Valve is back in legal crosshairs, this time in the Netherlands. A Dutch non-profit organization is preparing to take the company to court, arguing that Steam's standard 30% revenue cut effectively keeps game prices higher than they should be. The core of the argument is familiar territory: because developers pay Valve such a large slice of every sale, and because Steam holds such a dominant grip on PC game distribution, prices get pushed up and stay up across all storefronts. Consumers end up footing the bill whether they shop on Steam or not.
This is not the first time Valve's commission structure has attracted serious legal attention. Various regulators and plaintiffs in multiple countries have poked at the same wound over the years, and the pressure has only been building. What makes this case worth watching is that it comes from a consumer advocacy angle rather than a rival platform or a disgruntled publisher, which could shape how the arguments land in court. Valve has generally defended its 30% cut as fair compensation for the infrastructure, payment processing, and audience Steam provides, and that defense has held up reasonably well so far. Whether it holds up in a Dutch courtroom is a genuinely open question. For players who have ever wondered why a game costs the same everywhere no matter where you buy it, this lawsuit is essentially asking a judge to explain that too.

Alex
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