limit, thin skirmish mode, repetitive mid-game combat, and AI that does not push back hard enough make it a game for patient strategy fans who already love HoMM and King's Bounty-style loops, not one that converts new players or challenges veterans.

Fred
Fred · Scout Team

Shooters

Etiquetas

singleplayermultiplayerpvplocal-multiplayerlocal-coopachievementstier:sub-5HoMM-likeFaction AsymmetryPermadeath UnitsHotseat MultiplayerSimultaneous MovementArtifact HuntingCastle Upgrade TreeDark Fantasy Campaign

Requisitos del sistema

Mínimos

OS
Windows 10 64-bit
Memory
8 GB RAM
Storage
10 GB available space
Graphics
GeForce GTX 1050
Processor
Intel® Core™ 4th generation
Sound Card
Highly recommended

Recomendados

OS
Windows 11 64-bit
Storage
10 GB available space

Sigue explorando

Community Discussion

Be the first to comment on Clash II.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Prime Bit Games SA
Distribuidora
Prime Bit Games SA
Fecha de lanzamiento
15 feb 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Clash II →

Preguntas frecuentes sobre Clash II

¿Cuánto cuesta Clash II?

El precio de Clash II cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Clash II más barato?

Compara los precios de Clash II en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Clash II?

Clash II está disponible en PC.

¿Cuándo se lanzó Clash II?

Clash II se lanzó el 15 de febrero de 2024.

¿Quién desarrolló Clash II?

Clash II fue desarrollado por Prime Bit Games SA.