Compara los precios de Assetto Corsa EVO en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por KUNOS Simulazioni. Publicado por 505 Games. Lanzado el 16/1/2025. Disponible en PC. Géneros: Racing, Simulation, Sports, Early Access.

The handling model that sim racers have been waiting years for, trapped inside an early access shell that keeps rewriting the rules on what you actually paid for.

I spend a lot of weekends convincing friends to plug in their wheels and give sim racing a proper shot, so I felt every sting of Assetto Corsa EVO's early access journey personally. The core promise here is legitimate: Kunos Simulazioni built a brand-new proprietary engine from scratch, and when you're actually driving, it shows. The physics model is genuinely special. Weight transfer, braking feel, the way a Ferrari 296 GTB explodes out of a corner versus the more considered, analogue rhythm of a classic Honda S2000 - each car has a distinct personality that communicates itself clearly through whatever input device you're using. Crucially for accessibility, the game works surprisingly well on a gamepad with a few assists active, which is not something you could always say about its predecessors. Wheel users get the fuller picture though: the force feedback is responsive and talkative, with upgraded suspension dynamics that let you feel surface changes and the onset of a slide before it becomes a spin. The visuals back up the physics ambition. Laser-scanned tracks like Laguna Seca, Suzuka, and Bathurst look sharp, the dynamic weather system produces genuinely atmospheric rain conditions, and the particle system added in update 0.7 - tyre smoke that reacts to wheelspin, dirt kicking up when you run wide, spray building in wet conditions - finally makes the on-screen picture match the simulation quality underneath. VR and triple-screen setups are treated as first-class features rather than afterthoughts, and if you have the hardware to push it, this is one of the better-looking sims available. Hardware requirements are the catch: mid-range builds struggle, especially in wet races with large grids, and optimization remains a work-in-progress. Here is where the fun-with-friends question gets complicated, and I have to be honest about it. This is a PC-only, online-focused title with no split-screen and no couch co-op. Multiplayer took several updates to stabilize, and the community has been vocal about server quality, AI behavior, and a progression and economy system that has changed shape multiple times during early access - including promised features being cut entirely. Player-hosted servers became a contested point, with Kunos' approach to modding and server control drawing sustained criticism from a community that loved the original Assetto Corsa partly because of its openness. Steam reviews sit at a mixed overall score, reflecting a playerbase that respects the driving model but feels the finished product is still a fair distance away. A Daily Racing Portal with skill-based matchmaking (GridRating) was added in update 0.4 and is a solid structured online option when it works. Update 0.7 also launched the official SDK editor, which is the first real step toward community-created cars and tracks - a huge deal for long-term replay value. The car roster has grown steadily and now includes everything from an Abarth 695 to GT3 machinery and road-legal hypercars, with Porsche content (including a 935-tribute variant) among the recent additions. A promised open-world Eifel Mountains region around the Nurburgring is still on the roadmap but absent. If you are a sim racer who runs a dedicated rig and follows the series closely, there is already enough here to enjoy, particularly if you race online in organised events. If you are looking for a feature-complete package to share on a Saturday night, wait for 1.0. Riley, Scout Team

Assetto Corsa EVO

Assetto Corsa EVO

16 ene 2025KUNOS Simulazioni505 Games
GamerScout opina

The handling model that sim racers have been waiting years for, trapped inside an early access shell that keeps rewriting the rules on what you actually paid for.

PC
Steam Deck UnsupportedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €16.57

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€16.5727 Jun 2026
Keyshops
€16.25€17.36€18.47€19.5810 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Assetto Corsa EVO

I spend a lot of weekends convincing friends to plug in their wheels and give sim racing a proper shot, so I felt every sting of Assetto Corsa EVO's early access journey personally. The core promise here is legitimate: Kunos Simulazioni built a brand-new proprietary engine from scratch, and when you're actually driving, it shows. The physics model is genuinely special. Weight transfer, braking feel, the way a Ferrari 296 GTB explodes out of a corner versus the more considered, analogue rhythm of a classic Honda S2000 - each car has a distinct personality that communicates itself clearly through whatever input device you're using. Crucially for accessibility, the game works surprisingly well on a gamepad with a few assists active, which is not something you could always say about its predecessors. Wheel users get the fuller picture though: the force feedback is responsive and talkative, with upgraded suspension dynamics that let you feel surface changes and the onset of a slide before it becomes a spin. The visuals back up the physics ambition. Laser-scanned tracks like Laguna Seca, Suzuka, and Bathurst look sharp, the dynamic weather system produces genuinely atmospheric rain conditions, and the particle system added in update 0.7 - tyre smoke that reacts to wheelspin, dirt kicking up when you run wide, spray building in wet conditions - finally makes the on-screen picture match the simulation quality underneath. VR and triple-screen setups are treated as first-class features rather than afterthoughts, and if you have the hardware to push it, this is one of the better-looking sims available. Hardware requirements are the catch: mid-range builds struggle, especially in wet races with large grids, and optimization remains a work-in-progress. Here is where the fun-with-friends question gets complicated, and I have to be honest about it. This is a PC-only, online-focused title with no split-screen and no couch co-op. Multiplayer took several updates to stabilize, and the community has been vocal about server quality, AI behavior, and a progression and economy system that has changed shape multiple times during early access - including promised features being cut entirely. Player-hosted servers became a contested point, with Kunos' approach to modding and server control drawing sustained criticism from a community that loved the original Assetto Corsa partly because of its openness. Steam reviews sit at a mixed overall score, reflecting a playerbase that respects the driving model but feels the finished product is still a fair distance away. A Daily Racing Portal with skill-based matchmaking (GridRating) was added in update 0.4 and is a solid structured online option when it works. Update 0.7 also launched the official SDK editor, which is the first real step toward community-created cars and tracks - a huge deal for long-term replay value. The car roster has grown steadily and now includes everything from an Abarth 695 to GT3 machinery and road-legal hypercars, with Porsche content (including a 935-tribute variant) among the recent additions. A promised open-world Eifel Mountains region around the Nurburgring is still on the roadmap but absent. If you are a sim racer who runs a dedicated rig and follows the series closely, there is already enough here to enjoy, particularly if you race online in organised events. If you are looking for a feature-complete package to share on a Saturday night, wait for 1.0.

Riley
Riley · Scout Team

Sports & racing

Etiquetas

singleplayertier:aaaSim RacingForce FeedbackWheel SupportVR SupportTriple ScreenDynamic WeatherLaser-Scanned TracksDaily Racing PortalModding SDKPhysics-First

Requisitos del sistema

Mínimos

OS
Windows 10 64-bit
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Graphics
GTX 1070, RX 580, Intel Arc A580 (8GB VRAM)
Processor
Intel i7 8700k / AMD 1500X
Sound Card
Integrated
VR Support
SteamVR, Oculus VR, OpenXR

Recomendados

OS
Windows 10 64-bit / Windows 11 64-bit
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Graphics
RTX 2070, Radeon RX 6650 XT, Intel Arc A750
Processor
Intel i5 10500 / AMD 2600X
Sound Card
Integrated
VR Support
SteamVR, Oculus VR, OpenXR

Sigue explorando

Community Discussion

Be the first to comment on Assetto Corsa EVO.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
KUNOS Simulazioni
Distribuidora
505 Games
Fecha de lanzamiento
16 ene 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Assetto Corsa EVO →

Preguntas frecuentes sobre Assetto Corsa EVO

¿Cuánto cuesta Assetto Corsa EVO?

El precio de Assetto Corsa EVO cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Assetto Corsa EVO más barato?

Compara los precios de Assetto Corsa EVO en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Assetto Corsa EVO?

Assetto Corsa EVO está disponible en PC.

¿Cuándo se lanzó Assetto Corsa EVO?

Assetto Corsa EVO se lanzó el 16 de enero de 2025.

¿Quién desarrolló Assetto Corsa EVO?

Assetto Corsa EVO fue desarrollado por KUNOS Simulazioni y publicado por 505 Games.